User contributions for Adamzl
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21 January 2017
- 20:3920:39, 21 January 2017 diff hist +933 N Sounds (LW2) Created page with "Long War 2 adds the sounds mechanic to tactical combat which affects advent pods. As described in Mechanics_(LW2)#Enemy_Patrol_Behavior|Enemy Patrol Behavior section of Mech..."
- 20:1120:11, 21 January 2017 diff hist +56 Mechanics (LW2) →Enemy Patrol Behavior
- 19:5919:59, 21 January 2017 diff hist +237 Mechanics (LW2) noted good angle mechanic removed.
- 18:0418:04, 21 January 2017 diff hist +889 Mechanics (LW2) added status effect changes.
- 17:4717:47, 21 January 2017 diff hist +198 N Tactics (LW2) Created page with "* Hacking to Free Prisoners: unlike vanilla XCom hacking a jail door also opens and reveals the contents of the cell, thus activating the prisoners for immediate movement. [..."
- 17:4217:42, 21 January 2017 diff hist +47 Talk:Mechanics (LW2) No edit summary current
- 17:4017:40, 21 January 2017 diff hist +47 N Talk:Mechanics (LW2) Created page with "Postmaster, why did you cut the sounds section?"
20 January 2017
- 23:5223:52, 20 January 2017 diff hist +24 m Haven Management (LW2) adviser -> liason, haven personnel -> resistance personnel
- 23:0823:08, 20 January 2017 diff hist +50 m Haven Management (LW2) No edit summary
- 23:0723:07, 20 January 2017 diff hist +2,197 N Haven Management (LW2) Created page with "Havens represent a liberated region of the geoscape and is the hub of information for both XCom's and Advent's strength in the region. == Personnel == Haven personnel can be ..."
- 22:4622:46, 20 January 2017 diff hist +1 m Mechanics (LW2) →Sounds
- 22:4522:45, 20 January 2017 diff hist +354 Mechanics (LW2) added sound mechanic explanation
- 22:4122:41, 20 January 2017 diff hist +44 Mechanics (LW2) No edit summary
- 22:3322:33, 20 January 2017 diff hist +352 Infiltration (LW2) added evac delay modifiers
- 21:3121:31, 20 January 2017 diff hist +1,982 Infiltration (LW2) No edit summary