| Name
|
Hive Queen
|
Rank
|
3
|
| Force Level
|
{{{leaderforcelevel}}}
|
{{{followerforcelevel}}}
|
| Pod Max
|
{{{podmax}}}
|
|
| Armor
|
4/4/5/5
|
Health
|
40/45/50/60
|
| Mobility
|
12
|
Detection Radius
|
12
|
| Aim
|
75
|
Armor Piercing
|
0
|
| Crit Chance
|
0
|
Defense
|
-10/-10/0/0
|
| Dodge
|
0
|
Will
|
150
|
| Name
|
Chryssalid Soldier
|
Rank
|
2
|
| Force Level
|
{{{leaderforcelevel}}}
|
{{{followerforcelevel}}}
|
| Pod Max
|
{{{podmax}}}
|
|
| Armor
|
2/2/3/3
|
Health
|
15/18/21/24
|
| Mobility
|
12
|
Detection Radius
|
12
|
| Aim
|
75
|
Armor Piercing
|
0
|
| Crit Chance
|
0
|
Defense
|
0/0/5/5
|
| Dodge
|
0
|
Will
|
120
|
| Name
|
Chryssalid
|
Rank
|
1
|
| Force Level
|
{{{leaderforcelevel}}}
|
{{{followerforcelevel}}}
|
| Pod Max
|
{{{podmax}}}
|
|
| Armor
|
1
|
Health
|
8/9/10/13
|
| Mobility
|
12/13/15/15
|
Detection Radius
|
12
|
| Aim
|
75
|
Armor Piercing
|
0
|
| Crit Chance
|
0/10/15/15
|
Defense
|
0/0/10/10
|
| Dodge
|
20
|
Will
|
55/60/60/65
|
The Chryssalid is a terrifying alien assault unit. Only semi-intelligent, these creatures close to melee disquietingly fast, where they are very effective.
Chryssalids grow larger with maturity.
- Burrowed chryssalids can be revealed by Scanning Protocol or Battle Scanners, otherwise getting too close will cause them to unburrow and possibly charge as a reaction.
- Units killed by chryssalids or their poison will become cocoons that will spawn additional chryssalids.
- Unlike viper poison, medkits do not prevent Chryssalid poison.
Chryssalid Potential Tactical Dark Events
| Ability |
Effected Ranks |
Chance to Adopt While Active
|
|
All ranks |
8%
|