Overspawn (Apocalypse)
Note: The live alien entry is not normally accessible.
The Overspawn is a giant alien created with the sole purpose of causing a lot of damage to Mega Primus. They are often transported into the city by a lone Battleship. Once deployed, the Overspawn will walk about in random directions with no aim or purpose apart from flatten anything that stands in its way. Megapol will often respond by sending police hovercars to harass it.
Fortunately, Overspawn are dimwitted and will gladly walk into the path of falling debris. This usually kills them in the process.
Otherwise an Overspawn attack is a Public Relations boon to X-COM, as any organisations, including such groups as the Cult of Sirius, that suffer damage from the attack will start to fall out of favour with the aliens. X-COM generally benefits more by not taking any action unless the Overspawn ambles too close to an X-COM facility. If this is allowed to happen and the overspawn manages to walk over the base, then it will be destroyed instantly. In this instance, heavily armed aircraft should be deployed to defend the base.
Capture
Outside of game glitches and third party editors, there is no known way to capture this alien.
See Also
| X-Com: | Agents • Technical Personnel |
| Aliens |
Brainsucker • Multiworm Egg • Multiworm • Hyperworm • Chrysalis • Anthropod • Spitter • Popper • Skeletoid • Micronoid Aggregate • Megaspawn • Psimorph • Queenspawn • Overspawn • |
| Population | Police • Cultist • Gangsters • Building Security • Corporate Hood • Civilians |
| Others | Sectoid |
| Reference | Attributes Of All Units |

