Talk:Damage Modifiers (TFTD)
Appearance
About the blades in TFTD, they are listed as Armor Piercing. Now, which damage type is effective for them AP or Blade? Or is it a combination? I also wonder about their damage range, is it 0-200% as with the guns?
- mega
Regarding OSG vs executable stats, it might be worth pointing out the differences in case a well meaning type comes along to "fix" the "errors"...
- Bomb Bloke 01:45, 6 January 2008 (PST)
Lobstermen Question
The Lobsterman article lists very different damage modifiers. Which set is correct?
From Lobsterman article:
- Armour Piercing damage reduced by 80%
- Phosphor damage reduced by 60%
- Explosive damage reduced by 50%
- Gauss damage reduced by 60%
- Sonic damage reduced by 50%
- Stun damage reduced by 20% (however one Stun bomb does the job)
From this table:
- Armour Piercing damage reduced by 80%
- Phosphor damage reduced by 70%
- Explosive damage reduced by 70%
- Gauss damage reduced by 70%
- Sonic damage reduced by 50%
- Stun damage increased by 10%
--Dumas 06:03, 17 March 2008 (PDT)