User contributions for EsTeR
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31 October 2023
- 05:5805:58, 31 October 2023 diff hist +62 To Do List (Apocalypse) update
- 05:1305:13, 31 October 2023 diff hist +15 m Controls (Apocalypse) doh current
- 05:1105:11, 31 October 2023 diff hist +17 m Controls (Apocalypse) format
- 04:4004:40, 31 October 2023 diff hist +272 m Engaging the Enemy (Apocalypse) added note about vis range and how other know where to shoot
- 04:3304:33, 31 October 2023 diff hist +79 m Controls (Apocalypse) range note
- 04:3004:30, 31 October 2023 diff hist +359 m Innate Weapons (Apocalypse) range + unseen
- 04:1304:13, 31 October 2023 diff hist +85 m Hyperworm (Apocalypse) added notes
- 04:0704:07, 31 October 2023 diff hist +240 m Hyperworm (Apocalypse) Got its weapon!
- 04:0404:04, 31 October 2023 diff hist 0 N File:Hyperworm Weapon-Range-(Apocalypse).png No edit summary current
- 04:0004:00, 31 October 2023 diff hist +426 Innate Weapons (Apocalypse) actual in-game ranges - tested OCD fashion... so you know its correct! LOL
- 03:3303:33, 31 October 2023 diff hist +127 m Agents Stats (Apocalypse) visual range = 24 maximum irrelevant of unit size detected
- 00:3200:32, 31 October 2023 diff hist +364 Innate Weapons (Apocalypse) WIP3 infill from Apoc'D - was is in-game
- 00:0400:04, 31 October 2023 diff hist +166 Innate Weapons (Apocalypse) wip2 better format
30 October 2023
- 23:5223:52, 30 October 2023 diff hist +1,491 Innate Weapons (Apocalypse) wip1
- 09:0209:02, 30 October 2023 diff hist +732 Innate Weapons (Apocalypse) good enuf for now
- 08:3808:38, 30 October 2023 diff hist +444 Innate Weapons (Apocalypse) got pics of weapons
- 08:3708:37, 30 October 2023 diff hist 0 N File:GrownIn-Egg-(Apocalypse).png No edit summary current
- 08:3108:31, 30 October 2023 diff hist 0 N File:GrownIn-Effect-Enzyme-(Apocalypse).png No edit summary current
- 08:2508:25, 30 October 2023 diff hist 0 N File:GrownIn-Psimorph-(Apocalypse).png No edit summary current
- 08:2508:25, 30 October 2023 diff hist 0 N File:GrownIn-MegaRckt-(Apocalypse).png No edit summary current
- 08:2508:25, 30 October 2023 diff hist 0 N File:GrownIn-MegaBeam-(Apocalypse).png No edit summary current
- 08:2408:24, 30 October 2023 diff hist 0 N File:GrownIn-Popper-(Apocalypse).png No edit summary current
- 08:2408:24, 30 October 2023 diff hist 0 N File:GrownIn-Spitter-(Apocalypse).png No edit summary current
- 08:2408:24, 30 October 2023 diff hist 0 N File:GrownIn-HyperW-(Apocalypse).png No edit summary current
- 08:2408:24, 30 October 2023 diff hist 0 N File:GrownIn-MultiW-(Apocalypse).png No edit summary current
29 October 2023
- 23:2023:20, 29 October 2023 diff hist +3,735 Buildings (Apocalypse) Graph of spawn stuff identical to Stun Raid page but i do not want "Stun Raids" to be found easily without knowing what raiding is or does or how.
- 23:1523:15, 29 October 2023 diff hist +471 Water Purifier (Apocalypse) in-fill current
- 19:3519:35, 29 October 2023 diff hist +559 m Known Bugs (Apocalypse) Tested people tubes...again. Allowed, Denied, Allowed for some - it seems there is a coding error that Mythos Games didn't fix when removing Transtellar as owner of people tubes. It is very odd.
- 18:5118:51, 29 October 2023 diff hist +72 m Input Device Reference (Apocalypse) knik to miscon
- 17:3417:34, 29 October 2023 diff hist +27 m Marsec Heavy Launcher same
- 17:3317:33, 29 October 2023 diff hist +27 m Marsec MiniLauncher missing stuff
- 17:2917:29, 29 October 2023 diff hist +50 m Alien Gas (Apocalypse) links current
- 17:1617:16, 29 October 2023 diff hist +810 Brainsucker (Apocalypse) quick tests shows thru-wall detection, not 100% sure on its detection range, but 5 cells was the usually limit to activate. current
- 04:4304:43, 29 October 2023 diff hist +140 m Known Bugs (Apocalypse) clari
- 00:4500:45, 29 October 2023 diff hist −840 Orange Pad Re-inforcement Spawns add cat
- 00:1800:18, 29 October 2023 diff hist +151 m To Do List (Apocalypse) update
28 October 2023
- 23:5123:51, 28 October 2023 diff hist +74 m Facilities (Apocalypse) added link to bugs
- 23:4123:41, 28 October 2023 diff hist +69 m Known Bugs (Apocalypse) spelling
- 23:3223:32, 28 October 2023 diff hist +1,042 N Ground Tile Toggle new page: visual explaination of new bug: "Ground Tile Toggle". current
- 23:1723:17, 28 October 2023 diff hist 0 N File:Error-ExploTile-Toggle4-(Apocalypse).png No edit summary current
- 23:1723:17, 28 October 2023 diff hist 0 N File:Error-ExploTile-Toggle3-(Apocalypse).png No edit summary current
- 23:1623:16, 28 October 2023 diff hist 0 N File:Error-ExploTile-Toggle2-(Apocalypse).png No edit summary current
- 23:1623:16, 28 October 2023 diff hist 0 N File:Error-ExploTile-Toggle1-(Apocalypse).png No edit summary current
- 23:0723:07, 28 October 2023 diff hist −1 m Known Bugs (Apocalypse) doh
- 23:0423:04, 28 October 2023 diff hist +1,629 Known Bugs (Apocalypse) WooHoo!!!! ...it cannot be? Another one? (pics soon)
- 18:4518:45, 28 October 2023 diff hist −22 Base Defense (Apocalypse) clair on damage costs
- 18:3718:37, 28 October 2023 diff hist −1 Facilities (Apocalypse) No edit summary
- 18:3518:35, 28 October 2023 diff hist +55 Facilities (Apocalypse) arsed symbols
- 18:3018:30, 28 October 2023 diff hist +665 m Facilities (Apocalypse) added conclusion text to mention: UFO or first detection is in your base does not cost repairs.
- 18:0618:06, 28 October 2023 diff hist +544 Facilities (Apocalypse) $50 to remove debris???? Worked out what caused the large mis-match in repair costs versus what X-Com actually pays for repairs.