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Medical Bay (Apocalypse)

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Revision as of 07:55, 18 August 2008 by Karpatius (talk | contribs) (New page: When an agent becomes injured in combat, they are best treated in a dedicated Medical Bay where their safety is assured, unlike in a public hospital. One Medical Bay can treat 10 agents a...)
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When an agent becomes injured in combat, they are best treated in a dedicated Medical Bay where their safety is assured, unlike in a public hospital.

One Medical Bay can treat 10 agents at one time effectively; further patients reduce the effectiveness of the bay.

While being treated, agents cannot train.


Sending injured agents to battle is sometimes unavoidable: a medical bay will reduce recovery time from injuries greatly and thus reduces the chances of needing injured operatives engaging the enemy.