User contributions for Binkyuk
Appearance
21 March 2016
- 22:2822:28, 21 March 2016 diff hist +6 m Equipment (XCOM2) →Utility
- 22:2822:28, 21 March 2016 diff hist +497 Equipment (XCOM2) →Utility
- 22:1722:17, 21 March 2016 diff hist −1 Equipment (XCOM2) →Armor
- 22:1722:17, 21 March 2016 diff hist +1 m Equipment (XCOM2) →Grenades
- 22:1622:16, 21 March 2016 diff hist +207 Weapons (XCOM2) No edit summary
- 22:1122:11, 21 March 2016 diff hist +12 Weapons (XCOM2) →Cannons
- 22:1022:10, 21 March 2016 diff hist −136 Weapons (XCOM2) No edit summary
- 22:0622:06, 21 March 2016 diff hist 0 m Weapons (XCOM2) No edit summary
- 16:1816:18, 21 March 2016 diff hist +33 Shadow Chamber (XCOM2) No edit summary
- 16:1516:15, 21 March 2016 diff hist −359 Avenger Optimization (XCOM2) →Shadow Chamber: This isn't to do with Avenger Optimisation.
- 13:5613:56, 21 March 2016 diff hist −294 XCOM2 Table Remove links that will probably never be populated. Make images something (even if outdated).
18 March 2016
- 14:0314:03, 18 March 2016 diff hist −1 Storyline Missions (XCOM2) →Alien Fortress
- 14:0114:01, 18 March 2016 diff hist +563 Storyline Missions (XCOM2) →Alien Fortress: transplant content from Avatar page, removing repetition.
- 13:5813:58, 18 March 2016 diff hist −1,153 Avatar (XCOM2) No edit summary
- 13:5313:53, 18 March 2016 diff hist +235 Storyline Missions (XCOM2) linkify
- 13:4713:47, 18 March 2016 diff hist −6 Storyline Missions (XCOM2) →Through the Psi-Gate: Change to in-game name for this mission.
17 March 2016
- 12:5812:58, 17 March 2016 diff hist +482 Codex (XCOM2) No edit summary
10 March 2016
- 23:5623:56, 10 March 2016 diff hist −13 Finances (XCOM2) 'quotes' not really 'needed' around 'everything'. ce.
- 17:1117:11, 10 March 2016 diff hist +1,071 Viper (XCOM2) →Tactics
- 16:5116:51, 10 March 2016 diff hist −151 Viper (XCOM2) The 1994 snakemen were explicitly stated as being hermaphroditic
- 16:3516:35, 10 March 2016 diff hist +163 Avenger Optimization (XCOM2) →Shadow Chamber
9 March 2016
- 22:5222:52, 9 March 2016 diff hist −4 Template:CheckOutdated (Long War) push version current
- 15:3815:38, 9 March 2016 diff hist −42 Storyline Missions (XCOM2) →Skulljacking a Codex
- 15:2815:28, 9 March 2016 diff hist +3,372 Storyline Missions (XCOM2) No edit summary
- 14:5814:58, 9 March 2016 diff hist +334 Psi Operative (XCOM2) →Tactical Advice
- 14:3514:35, 9 March 2016 diff hist +1,209 Psi Operative (XCOM2) No edit summary
- 14:1814:18, 9 March 2016 diff hist +503 Sharpshooter (XCOM2) →Tactical Advice
- 14:0314:03, 9 March 2016 diff hist +476 Sectopod (XCOM2) No edit summary
- 13:4513:45, 9 March 2016 diff hist −30 m Dodge (XCOM2) ce
2 March 2016
- 14:3314:33, 2 March 2016 diff hist +2,494 Storyline Missions (XCOM2) Some more.
- 13:5313:53, 2 March 2016 diff hist +141 Gatekeeper (XCOM2) No edit summary
- 13:5113:51, 2 March 2016 diff hist −106 Gatekeeper (XCOM2) ce
9 February 2016
- 15:3315:33, 9 February 2016 diff hist +28 Equipment (XCOM2) →Utility
- 14:3314:33, 9 February 2016 diff hist +3,327 N Equipment (XCOM2) Created page with "==Utility Items== All soldiers have at least one slot that can carry a utility item. The starting Kevlar armor has only one slot, but upgrading to Predator armor will grant a ..."
- 12:5112:51, 9 February 2016 diff hist +82 Weapons (XCOM2) →Grenades
- 12:4512:45, 9 February 2016 diff hist −45 Alien Life Forms (XCOM2) Since many are ranged and melee.
- 12:4212:42, 9 February 2016 diff hist +7 Archon (XCOM2) No edit summary
- 12:3712:37, 9 February 2016 diff hist 0 Alien Life Forms (XCOM2) No edit summary
- 11:4511:45, 9 February 2016 diff hist −140 Weapons (XCOM2) No edit summary
- 11:4411:44, 9 February 2016 diff hist +1,076 Weapons (XCOM2) No edit summary
- 02:2102:21, 9 February 2016 diff hist +198 Weapons (XCOM2) →Grenades
- 02:1502:15, 9 February 2016 diff hist +758 Weapons (XCOM2) →Grenades
- 01:5701:57, 9 February 2016 diff hist +28 Weapons (XCOM2) →Swords
- 01:5601:56, 9 February 2016 diff hist +1,544 N Chryssalid (XCOM2) Created page with "Chryssalids are still part of the aliens' arsenal, and the aliens will still deploy them against resistance bases, though not quite as quickly as previously. They have however..."
8 February 2016
- 16:5316:53, 8 February 2016 diff hist +518 N Sectopod (XCOM2) Created page with "Large mechanized walkers. Sectopods are very tough and have heavy armour; you'll almost certainly need to shred it before your soldiers will be able to make much of a dent. Th..."
- 16:4316:43, 8 February 2016 diff hist +96 Alien Life Forms (XCOM2) No edit summary
- 16:0916:09, 8 February 2016 diff hist +123 Viper (XCOM2) No edit summary
- 16:0616:06, 8 February 2016 diff hist −9 Viper (XCOM2) No edit summary
- 16:0016:00, 8 February 2016 diff hist −245 Faceless (XCOM2) No edit summary
- 15:5415:54, 8 February 2016 diff hist +365 N Archon (XCOM2) Created page with "The Archon appears to be an evolution of the Floater, but instead of a ranged weapon, Archons are armed with a powerful melee weapon instead. They can fly and have good health..."