Template:Serial (LW2)/Info: Difference between revisions
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* Serial is meant to chain enemy kills in a single action, as every kill is essentially free. | * Serial is meant to chain enemy kills in a single action, as every kill is essentially free. | ||
* Serial requires both Action Points to activate. (but does not consume any points on its own) | * Serial requires both Action Points to activate. (but does not consume any points on its own) | ||
* | * The Action Point refunding is triggered on scoring a kill with the primary weapon. | ||
* Only refunds Action Points spent on taking the shot. (E.g. 2 AP for Squadsight Snipers, 1 AP for Snapshot Snipers or Shinobi) | |||
* Serial has a 6 turn cooldown. | * Serial has a 6 turn cooldown. | ||
Revision as of 12:54, 15 February 2017
- Serial is meant to chain enemy kills in a single action, as every kill is essentially free.
- Serial requires both Action Points to activate. (but does not consume any points on its own)
- The Action Point refunding is triggered on scoring a kill with the primary weapon.
- Only refunds Action Points spent on taking the shot. (E.g. 2 AP for Squadsight Snipers, 1 AP for Snapshot Snipers or Shinobi)
- Serial has a 6 turn cooldown.