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Armor (Long War)
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From UFOpaedia
Revision as of 23:56, 26 August 2014 by
8wayz
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Armor
Name
Prerequisites
Special
Cost
Research
Engineers
Tac Vest
None
N/A
1
3
0
0
-
N/A
Tac Armor
None
N/A
2
1
0
0
-
N/A
Phalanx Armor
Improved Body Armor
14
3
2
0
0
-
65
8
0
0
10
Kestrel armor
Advanced Body Armor
20
2
3
5
0
Grapple
100
8
0
0
10
Carapace armor
Advanced Body Armor
22
5
1
0
0
-
120
15
0
0
10
Aurora armor
Xenopsionics
25
4
2
10
10
Psi Only
150
15
50
5
10
Banshee armor
Mobile Power Armor
32
3
4
15
0
Grapple
150
15
8
0
10
Aegis armor
Mobile Power Armor
28
7
2
0
0
-
200
25
10
0
14
Corsair Armor
Advanced Power Armor
45
6
3
10
0
Grapple
350
30
20
0
14
Titan Armor
Advanced Power Armor
45
10
0
0
0
Poison/Fire
350
35
15
0
14
Seraphim Armor
Antigrav Systems
55
5
4
15
0
Fly
350
20
25
0
14
Archangel Armor
Antigrav Systems
60
8
2
10
0
Fly/Poison/Fire
150
20
20
0
14
Shadow armor
Stealth Systems
70
4
2
20
0
Grapple/Ghost*
600
40
10
50
14
Vortex armor
Mind and Machine
80
8
2
10
20
Psi Only
1000
50
40
40
14
Shadow Armor also reduces the amount of small item slots by one.
Archangel Armor requires Titan Armor to build
Titan and Archangel armor have 0.3 damage reduction.
Category
:
Long War