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Changed link for OTS to go to LWR page (Nonexistant). Fixed hiring cost. Removed mention of Officers sharing Will. Changed Psi Labs link and length of Psi Testing. Renamed the OTS Projects and replaced Squad Size with the XTP, Renamed the ranks section to Officer Promotions and removed mentions of required ranks for promotion.
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*'''View Soldiers'''. Here you can see the statistics and current status of your ground forces, and you can also customize them, change their equipment, promote them or fire them. However, unless the Barracks' capacity is full, there is never reason to fire your soldiers, as they draw no salary.
*'''View Soldiers'''. Here you can see the statistics and current status of your ground forces, and you can also customize them, change their equipment, promote them or fire them. However, unless the Barracks' capacity is full, there is never reason to fire your soldiers, as they draw no salary.
*'''View the Memorial'''. Here you can see information about the soldiers who died in combat, as well as the cause of their death.
*'''View the Memorial'''. Here you can see information about the soldiers who died in combat, as well as the cause of their death.
*'''Hire Soldiers'''. Each new soldier costs §25 on all difficulties. They take 9 days to arrive.
*'''Hire Soldiers'''. Each new soldier costs §110 on all difficulties. They take 9 days to arrive.
*'''Officer Training School'''. You can buy officer training programs here. See [[Officer Training School (Long War)]].
*'''Officer Training School'''. You can buy officer training programs here. See [[Officer Training School (LWR)]].
*'''Officer Promotions'''. Here you can choose which of your soldiers should become an officer, and to what rank they should be promoted. You can only assign titles that have already been purchased at the officers' school. Officers should have high will stat, as they share it with the rest of the squad via the ''Lead by Example'' perk.
*'''Officer Promotions'''. Here you can choose which of your soldiers should become an officer, and to what rank they should be promoted. You can only assign titles that have already been purchased at the officers' school.
*'''Visit the Psi Labs'''. Test soldiers to discover their psionic ability. Each test lasts 5-8 days, this depends on soldier's will, which also determines the success chance. See [[Psionic Labs (Long War)]].
*'''Visit the Psi Labs'''. Test soldiers to discover their psionic ability. Each test lasts 12-15 days, this depends on soldier's will, which also determines the success chance. See [[Psionic Labs (LWR)]].


<div style="max-width: 1080px; text-align:center;">
<div style="max-width: 1080px; text-align:center;">
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|image=Officer_Training_School_(EU2012).png
|image=Officer_Training_School_(EU2012).png
|isize=256
|isize=256
|effect=Increases to squad size and Officer training programs
|effect=XCom Training Programs and Officer Training Programs
|adjacency=None
|adjacency=None
|prerequisites=None
|prerequisites=None
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==Officer training programs==
==Officer training programs==
In addition, upgrades are unlocked based on the total ranks of living [[Soldiers (Long War)|Soldiers]] during the game, instead of the vanilla requirements of a single soldier at a specific rank.
In addition, upgrades are unlocked based on the total number of successful missions during the game, instead of the vanilla requirements of a single soldier at a specific rank.


