User contributions for Darkpast
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20 August 2022
- 19:2619:26, 20 August 2022 diff hist −174 Known Bugs (Apocalypse) actually, might as well put them together
- 19:0219:02, 20 August 2022 diff hist +309 Known Bugs (Apocalypse) moved Marsec Dimension Probe to Cityscape; added wrong manufacturer bug for Alien Gas missile
- 10:4910:49, 20 August 2022 diff hist +27 m Civilian →See Also current
- 10:4610:46, 20 August 2022 diff hist +38 m Civilian →Tips on Dealing with Civilians: Chryssalids again
- 10:4410:44, 20 August 2022 diff hist +197 Civilian →General Information: The page would be incomplete without mentioning Chryssalids!; also added a bit more info
- 09:4409:44, 20 August 2022 diff hist +691 Civilian added images and a bit of info
- 09:2409:24, 20 August 2022 diff hist +42 N File:EU civilians.png Civilian Sprites from UFO:EU current
- 09:1609:16, 20 August 2022 diff hist +41 N File:TFTD civilians.png Civilian sprites from TFTD. current
19 August 2022
- 21:4421:44, 19 August 2022 diff hist +114 m Known Bugs (TFTD) →Ufopaedia Discrepancies: Coelacanth/G. Cannon discrepancy added
- 21:0921:09, 19 August 2022 diff hist +1,836 Zombie (TFTD) rewrite current
- 20:0420:04, 19 August 2022 diff hist +3,369 Organizations added section on vehicle parks; will reorganize/rewrite the rest of the page later
- 18:5818:58, 19 August 2022 diff hist +1,119 Cityscape Fighting (Apocalypse) →Illegal Flyer: adding info on which vehicles are selected for attack; "flyer" is the in-game spelling; clarifying/correcting about Megapol
18 August 2022
- 17:5917:59, 18 August 2022 diff hist +295 Government →Cityscape Information: mentioning that you buy base sites from the Govt
17 August 2022
- 22:5122:51, 17 August 2022 diff hist 0 m Alien Stats (TFTD) corrected Zombie MC Strength current
- 22:4922:49, 17 August 2022 diff hist +22 m Bio-Drone added heights + melee hit chance current
- 22:4722:47, 17 August 2022 diff hist +2 m Hallucinoid added heights
- 22:4722:47, 17 August 2022 diff hist +2 m Tentaculat added heights
- 22:4522:45, 17 August 2022 diff hist +2 m Calcinite added heights current
- 22:4522:45, 17 August 2022 diff hist +2 m Xarquid added heights
- 22:4322:43, 17 August 2022 diff hist +2 m Triscene added heights current
- 22:4222:42, 17 August 2022 diff hist +2 m Deep One added heights current
- 22:4222:42, 17 August 2022 diff hist +2 m Tasoth No edit summary current
- 22:4122:41, 17 August 2022 diff hist +2 m Lobster Man added heights current
- 22:4122:41, 17 August 2022 diff hist +2 m Gill Man added heights current
- 22:4022:40, 17 August 2022 diff hist +2 m Aquatoid added heights current
- 22:4022:40, 17 August 2022 diff hist −79 Zombie (TFTD) stats confirmed, height added
10 August 2022
- 14:2714:27, 10 August 2022 diff hist −21 m Agents (Apocalypse) Android recruits are not any rarer than Hybrids; you need relations ≥0 with the relevant organization to recruit either ("Neutral" means relations are anywhere from -25 to +25, so it may not be enough)
- 14:0814:08, 10 August 2022 diff hist +100 m Relations (Apocalypse) →Buying Better Relationships: added hyperlink
9 August 2022
- 12:1112:11, 9 August 2022 diff hist +375 User talk:Hobbes →Thumbnail
7 August 2022
- 18:1718:17, 7 August 2022 diff hist +317 Zombie (TFTD) rewrite WIP
- 17:4817:48, 7 August 2022 diff hist +18 m Overviews of Aliens (TFTD) →Zombie - Fallen Aquanaut: hyperlink to main article
- 11:0411:04, 7 August 2022 diff hist +236 m Medi-Kit (Apocalypse) a few spelling fixes and added note that you cannot heal others with this
- 10:3710:37, 7 August 2022 diff hist +133 m Megaspawn (Apocalypse) →Tactical Notes: rewriting/reordering
- 10:2010:20, 7 August 2022 diff hist +26 m Psimorph (Apocalypse) →Bugs: rewording
- 10:1410:14, 7 August 2022 diff hist +210 Hyperworm (Apocalypse) minor rewriting and removing repeated info
6 August 2022
- 05:4505:45, 6 August 2022 diff hist +328 Talk:Cut items and features (Apocalypse) →Yet another page: new section
- 05:4105:41, 6 August 2022 diff hist +18 m Advanced Security Station (Apocalypse) specifying turret weapon
- 05:4105:41, 6 August 2022 diff hist +23 m Security Station (Apocalypse) specifying turret weapon
- 05:3305:33, 6 August 2022 diff hist +384 User talk:Darkpast →Graph
5 August 2022
- 17:2717:27, 5 August 2022 diff hist +111 m Ground Vehicles (Apocalypse) →Civilian Vehicles: note on police cars
- 17:2417:24, 5 August 2022 diff hist +101 m Air Vehicles (Apocalypse) →Civilian Vehicles: the Commander gets to use an Air Taxi
- 17:2217:22, 5 August 2022 diff hist +130 m Manual Control (Apocalypse) →Notes
- 17:2017:20, 5 August 2022 diff hist +248 Ground Vehicles (Apocalypse) →Civilian Vehicles: added basic info
- 17:1617:16, 5 August 2022 diff hist +307 Ground Vehicles (Apocalypse) →Military Vehicles: basic description
- 17:1117:11, 5 August 2022 diff hist −46 m Air Vehicles (Apocalypse) →Civilian Vehicles: the game quite clearly states that vehicles are only available to the upper classes and organizations
- 17:0317:03, 5 August 2022 diff hist −17 m Police Hovercar (Apocalypse) →Cityscape Information: rewording
- 16:5916:59, 5 August 2022 diff hist +1,256 Marsec added Battlescape info on guards/raiders and loot; split off Apocalypse and Interceptor sections; the Other References still needs to be cleaned up (most info should go on a separate "cultural references in X-COM" (or similar) page
- 16:4716:47, 5 August 2022 diff hist +29 m Superdynamics →Battlescape Information: wording
- 16:2816:28, 5 August 2022 diff hist +63 Nanotech →Cityscape Information: turns out medi-kits can be acquired even if Nanotech is hostile - by raiding Megapol
- 16:2416:24, 5 August 2022 diff hist +866 Megapol added Battlescape info on guards/raiders and loot