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From UFOpaedia
Revision as of 08:52, 2 November 2009 by
NKF
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X-COM: Apocalypse
General
General Information
Cityscape
Mega-Primus
Organizations
Relations
Trade
Buildings and Areas
Cityscape Fighting
Alien Ship Combat
X-COM
Bases
Base Facilities
Research
Biochemistry
Quantum Physics
Manufacturing
Agents
Agents Stats
Agents Medals
Agents Equipment
Agents Armor
Suggestions for Equipping Troops
Vehicles
Vehicle Weapons
Vehicle Engines
Vehicle Options
Aliens
Alien Life Forms
Alien Overview
Alien Artifacts
Alien Ships
Alien Dimension
Battlescape
Battlescape Overview
Real-Time Combat
Turn-Based Combat
Real-Time vs Turn-Based Anaylsis
Tactics
Starting a Mission
Agent Automatic Reaction Controls
Engaging the Enemy
Strategies for Troops
Base Defense
Capturing Live Aliens
Psionics
Miscellaneous Information
Weapon/Equipment Analysis
User Guides
Sightings in other fandoms
Technical Information
Input Device Reference