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URBAN MAP files

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Revision as of 22:06, 7 February 2026 by Mr.Verd (talk | contribs) (The page was becoming overloaded with information, simplifying the layout. Extra information is to be moved to separate pages.)

Battlescape terrain blocks (.MAP files) are combined in a semi-random fashion to create each battlefield your soldiers fight in.

The following MAPs are used by the game to create a map for a terror mission.

ROADS TILES

OPEN GROUND TILES

All tiles are one level. It's not hard to imagine how levels 1 and 2 appear on the tiles with the street lights.

URBAN03.MAP - Patchy Grassy Ground
File name: URBAN03.MAP
Dimensions: 10x10x1
Scang:
URBAN04.MAP - Grassy Ground
File name: URBAN04.MAP
Dimensions: 10x10x1
Scang:
URBAN05.MAP - LARGE WAREHOUSE
File name: URBAN05.MAP
Dimensions: 20x20x3
Scang:
URBAN06.MAP - LARGE RETAIL
File name: URBAN06.MAP
Dimensions: 20x20x3
Scang:
URBAN07.MAP - LARGE PARK
File name: URBAN07.MAP
Dimensions: 20x20x1
Scang:
URBAN08.MAP - APARTMENTS
File name: URBAN08.MAP
Dimensions: 20x20x4
Scang:
URBAN09.MAP - FILLING STATION
File name: URBAN09.MAP
Dimensions: 20x20x2
Scang:



HOUSE, SINGLE FLOOR - URBAN14.MAP

Level 1
Level 2


HOUSE, TWO FLOORS - URBAN15.MAP

Level 1
Level 2
Level 3


SMALL PARK - URBAN16.MAP

Only one level high


SMALL WAREHOUSE - URBAN17.MAP

Level 1
Level 2
Level 3


SMALL RETAIL - URBAN18.MAP

Level 1
Level 2
Level 3