Jump to content

Template:Deception (TJ)/Info

From UFOpaedia
Revision as of 20:47, 29 May 2025 by Brockleedude (talk | contribs) (Created page with "* After a shot gain +5% Hit Chance in addition to +20% Melee Critical and +10% Ranged Critical chance against your initial target for that turn. * The Warden's ability to accr...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • After a shot gain +5% Hit Chance in addition to +20% Melee Critical and +10% Ranged Critical chance against your initial target for that turn.
  • The Warden's ability to accrue many actions per turn can result in massive bonuses from Deception.
  • Combine this ability with the likes of Unwavering Concentration or Unbalance to gain massive advantages.