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A user with 265 edits. Account created on 14 July 2014.
28 January 2017
- 18:1518:15, 28 January 2017 diff hist +28 m Change Log (LW2) No edit summary
- 18:1418:14, 28 January 2017 diff hist +12 m Mechanics (LW2) →Status Effects
- 18:1418:14, 28 January 2017 diff hist −2 m Mechanics (LW2) →Enemy Patrol Behavior
- 18:1318:13, 28 January 2017 diff hist −34 Mechanics (LW2) →Enemy Patrol Behavior
- 17:5717:57, 28 January 2017 diff hist +4 m Change Log (LW2) No edit summary
- 17:5417:54, 28 January 2017 diff hist 0 m Change Log (LW2) No edit summary
- 17:5317:53, 28 January 2017 diff hist +6 Change Log (LW2) No edit summary
- 17:5217:52, 28 January 2017 diff hist +40 Change Log (LW2) →Patch 1.1 (Released Jan. 28, 2017)
- 17:4917:49, 28 January 2017 diff hist +235 Change Log (LW2) →Patch 1.1 (Released Jan. 28, 2017)
- 17:4117:41, 28 January 2017 diff hist +28,242 N Change Log (LW2) Created page with "==Patch 1.1 (Released Jan. 28, 2017)== Bugfixes - Fixed bug preventing tactical DEs from occurring. This will cause a meaningful increase in difficulty. - Fixed bug causing ..."
27 January 2017
- 23:2523:25, 27 January 2017 diff hist +1 m Mechanics (LW2) →Enemy Patrol Behavior
- 23:2523:25, 27 January 2017 diff hist +854 Mechanics (LW2) No edit summary
- 23:1523:15, 27 January 2017 diff hist −24 Mechanics (LW2) →Enemy Patrol Behavior
26 January 2017
- 18:2718:27, 26 January 2017 diff hist −1 m Missions (LW2) →Haven Defense Types
- 18:2718:27, 26 January 2017 diff hist +844 Missions (LW2) No edit summary
- 17:2817:28, 26 January 2017 diff hist +70 m Missions (LW2) →Collecting Enemy Corpses
- 16:4316:43, 26 January 2017 diff hist +70 Talk:Sounds (LW2) No edit summary
- 16:4116:41, 26 January 2017 diff hist +92 N Talk:Sounds (LW2) Created page with "Just for my own information, it would be nice to know where this data is coming from! Great!"
- 16:3916:39, 26 January 2017 diff hist +28 Sounds (LW2) No edit summary
24 January 2017
- 04:2004:20, 24 January 2017 diff hist +218 Tactics (LW2) No edit summary
21 January 2017
- 03:2803:28, 21 January 2017 diff hist +41 Long War 2 Table No edit summary
- 03:1403:14, 21 January 2017 diff hist −193 Mechanics (LW2) No edit summary
- 03:0903:09, 21 January 2017 diff hist +28 m Evac (LW2) No edit summary
- 03:0703:07, 21 January 2017 diff hist +945 N Evac (LW2) Created page with "In Long War 2, evacuating a mission via skyranger will be a common occurrence due to some missions having infinite alien reinforcements. A few things have changed about the wa..."
- 02:3402:34, 21 January 2017 diff hist +743 N ADVENT's Agenda (LW2) Created page with " == Advent's Global Agenda == '''There is an Advent strategic AI that plays against the Commander on the strategy layer.''' Each region has a 'strength' value that represent..."
- 02:3002:30, 21 January 2017 diff hist +41 Long War 2 Table No edit summary
- 02:2402:24, 21 January 2017 diff hist +347 Soldiers (LW2) No edit summary
- 02:1702:17, 21 January 2017 diff hist +39 m Long War 2 Table No edit summary
- 02:1502:15, 21 January 2017 diff hist +27 Customizing LW2 No edit summary
- 02:1502:15, 21 January 2017 diff hist +28 Mods (Long War) →Energy Changes
- 02:1302:13, 21 January 2017 diff hist +22 Haven Management (LW2) →Personnel
- 02:1202:12, 21 January 2017 diff hist −2 Customizing LW2 →Adding more turns to the mission timers
- 02:1202:12, 21 January 2017 diff hist +29 Customizing LW2 →Adding more turns to the mission timers
- 02:0602:06, 21 January 2017 diff hist +178 Customizing LW2 →What other mods are compatible?
20 January 2017
- 19:2919:29, 20 January 2017 diff hist +293 N Alien Life Forms (LW2) Created page with "Aliens in LW2 can now appear in pods of up to 8 members. In these larger pods, it is extremely likely that there will be >2 different alien species in each pod. Enemy AI has a..."
- 19:2619:26, 20 January 2017 diff hist +270 N Weapons (LW2) Created page with " == Overall changes from vanilla == Shotguns are less accurate at medium and long ranges. Pistols and SMGs have better accuracy than shotguns at medium/long ranges, but worse..."
- 19:2019:20, 20 January 2017 diff hist +2,637 Mechanics (LW2) No edit summary
- 19:1619:16, 20 January 2017 diff hist +50 Mechanics (LW2) No edit summary
- 19:1519:15, 20 January 2017 diff hist +27 m Mechanics (LW2) →Enemy Alertness
- 19:1419:14, 20 January 2017 diff hist +3 m Mechanics (LW2) →Enemy Alertness
- 19:1319:13, 20 January 2017 diff hist +1 m Mechanics (LW2) →Enemy Alertness
- 19:1319:13, 20 January 2017 diff hist +915 N Mechanics (LW2) Created page with " == Enemy Alertness == In Long War 2, enemy alertness is more complex than in vanilla. :'''Green Alert Level''' ::Green alert level is most commonly the beginning of a missio..."
- 19:0419:04, 20 January 2017 diff hist +164 Reinforcements (LW2) No edit summary
- 19:0319:03, 20 January 2017 diff hist +116 Infiltration (LW2) →Readiness
- 18:5418:54, 20 January 2017 diff hist +263 Infiltration (LW2) No edit summary
- 18:4618:46, 20 January 2017 diff hist +453 Customizing LW2 No edit summary
- 18:4218:42, 20 January 2017 diff hist +38 N Customizing LW2 Created page with " == What other mods are compatible? =="
- 18:4018:40, 20 January 2017 diff hist +52 Long War 2 Table No edit summary
- 18:2618:26, 20 January 2017 diff hist +26 Reinforcements (LW2) No edit summary
- 18:2418:24, 20 January 2017 diff hist +188 N Reinforcements (LW2) Created page with "In LW2, the location of incoming Advent/Alien reinforcements are no longer denoted by a red flare, as in vanilla. The exception is on Rookie difficulty, where the flares are s..."