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Template:Swords DLC 2 (LW2): Difference between revisions

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Prokolyo (talk | contribs)
hunter's axe cost 30 to 40
Solymr (talk | contribs)
No edit summary
Line 5: Line 5:
! Prequisites !! Supplies !! Alloys !! Elerium Crystals
! Prequisites !! Supplies !! Alloys !! Elerium Crystals
|-
|-
| [[File:XCOM2 ConvHuntmansAxe.png|x32px]] || Hunter's Axe
| [[File:XCOM2 ConvHuntmansAxe.png|x64px]] || Hunter's Axe
| 4-6 || +2 || +15 || +10 || -
| 4-6 || +2 || +15 || +10 || -
| - || 40 || - || -
| - || 40 || - || -
|-
|-
| [[File:XCOM2 MagHuntmansAxe.png|x32px]] || Ionic Axe
| [[File:XCOM2 MagHuntmansAxe.png|x64px]] || Ionic Axe
| 6-11 || +4 || +15 || +15 || 25% {{tooltip|Stunned(2)|Stun for one turn}} chance
| 6-11 || +4 || +15 || +15 || 25% {{tooltip|Stunned(2)|Stun for one turn}} chance
| ADVENT Stun Lancer Autopsy || 80 || 10 || -
| ADVENT Stun Lancer Autopsy || 80 || 10 || -
|-
|-
| [[File:XCOM2 BeamHuntmansAxe.png|x32px]] || Fusion Axe
| [[File:XCOM2 BeamHuntmansAxe.png|x64px]] || Fusion Axe
| 9-15 || +6 || +15 || +20 || 50% {{tooltip|Burn(2)|Burn for two turns}} chance
| 9-15 || +6 || +15 || +20 || 50% {{tooltip|Burn(2)|Burn for two turns}} chance
| Archon Autopsy || 130 || 10 || 5
| Archon Autopsy || 130 || 10 || 5

Revision as of 19:07, 3 September 2020

Note that the axe is throwable as a free action; it is not strictly a melee weapon, which makes it better than the bare stats would imply.

Icon Name Damage Crit Damage Aim Bonus Crit Chance Effects Prequisites Supplies Alloys Elerium Crystals
Hunter's Axe 4-6 +2 +15 +10 - - 40 - -
Ionic Axe 6-11 +4 +15 +15 25% Stunned(2) chance ADVENT Stun Lancer Autopsy 80 10 -
Fusion Axe 9-15 +6 +15 +20 50% Burn(2) chance Archon Autopsy 130 10 5