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X-COM - At The Start

From UFOpaedia
Revision as of 18:01, 2 October 2023 by EsTeR (talk | contribs) (wip2 - prob totals wrong)

This page is a draft.

Facility Qty Cost
Living Quarters 3 5000
Stores 2 1000
Traning Area 1 8000
Medical Bay 1 12000
Psi-Gym 1 15000
Biochemistry Lab 1 10000
Quantum Physics Lab 1 10000
Workshop 1 6000
Alien Containment 1 7000
Vehicle Repair Bay 1 9000
Facility Total Cost 94,000
Stuff

Below = $215,160 (incl free ammo + fuel)


1000x Fusion Powerfuel (stores) 500x Elerium-115 (stores)

150x Janitor Missile (stores) 500x Airguard 52mm Cannon Rounds (stores) 50x Ground Launcher Missile (stores) 2x Bolter 4000 Laser Gun (stores) 2x Lancer 7000 Laser Gun (stores)

1x Valkyrie Interceptor 2x Phoenic Hovercar 1x Stormdog 1x Wolfhound APC

10x Human Agents 5x Biochemists 5x Quantum Physicists 5x Engineers

Agent Equipment Qty Cost Sub-Total
AP Grenade 34 70 2380
Stun Grenade 34 50 1700
Smoke Grenade 34 30 1020
Lawpistol 2 300 600
Lawpistol Clip 6 10 60
M4000 Machine Gun 2 800 1600
M4000 Machine Gun Clip 6 20 120
Laser Sniper Gun 2 900 1800
Laser Sniper Gun Pod 6 40 240
Autocannon 2 1200 2400
Autocannon AP Clip 4 30 120
Autocannon HE Clip 2 40 80
Autocannon IN Clip 2 30 60
Stun Grapple 2 400 800
Mind Bender 1 1200 1200
Medikit 10 250 2500
Motion Scanner 1 900 900
Megapol Armour - Head 10 400 4000
Megapol Armour - Chest 10 400 4000
Megapol Armour - Left Arm 10 300 3000
Megapol Armour - Right Arm 10 300 3000
Megapol Armour - Legs 10 400 4000
Agent Equipment Total Cost 35,580