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Defense (EU2012)

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Revision as of 08:29, 19 October 2012 by Mr.Scoot (talk | contribs) (Created page with "Defense is the skill that reduces the chance of being hit and being critically hit. Defense can be increased by armor or smoke grenades, or altitude, as well as taking cover. E...")
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Defense is the skill that reduces the chance of being hit and being critically hit.

Defense can be increased by armor or smoke grenades, or altitude, as well as taking cover.

Each point of defense reduces that chance that a target is hit by 1% (requires verification).

Abilities that increase defense; Damn good ground (10 per level above target)(Sniper) Smoke grenade (20 or 40 with skill)(Support)