Godmother (Chimera): Difference between revisions
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Godmother is human, and is the tactical team leader and a former XCOM Resistance liaison during the war. They wield a shotgun and are mobile, tough and can deal high damage, but | Godmother is human, and is the tactical team leader and a former XCOM Resistance liaison during the war. They wield a shotgun and are mobile, tough and can deal high damage, but lacks support and disabling abilities. | ||
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Revision as of 06:35, 27 April 2020
Godmother is human, and is the tactical team leader and a former XCOM Resistance liaison during the war. They wield a shotgun and are mobile, tough and can deal high damage, but lacks support and disabling abilities.
| Rank | Ability | ||
|---|---|---|---|
| Agent | Scattershot Godmother fires their shotgun in a short range cone, damaging multiple targets. Costs 2 ammo. | ||
| Deputy Agent | Alpha Strike Godmother fires their shotgun during a breach and will take their turn earlier on the Timeline. Godmother also gains 1 bonus action on their first turn. | ||
| Field Agent | Last Stand If Godmother is unimpaired and takes enough damage to begin bleeding out, they are reduced to 1 HP and are given a turn immediately after the current turn. |
Flush Godmother takes a shot at an enemy forcing them to reposition. Deals no damage. 1 turn cooldown. | |
| Special Agent | Ventilate Godmother fires a shotgun blast that is guaranteed to hit and destroy cover. Costs 3 ammo. 3 turn cooldown. | ||
| Senior Agent | Close Combat Specialist Godmother takes a reaction shot at enemies that get too close. |
Untouchable If Godmother downs an enemy the next attack against them will miss. | |
| Principal Agent | |||