Talk:ASTORE.DAT
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Just two observations I had while running a test on this file.
- While aliens are in transit, the game will stop you from removing the living quarters at the destination (assuming you're in a situation where you want to get rid of all your living quarters) even though all X-Com staff have vacated the base.
- A base that is dismantled (while aliens are still in transit) all the way down to the ground will not cause the aliens stored in astore.dat to be deleted. If the base is later rebuilt, the aliens will still be present.
- This was with deconstruction of the base. Must test again with base destruction.
- NKF