{| class="wikitable"
{| class="wikitable"
! colspan="5" | Increases to squad size and Officer training programs (Long War)
! colspan="5" | XTP and Officer training programs (LWR)
|-
|-
! rowspan="2" | Upgrade !! rowspan="2" | Effect !! colspan="2" | Prerequisites !! Cost
! rowspan="2" | Upgrade !! rowspan="2" | Effect !! colspan="2" | Prerequisites !! Cost
|-align=center
|-align=center
| <b>Upgrade</b> || <b>Total Ranks</b> || {{Credits Icon}}
| <b>Upgrade</b> || <b>Total Successful Missions</b> || {{Credits Icon}}
|-
|-
|-align=center
|-align=center
| Squad Size I || Increases the maximum squad size by 1, to a total of 7, allowing 1 additional [[Soldiers (Long War)|Soldier]], [[MEC Trooper (Long War)|MEC Trooper]] or [[S.H.I.V. (Long War)|S.H.I.V.]] on most missions.
| XTP I || Institutes the XTP (XCOM Training Programme): Healthy PFCs gain 20xp per day.
| - || 40 || 200
| - || 40 || 200
|-
|-
|-align=center
|-align=center
| Squad Size II || Increases the maximum squad size by 1, to a total of 8, allowing 1 additional [[Soldiers (Long War)|Soldier]], [[MEC Trooper (Long War)|MEC Trooper]] or [[S.H.I.V. (Long War)|S.H.I.V.]] on most missions.
| XTP II || Upgrades the XTP (XCOM Training Programme): Healthy SPECs and LCPLs gain 50xp per day.
| Squad Size I || 115 || 200
| Squad Size I || 70 || 400
|-
|-
|-align=center
|-align=center
| Tactical Officers || Allows the promotion of 3 [[Soldiers (Long War)|Soldiers]] to Lieutenants.
| Lieutenants || Allows the promotion of 3 [[Soldiers (LWR)|Soldiers]] to Lieutenants.
| - || 20 || 100
| - || 10 || 100
|-
|-
|-align=center
|-align=center
| Company Officers || Allows the promotion of 2 additional Lieutenants, and allows the promotion of 2 Lieutenants to Captains.
| Captains || Allows the promotion of 2 additional Lieutenants, and allows the promotion of 2 Lieutenants to Captains.
| Tactical Officers || 45 || 200
| Tactical Officers || 30 || 200
|-
|-
|-align=center
|-align=center
| Field Officers || Allows the promotion of 2 additional Lieutenants and Captains, and allows the promotion of 2 Captains to Majors.
| Majors || Allows the promotion of 2 additional Lieutenants and Captains, and allows the promotion of 2 Captains to Majors.
| Company Officers || 75 || 300
| Captains || 50 || 300
|-
|-
|-align=center
|-align=center
| Regiment Officers || Allows the promotion of 2 additional Lieutenants, Captains and Majors, and allows the promotion of 2 Majors to Colonels.
| Colonels || Allows the promotion of 2 additional Lieutenants, Captains and Majors, and allows the promotion of 2 Majors to Colonels.
| Field Officers || 110 || 400
| Majors || 90 || 400
|-
|-
|-align=center
|-align=center
| Commanding Officer || Allows the promotion of 1 additional Lieutenant, Captain, Major and Colonel, and allows the promotion of 1 Colonel to Field Commander.
| Field Commander || Allows the promotion of 1 additional Lieutenant, Captain, Major and Colonel, and allows the promotion of 1 Colonel to Field Commander.
| Regiment Officers || 150 || 500
| Colonels || 120 || 500
|}
|}


==Soldier ranks==
==Officer Promotions==
The total ranks are determined by adding the rank count of all living [[Soldiers (Long War)|Soldiers]] together. Keep in mind that Privates have a rank count of 0, so hiring a ton of Privates will not unlock any upgrades.
Each [[Soldiers (LWR)|Officer]] must have completed at least 5 missions since the last promotion.
 
Each [[Officers (Long War)|Officer rank]] requires a minimum [[Soldiers (Long War)|Soldier rank]]. In addition, the [[Soldiers (Long War)|Soldier]] must have completed at least 5 missions since the last promotion (3 with the "Dynamic War" second wave option).


[[Psionic (Long War)|Psionic Soldiers]], [[MEC Trooper (Long War)|MEC Troopers]] and [[S.H.I.V. (Long War)|S.H.I.V.s]] cannot be promoted to [[Officers (Long War)|Officers]], and [[Officers (Long War)|Officers]] cannot discover or develop [[Psionic (Long War)|Psionic abilities]] or be augmented into [[MEC Trooper (Long War)|MEC Troopers]].
[[Psionic (Long War)|Psionic Soldiers]], [[MEC Trooper (Long War)|MEC Troopers]] and [[S.H.I.V. (Long War)|S.H.I.V.s]] cannot be promoted to [[Officers (Long War)|Officers]], and [[Officers (Long War)|Officers]] cannot discover or develop [[Psionic (Long War)|Psionic abilities]] or be augmented into [[MEC Trooper (Long War)|MEC Troopers]].
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==See also==
==See also==
*[[Officers (Long War)|Officers]]
*[[Officers (LWR)|Officers]]
{{ Facilities (Long War) Navbar}}
{{ Facilities (Long War) Navbar}}
[[Category: Long War]]
[[Category: Long War]]
[[Category: Facilities (Long War)]]
[[Category: Facilities (Long War)]]
[[Category: Soldiers (Long War)]]
[[Category: Soldiers (Long War)]]

