Item Destruction Table (TFTD)
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This page lists the damage that must be done by an explosive weapon to destroy a given object. Listed from most fragile objects to most durable and indestructible.
Note: The Sonic Pulser, Magna-Pack Explosive, Particle Disturbance Grenade, and Magna-Blast Grenade have negative values for the amount of power needed to destroy them, making them effectively indestructible.
| Item | Damage needed to destroy |
|---|---|
| X-Com Corpses | 0(any explosion) |
| Civilian Male Corpse | 12 |
| All items not listed | 20 |
| Small alien corpses | 26 |
| Hydro Jet Cannon clips | 40 |
| Chemical Flare | 40 |
| Phosphorous Torpedo | 40 |
| Disrupter Pulse Launcher | 40 |
| Sonic Pistol | 45 |
| Gas Cannon clips | 50 |
| All Sonic weaponry and clips EXCEPT Sonic Pistol | 50 |
| Small and Large torpedoes | 50 |
| Thermal Shok Bomb | 60 |
| Disrupter Pulse Torpedo | 60 |
| Gauss weapon clips | 70 |
| Dye Grenade | 110 |
| Magna-Blast Grenade | (-)106 |
| Particle Grenade | (-)106 |
| Sonic Pulser | (-)106 |
| Magna-Pack Explosive | (-)116 |