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Template:Vests (LW2): Difference between revisions

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| [[File:XCOM2_Inv_Hazmat_Vest.png|x32px]]
| [[File:XCOM2_Inv_Hazmat_Vest.png|x32px]]
| Hazmat Vest || 3 || Immune to fire, acid and poison || Hazmat Vest Project
| Hazmat Vest || 3 || Immune to fire, acid and poison || Hazmat Vest Project
| 10 || 1 || 0 || -
| 15 || 1 || 0 || -
|-
|-
| [[File:XCOM2_Inv_Armor_Harness.png|x32px]]  <!-- I'm not sure what the correct image is, so I used a random one -->
| [[File:XCOM2_Inv_Armor_Harness.png|x32px]]  <!-- I'm not sure what the correct image is, so I used a random one -->
| Tactical Vest || 3 || +1 Armor || Tactical Vest Project
| Tactical Vest || 3 || +1 Armor || Tactical Vest Project
| 20 || 3 || 0 || 1x [[Muton (LW2)|Muton]] Corpse
| 20 || 2 || 0 || 1x [[Muton (LW2)|Muton]] Corpse
|-
|-
| [[File:XCOM2_Inv_Stasis_Vest.png|x32px]]
| [[File:XCOM2_Inv_Stasis_Vest.png|x32px]]
Line 26: Line 26:
| [[File:XCOM2_Inv_Hellweave.png|x32px]]
| [[File:XCOM2_Inv_Hellweave.png|x32px]]
| Hellweave Vest || 6 || Deals damage to melee attackers and may cause burning  || Hellweave Project
| Hellweave Vest || 6 || Deals damage to melee attackers and may cause burning  || Hellweave Project
| 30 || 4 || 3 || 1x [[Berserker (LW2)|Berserker]] Corpse
| 30 || 3 || 3 || 1x [[Berserker (LW2)|Berserker]] Corpse
|}
|}


[[Category:Templates (LW2)]]
[[Category:Templates (LW2)]]

Revision as of 21:51, 8 December 2017

Icon Name Hit Points Effects Prerequisites Supplies Alloys Elerium Crystals Special Items
Chameleon Suit 0 Reduces the soldier's infiltration time Chameleon Suit Project 25 0 2 1x Faceless Corpse
Nanoscale Vest 2 -25 chance to be critically hit Hybrid Materials 5 1 0 -
Hazmat Vest 3 Immune to fire, acid and poison Hazmat Vest Project 15 1 0 -
Tactical Vest 3 +1 Armor Tactical Vest Project 20 2 0 1x Muton Corpse
Stasis Vest 5 Restores lost HP (+2HP/turn, max 8) Stasis Vest Project 20 2 2 1x ADVENT Shieldbearer Corpse
Hellweave Vest 6 Deals damage to melee attackers and may cause burning Hellweave Project 30 3 3 1x Berserker Corpse