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Tamed Werewolf (Piratez)

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Revision as of 19:17, 12 June 2025 by TGApedia (talk | contribs) (Created the Tamed Werewolf page and added as much information as I can gleam from the Bootypedia and looking at the creature on the battlescape.)
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Tamed Werewolf
Time Units 110
Stamina 120
Health 144
Bravery 100
Reactions 75
Firing Accuracy 30
Melee Accuracy 35
Throwing Accuracy 95
Strength 110
VooDoo Skill
VooDoo Strength 33


Armor: Front 15
Armor: Sides 15
Armor: Rear 15
Armor: Under 15
Evasion 50
Aggression
Intelligence
Night Vision 20
Energy Recovery 30
Stun Recovery Normal


2X2 Unit? No
Height Standing 10
Size Small
Bleed Immune? No
Ransom $0
Score


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
200% {{{piercing}}}% 250% {{{concussive}}}% 110% 110% 70% {{{cutting}}}% {{{acid}}}% 400% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% 10% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%


Bootypedia

Tamed Werewolf Information

"Nothing like a big bad wolf collard and ready to murder at the slightest command! A girls 'friend': Strong, stupid and useful. Werewolves have a tendency to feast of enemies they kill, which causes every one of their successful attack to drain some of their TUs, but restore some energy. Regenerates 8HP/turn. Main Weapon: Melee 85% Acc, 10% TUs, +33% Armor NV: 20 ThV: 50%. SPOT: 5. Cameo 10/4"

Source: Piratez Bootypedia







Inventory

Under Construction

Associated Research

N/A

Raw Ruleset Data

   type: STR_BLACK_CAT_CIV
   race: STR_CAT
   stats:
     tu: 80
     stamina: 50
     health: 20
     bravery: 80
     reactions: 140
     firing: 20
     throwing: 30
     strength: 5
     psiStrength: 70
     psiSkill: 0
     melee: 60
   armor: BLACK_CAT_ARMOR
   standHeight: 10
   kneelHeight: 10
   deathSound: 309
   moveSound: 999
   energyRecovery: 30
   livingWeapon: true
   intelligence: 5
   aggression: 0
   value: 5
   builtInWeapons:
     - AUX_CAT_CLAWS
   type: STR_BLACK_CAT_CIV_RECOVER
   race: STR_CAT
   stats:
     tu: 80
     stamina: 50
     health: 20
     bravery: 60
     reactions: 140
     firing: 20
     throwing: 30
     strength: 5
     psiStrength: 70
     psiSkill: 0
     melee: 60
   armor: BLACK_CAT_ARMOR
   civilianRecoveryType: STR_BLACK_CAT
   standHeight: 10
   kneelHeight: 10
   deathSound: 309
   moveSound: 999
   energyRecovery: 30
   livingWeapon: true
   intelligence: 5
   aggression: 0
   value: 5
   builtInWeapons:
     - AUX_CAT_CLAWS
   type: BLACK_CAT_ARMOR
   spriteSheet: BLACK_CAT.PCK
   spriteInv: BlackCatInventoryImage
   corpseBattle:
     - STR_BLACKCAT_CORPSE
   frontArmor: 3
   sideArmor: 3
   rearArmor: 3
   underArmor: 3
   movementType: 3
   drawingRoutine: 4
   personalLight: 3
   visibilityAtDark: 20
   visibilityAtDay: 25
   psiVision: 2
   camouflageAtDay: -15
   camouflageAtDark: -10
   antiCamouflageAtDay: -6
   antiCamouflageAtDark: -6
   meleeDodge:
     reactions: 0.5
   meleeDodgeBackPenalty: 0.15
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       health: 0.1
   damageModifier:
     - 1.0
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 2.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.1
     - 0.2
     - 0.2
     - 0.5
   loftempsSet: [ 2 ]
   builtInWeapons:
     - INV_NULL_4X3
     - INV_NULL_4X2
     - INV_NULL_2X1_LL
     - INV_NULL_2X1_RL
     - INV_NULL_2X1_RS
     - INV_NULL_2X1_LS
     - INV_NULL_1X2_QD

Notes

There are to versions of the Black Cat you can encounter on missions: Busy Cats and Friendly Cats. Only Friendly Cats will be recovered after the mission.