Input Device Reference (Apocalypse)
Appearance
Intent of Page
This page will eventually contain an index and an explanation on what keys are available in the game and what they do. The game manual only goes so far in explaining some of the keys, and many players will not know or use many of the useful keys available for interacting with the game.
For now, refer to the control reference that Zombie's put together on StrategyCore.
Legend:
| LMB | Left Mouse Button |
| RMB | Right Mouse Button |
Cityscape Controls
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Cityscape Waypoints
Waypoints may be given to airbourne or road vehicles.
- Switch to overhead view.
- Give a vehicle a target destination (this can include "Attack" command).
- Clck the "Move to Destination" button (next to "Move to Building" button)
- Hold down the control button (CRTL) and LMB click somewhere on the overhead cityscape to add a waypoint.
- The yellow line shows the path the vehicle will take after you release the buttons
Battlescape Controls
- RMB will cancel a move order for your agents. It also will turn your agents to face a new direction.
- Using the CTRL-LMB method (just like Cityscape use with vehicles) will select agents by clicking on the portrait or on the battlescape view.
- Groups can be created by clicking the "Create Squad" button and selecting an empty group window. Maximum of six agents per window. Combining groups is also possible.
- Jumping with J + LMB allows an agent to jump off a ledge or over the railing. This is different from the automatic jump performed when an agent comes across a one-cell hole. If an agent makes a two-cell-hole jump (this is only automatic) then the jumper may briefly fall unconscious.
- If a unit jumps off a ledge of more then one level difference, fatal wound may result.
- To move an agent to an occupied battlescape cell, click Alt-LMB the destination and it will place a move-to marker.
- RMB on an enemy will highlight that unit so that your agents will concentrate fire onto it.
- S is shortcut for save. L is shortcut for load.
Hold Fire Forced Fire
If hold fire is used (the "X" in shot types), but something needs to be shot:
- click LMB on agents weapon in their hand, white outline, click LMB on anything or
- hold down shift, click LMB on anything.
Constant fire is possible if you hold down LMB.