Demos (EU)
I guess you could consider this page a stub. We don't exactly have pages covering the different versions of the game yet. I mean, sure, there's the Versions page... but that's barely readable, let alone complete. Really I just want somewhere to info-dump, details and structure can come later; feel free to clean this up if you're in the mood. :P
Two demos; the "official" one (probably released some time in '04), and the "pre-release" demo (which probably appeared on a PC Gamer cover disc first).
Pre-Release Demo
This version of the game starts off with an expository slide-show, then allows the user to play through a Terror Mission featuring Snakemen and Chryssalids.
It is notable in that it contains many differences to the final release of the game:
- Weapon damage is far lower; it typically takes at least a few shots to down a target.
- Various graphical differences;
- The Electro-flare is not included; a (non-usable) "Stun Gas Grenade" object takes its place.
- Various buttons are missing from the inventory screen display. It is also not possible to tell how much ammo is in a weapon without checking the inventory screen.
- Psi-programming appears to be incomplete.
- Primed explosives detonate on their set turn regardless of whether they're stored in a soldier's inventory or not.
- Sound samples are each stored in individual SAM files, instead of combined CAT files.
- Various other file structure differences and additional unused graphics (eg, language strings are stored in the executable, and only English ones at that).
- The GoeScape's "FUNDING" button shown in the slide-show is labelled "HIGHLIGHT".
Official Demo
Uses nearly the same slide-show as the pre-release version (minus the PC Gamer blurb), with the same Snakemen/terror set up (though on a different map, with different items/soldiers etc). Probably based on the v1.0 version of the game.