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Initial Inventory (TFTD)

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Revision as of 20:36, 26 September 2010 by Spike (talk | contribs) (New page: At the beginning of a game of TFTD, XCOM possesses the following equipment at its initial base: ==Personnel== *8 Aquanauts *10 Technicians *10 Scientists ==Aquanaut Equipment== *5 Dart...)
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At the beginning of a game of TFTD, XCOM possesses the following equipment at its initial base:

Personnel

  • 8 Aquanauts
  • 10 Technicians
  • 10 Scientists

Aquanaut Equipment

  • 5 Dart Guns
    • 13 DG clips
  • 8 Jet Harpoons
    • 20 JH clips
  • 2 Gas Cannon
    • 8 GC-AP clips
    • 1 GC-HE clips
  • 1 Hydro-Jet Cannon
    • 6 HjC-AP clips
  • 1 Torpedo Launcher
    • 4 Small Torpedoes
  • 13 Magna-Blast Grenades
  • 5 Dye Grenades

Submersibles

  • 1 Triton
  • 2 Barracudas

Submersible Equipment

  • 3 Ajax Launchers (2 mounted)
    • 31 Ajax torpedoes (12 mounted)
  • 1 DUP Launcher (0 mounted)
    • 10 DUP Head Torpedoes (0 mounted)
  • 4 Craft Gas Cannon (2 mounted)
    • 450 GC rounds (400 mounted)

Base Facilities

(this may be altered by utilities such as XComUtil)

  • Air Lock
  • 1 Living Quarters
  • 1 Standard Sonar
  • 1 General Stores
  • 1 Laboratory
  • 1 Workshop
  • 3 Sub Pens