Development History (OpenXcom)
Appearance
Roadmap
Planned features for each stable version of OpenXcom.
| Version | Release date | Changes |
|---|---|---|
| 0.1 | October 17th, 2010 |
|
| 0.2 | January 28th, 2011 |
|
| 0.3 | September 1st, 2011 |
|
| 0.4 | August 14th, 2012 |
|
| 0.45 | November 5, 2012 |
|
| 0.5 | (unreleased) |
|
| 1.0 | (unreleased) |
|
Feature List
List of every X-Com feature and whether it's supported in the latest stable
OpenXcom version.
| Geoscape | |
|---|---|
| Game timer | Yes |
| Game Over Conditions | Yes |
| Resource Packs | No |
| Intro/Outro | No |
| Globe | |
| Ocean rendering | Yes |
| Land rendering | Yes |
| Rotation and zoom | Yes |
| Lighting | Yes |
| Object markers | Yes |
| Country names and details | Yes |
| Cities | Yes |
| Base placement | Yes |
| Object selection | Yes |
| Events | |
| UFO spawning | Yes |
| Terror Site spawning | Yes |
| Alien Base generation | Yes |
| Base Defenses | Yes |
| Cydonia | No |
| Favor point gain/loss | Yes |
| Multi-UFO Alien Missions | No |
| AI/Progression | |
| Alien Mission spawning | Yes |
| Race progression | Yes |
| Frequency & type of missions | Yes |
| Alien Retaliation | Yes |
| Interceptions | |
| Craft list | Yes |
| Target selection | Yes |
| Weapon firing | Yes |
| Dogfight modes | Yes |
| X-Com craft behavior | Yes |
| UFO behavior | Yes |
| Damage indicator | Yes |
| UFO view | Yes |
| Multiple dogfights | Yes |
| Minimizing | Yes |
| Battlescape After-Effects | |
| Experience | Yes |
| Score | Yes |
| Item recovery | Yes |
| Wound recovery | Yes |
| KIA/MIA soldiers | Yes |
| Promotions | Yes |
| Alien Mission impact | Yes |
| Re-Equip Soldiers | Yes |
| Graphs | Yes |
| Options | Yes |
| Load/Save | Yes |
| Funding | Yes |
| Basescape | |
| View base layout | Yes |
| View base details | Yes |
| View multiple bases | Yes |
| Build new bases | Yes |
| Base information | Yes |
| Soldier management | Yes |
| Craft management | |
| Craft weapons | Yes |
| Craft soldiers | Yes |
| Craft equipment | Yes |
| Craft armor | Yes |
| Facility construction / removal | Yes |
| Research | Yes |
| Manufacture | Yes |
| Purchase items | Yes |
| Sell items | Yes |
| Transfer items between bases | Yes |
| Battlescape | |
| Launch | |
| Site terrain creation | Yes |
| Craft/UFO terrain | Yes |
| Unit spawning | Yes |
| Tanks organized in craft | Yes |
| Item generation | Yes |
| Equip Screen | |
| unit/armor portrait | Yes |
| unit inventory boxes | Yes |
| ground | Yes |
| items shown | Yes |
| move/equip items | Yes |
| Races | |
| animations | Yes |
| racial attacks | Yes |
| all ranks | Yes |
| General Actions & Effects | |
| experience triggers | Yes |
| select unit | Yes |
| select unit (2x2) | Yes |
| movement | Yes |
| movement (2x2) | Yes |
| shoot weapons | Yes |
| shoot weapons at target unit | Yes |
| use items | Yes |
| throw items | Yes |
| aliens pick up items | No |
| aliens use blaster launcher | No |
| TU penalties for weight | No |
| fire projectile with occlusion | Yes |
| hit units | Yes |
| hit terrain | Yes |
| damage to units | Yes |
| fatal wounds | Yes |
| stun damage | Yes |
| destroy/degenerate terrain | Yes |
| Night Mission Darkness | Yes |
| lighting from terrain lights | Yes |
| lighting from soldiers | Yes |
| items equipped to unit hands | Yes |
| unit built-in/racial items | Yes |
| explosion | Yes |
| smoke | Yes |
| smoke stun | Yes |
| Equipment | |
| ballistic weapons | Yes |
| Laser weapons | Yes |
| plasma weapons | Yes |
| small/rocket launcher | Yes |
| blaster launcher | Yes |
| grenades | Yes |
| Psi-Amps | Yes |
| First Aid Kit | Yes |
| motion scanner | Yes |
| mind probe | Yes |
| Weapon effects/functions | |
| grenade prime state/timer | Yes |
| grenade explosion | Yes |
| electro-flare | Yes |
| projectile launch | Yes |
| damage on impact | Yes |
| explode on impact | Yes |
| waypointed missle | Yes |
| unit moral | Yes |
| psy-panic | Yes |
| psy control | Yes |
| first aid | Yes |
| motion sensing | Yes |