Psimorph (Apocalypse)
This is possibly one of the more dangerous units in X-COM Apocalypse. Your men are mind-controlled by this thing like your men mind control Anthropods, who have virtually no psionic resistance. If you EVER confront one of these things, send your troops scurrying to the far corners of the map, and send in a robot or two to take it out. It doesn't have any weapons besides psionics, but it can take control of your troops quickly, turning your men against one another. This thing is even more powerful when it decides to pop out in the middle of a huge battle against other aliens, throwing your forces into disarray and confusion, and lighting you up as a perfect target for the attackers. The Psimorph's major weakness is that it has no weapons other than psionics, so androids can act freely around them.
Capturing
Androids are the key to capturing one of these. Kill any other aliens around so it's alone and then have your non-androids run away, then even a single android can walk right up to it and take as long as you like gassing or stun grappling it. Chances are you'll need to shoot it a few times as well. THESE WAKE UP FAST! If you don't have a guy standing over him with a stun gun at all times, he will wake up and disappear quickly. He wakes up around three times a game minute, so keep a CLOSE eye on him. The most reliable place to capture a Psimorph is when assaulting an Alien Mothership, where two of them will often hang back inside the UFO and can be tackled with minimal guards after most of the crew has come out and attacked you.
- Note: It is a good idea is to raid Marsec for a Mind Shield, which amplifies your soldiers psi defense stat by 20 points so that they are harder to control. A glitch with the Mind Shield can cause permanent stat boosts to your psionic defense. Sufficient boosts will make your agents immune to Mind Control.

