Psi Operative (LW2)
Appearance
Psi Operative:
Primary: Rifle(default), SMG or Shotgun; Secondary: Psi Amp
Abilities
Mouse-over
for more information.
| Ability | Rank | Ability |
Initiate |
||
| Telepath | Resonate | |
|---|---|---|
Acolyte |
||
Adept |
||
Disciple |
Sustain | |
Mystic |
||
Warlock |
||
Magus |
||
Master |
Stat Progression
| Rank | Health | Offense | Will | Psi Offense | Mobility | Dodge | Hacking |
|---|---|---|---|---|---|---|---|
| Initiate | 1 | 2 | 5 | 30 | 0 | 0 | 0 |
| Acolyte | 0 | 1 | 5 | 4 | 0 | 0 | 0 |
| Adept | 0 | 2 | 0 | 4 | 0 | 0 | 0 |
| Disciple | 0 | 1 | 0 | 4 | 0 | 0 | 0 |
| Mystic | 1 | 2 | 0 | 4 | 0 | 0 | 0 |
| Warlock | 0 | 1 | 0 | 2 | 0 | 0 | 0 |
| Magus | 0 | 2 | 0 | 4 | 0 | 0 | 0 |
| Master | 1 | 1 | 0 | 4 | 0 | 0 | 0 |
| Total | 3 | 12 | 10 | 56* | 0 | 0 | 0 |
Each rank after Initiate can have up to a bonus of 9 extra Psi Offense, except Warlock which has a cap of 5. The total amount represents the minimum gain from leveling, while the hard cap is +100
This class gains no Strength
See Also
| XCOM Units in Long War 2 | ||||||||||||||||||||||||||
| Starting |
| |||||||||||||||||||||||||
| Unlockable |
| |||||||||||||||||||||||||