Template:Ammunition (LW2): Difference between revisions
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Hewhoispale (talk | contribs) m Build cost for basic rounds |
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| Redscreen Rounds || +5 damage against robotic enemies and disables shields||???|| (PG) | | Redscreen Rounds || +5 damage against robotic enemies and disables shields||???|| (PG) | ||
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| A.P. Rounds || Negates 2 points of armor for this soldier || | | A.P. Rounds || Negates 2 points of armor for this soldier || 5 + 1 Alloy || ??? | ||
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| Tracer Rounds || +5 Aim || | | Tracer Rounds || +5 Aim || 5 + 1 Elerium || ??? | ||
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| Dragon Rounds || +1 damage, chance to inflict burning ||???|| (PG) | | Dragon Rounds || +1 damage, chance to inflict burning ||???|| (PG) | ||
Revision as of 23:47, 9 February 2017
| Ammunition | Abilities | Build Cost | Prerequisites |
|---|---|---|---|
| Redscreen Rounds | +5 damage against robotic enemies and disables shields | ??? | (PG) |
| A.P. Rounds | Negates 2 points of armor for this soldier | 5 + 1 Alloy | ??? |
| Tracer Rounds | +5 Aim | 5 + 1 Elerium | ??? |
| Dragon Rounds | +1 damage, chance to inflict burning | ??? | (PG) |
| Talon Rounds | +20% critical chance, +1 critical damage | ??? | (PG) |
| Venom Rounds | +1 damage, chance to poison the target | ??? | (PG) |