Revision as of 11:18, 9 August 2020

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The campaign starts with 40 soldiers, unless starting with France's "Foreign Legion", in which case you start with 60 soldiers. The capacity of the Barracks is 100, this is including SHIVs. There are following options:

  • View Soldiers. Here you can see the statistics and current status of your ground forces, and you can also customize them, change their equipment, promote them or fire them. However, unless the Barracks' capacity is full, there is never reason to fire your soldiers, as they draw no salary.
  • View the Memorial. Here you can see information about the soldiers who died in combat, as well as the cause of their death.
  • Hire Soldiers. Each new soldier costs §110 on all difficulties. They take 9 days to arrive.
  • Officer Training School. You can buy officer training programs here. See Officer Training School (LWR).
  • Officer Promotions. Here you can choose which of your soldiers should become an officer, and to what rank they should be promoted. You can only assign titles that have already been purchased at the officers' school.
  • Visit the Psi Labs. Test soldiers to discover their psionic ability. Each test lasts 12-15 days, this depends on soldier's will, which also determines the success chance. See Psionic Labs (LWR).
Effect Home of all your soldiers and SHIVs
Adjacency Bonus None
Prerequisites None
Other None
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§0 | 0 | 0 | 0 | 0
Quick
§0 | 0 | 0 | 0 | 0
Maintenance §0
Power 1
Effect XCom Training Programs and Officer Training Programs
Adjacency Bonus None
Prerequisites None
Other One Soldier ranked as Corporal
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§200 | - | - | - | 7
Quick
§300 | - | - | 10 | 4
Maintenance §10
Power 1



Compared to vanilla XCOM Enemy Unknown/Within, the Officer Training School has changed dramatically. Many of the vanilla upgrades have been removed and instead replaced with Officer training programs.

Cannot be torn down once built.

Officer training programs

In addition, upgrades are unlocked based on the total number of successful missions during the game, instead of the vanilla requirements of a single soldier at a specific rank.

XTP and Officer training programs (LWR)
Upgrade Effect Prerequisites Cost
Upgrade Total Successful Missions
Credits
XTP I Institutes the XTP (XCOM Training Programme): Healthy PFCs gain 20xp per day. - 40 200
XTP II Upgrades the XTP (XCOM Training Programme): Healthy SPECs and LCPLs gain 50xp per day. Squad Size I 70 400
Lieutenants Allows the promotion of 3 Soldiers to Lieutenants. - 10 100
Captains Allows the promotion of 2 additional Lieutenants, and allows the promotion of 2 Lieutenants to Captains. Tactical Officers 30 200
Majors Allows the promotion of 2 additional Lieutenants and Captains, and allows the promotion of 2 Captains to Majors. Captains 50 300
Colonels Allows the promotion of 2 additional Lieutenants, Captains and Majors, and allows the promotion of 2 Majors to Colonels. Majors 90 400
Field Commander Allows the promotion of 1 additional Lieutenant, Captain, Major and Colonel, and allows the promotion of 1 Colonel to Field Commander. Colonels 120 500

Officer Promotions

Each Officer must have completed at least 5 missions since the last promotion.

Psionic Soldiers, MEC Troopers and S.H.I.V.s cannot be promoted to Officers, and Officers cannot discover or develop Psionic abilities or be augmented into MEC Troopers.

Soldier ranks (Long War)
Rank Rank count Officer rank available
Private 0 None
Specialist 1 None
Lance Corporal 2 None
Corporal 3 Lieutenant
Sergeant 4 Captain
Tech Sergeant 5 Major
Gunnery Sergeant 6 Colonel
Master Sergeant 7 Field Commander

See also

Long War: XCOM Facilities 
Static Facilities
Static Facilities

Overview

Mission Control

Research

Engineering

Barracks

Hangar

Situation Room
Constructible Facilities
Constructible Facilities

Access Lift

Alien Containment

Elerium Generator

Foundry

Fission Generator

Genetics Lab

Gollop Chamber

Hyperwave Relay

Laboratory

Officer Training School

Psionic Lab

Repair Bay

Satellite Nexus

Satellite Uplink

Thermo Generator

Workshop