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Bases (Apocalypse)

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Revision as of 20:20, 6 April 2022 by EsTeR (talk | contribs) (wip1)

An X-Com base is the headquarters of operations for dealing with the alien problem within Mega-Primus.

Purpose

A base is a collection of facilities constructed within the basement of a building. An X-Com Base must contain facilities that are be utilized to maximise potential and efficiency. At minimum, a base must contain:

  • a place to barrack troops.
  • an area to store items.

Facilities are available to enable customisation of a base to optimise particular usage requirements. In general, operational priorties are:

  • a strike base.
  • a biology research base.
  • a quantum physics research base.
  • a manufacturing base.

Other facilities may further enhance such operational priorities to include:

  • emergency medical care.
  • combat training.
  • psionics training.
  • craft repair.
  • internal defense.

Start Base

At game start, a fully functional X-Com base is provided for free, including some troops and equipment, scientists and enginners, and a small collection of vehicles. The location of the start base is randomly chosen according to game difficulty from the available buildings owned by the Government: either a warehouse or a slum building.