User contributions for Jasonred
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17 March 2009
- 22:2022:20, 17 March 2009 diff hist +1,232 Talk:Battlescape Map Generation No edit summary
- 22:1222:12, 17 March 2009 diff hist +2,013 Known Bugs →Battlescape Bugs
- 21:3621:36, 17 March 2009 diff hist +760 N Talk:Economics New page: Heh... this just happened to me, actually. I had just recently completed my worldwide radar coverage, so the money was just ROLLING in... I wanted to build Laser Tanks, and my Avenger flee...
- 21:2521:25, 17 March 2009 diff hist +1,444 Economics End of the month trap, when starting up your manufacturing plants.
- 21:1121:11, 17 March 2009 diff hist +271 Base Defence Systems No edit summary
- 19:5419:54, 17 March 2009 diff hist −403 Talk:Battlescape Map Generation No edit summary
- 19:5019:50, 17 March 2009 diff hist +42 Explosions →General Rules
- 19:4619:46, 17 March 2009 diff hist +491 Talk:Battlescape Map Generation No edit summary
- 19:0319:03, 17 March 2009 diff hist +242 Talk:Agent Ranks (Apocalypse) Ooops... simlutaneous edit
- 19:0119:01, 17 March 2009 diff hist +23 Talk:Agent Ranks (Apocalypse) No edit summary
- 18:2618:26, 17 March 2009 diff hist +73 Terror ship →Ship Layout
- 18:1918:19, 17 March 2009 diff hist +153 Explosions UFO Power Sources vs Superhuman Mutons.
- 18:1618:16, 17 March 2009 diff hist +1,172 Talk:Battlescape Map Generation No edit summary
- 16:4516:45, 17 March 2009 diff hist +452 Talk:Battlescape Map Generation Let's discuss this... maybe run some tests....
- 16:4116:41, 17 March 2009 diff hist +967 Battlescape Map Generation NO. It's painfully clear that this is not treated as a normal explosion, or we would see Walking Wounded Superhuman Mutons
- 12:4212:42, 17 March 2009 diff hist +142 Talk:Overspawn (Apocalypse) No edit summary
- 12:4012:40, 17 March 2009 diff hist +76 m Overspawn (Apocalypse) No edit summary
- 12:3312:33, 17 March 2009 diff hist +1 m Disruptor Gun No edit summary
- 12:2912:29, 17 March 2009 diff hist −20 m Disruptor Gun No edit summary
- 12:2512:25, 17 March 2009 diff hist +54 m Talk:Devastator Cannon No edit summary
- 12:2412:24, 17 March 2009 diff hist +691 N Talk:Devastator Cannon New page: --X-COM:Turcocalypse 15:49, 20 April 2006 (PDT) This weapon is the God of the game.Period.A dozen rookies armed with twin devastators can be unleashed upon a Te...
- 12:2112:21, 17 March 2009 diff hist −491 m Devastator Cannon send to talk
- 11:3011:30, 17 March 2009 diff hist +174 Personal Teleporter No edit summary
- 11:2811:28, 17 March 2009 diff hist +188 Personal Cloaking Field No edit summary
- 11:2711:27, 17 March 2009 diff hist +280 Personal Teleporter No edit summary
- 11:2311:23, 17 March 2009 diff hist +482 Personal Disruptor Shield No edit summary
- 11:1411:14, 17 March 2009 diff hist +10 Biological Warfare (Apocalypse) →Toxigun
- 11:1211:12, 17 March 2009 diff hist +763 Biological Warfare (Apocalypse) →Comparison with the Devastator Cannon
- 09:1209:12, 17 March 2009 diff hist +942 Agents Armor (Apocalypse) No edit summary
- 08:4908:49, 17 March 2009 diff hist +749 Battlescape Map Generation →[[Explosions#UFO_Power_Sources|KABOOM!!]]
- 08:0008:00, 17 March 2009 diff hist +524 Agents Armor (Apocalypse) →Typical Use
- 07:5707:57, 17 March 2009 diff hist +303 Agents Armor (Apocalypse) →Soldier Armour
- 07:1507:15, 17 March 2009 diff hist +448 Talk:Agent Ranks (Apocalypse) please test it out then.
- 07:0807:08, 17 March 2009 diff hist +396 Talk:Battleship →Ground assault on a battleship
16 March 2009
- 13:3713:37, 16 March 2009 diff hist +712 Time Units Fact: you can take AS LONG as you want during a tactical mission. There is no affect whatsoever on outside time.
- 10:4410:44, 16 March 2009 diff hist +240 Talk:Battleship →Ground assault on a battleship
- 10:4110:41, 16 March 2009 diff hist −1,266 Battleship Cleaned up and corrected errors.
- 10:3010:30, 16 March 2009 diff hist +1,394 m Talk:Battleship Cleanup
- 10:2510:25, 16 March 2009 diff hist +168 Talk:Destroying Terrain No edit summary
- 05:4505:45, 16 March 2009 diff hist +110 N Talk:Destroying Terrain X-com base stairs question.
- 05:4205:42, 16 March 2009 diff hist +876 Talk:Blaster Launcher Stairs, and the NINJA SECTOID.
15 March 2009
- 20:5120:51, 15 March 2009 diff hist +223 Talk:Blaster Launcher No edit summary
- 19:5119:51, 15 March 2009 diff hist +73 Cyberdisc →Notes
- 19:0119:01, 15 March 2009 diff hist +397 Alien Gas (Apocalypse) No edit summary
- 18:4118:41, 15 March 2009 diff hist +1,111 N Agent Ranks (Apocalypse) Can anyone link to this from apocalypse?
- 17:5617:56, 15 March 2009 diff hist +130 Suggestions for Equipping Troops (Apocalypse) →Mid-game
- 17:5317:53, 15 March 2009 diff hist +92 Suggestions for Equipping Troops (Apocalypse) →Androids and Hybrids
- 17:4417:44, 15 March 2009 diff hist +155 Lightning Automatic door... I wish the skyranger had this. Just recently, an alien spotted my troops on turn 1, they reaction killed him, and then a blaster bomb came from nowhere and wiped them out.
- 16:5616:56, 15 March 2009 diff hist +12 Manufacturing Profitability →Laser Cannons vs. Fusion Ball Launchers
- 16:5516:55, 15 March 2009 diff hist +469 Manufacturing Profitability Simplified explanation. Makes above explanation redundant.