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Template:Snap Shot (LW2): Difference between revisions

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m Fix noinclude tags to eliminate trailing whitespace. Indent parameter list for easier reading.
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{{Ability_(LW2)
{{Ability_(LW2)
| s_image = UIPerk snapshot.png
  | s_image = UIPerk snapshot.png
| s_caption = Snap Shot
  | s_caption = Snap Shot
| s_name = Snap Shot
  | s_name = Snap Shot
| s_descr = You may take standard shots and enter standard overwatch with your sniper rifle after moving, but you suffer severe range penalties beyond 5 tiles of squadsight range on all shots.
  | s_descr = You may take standard shots and enter standard overwatch with your sniper rifle after moving, but you suffer severe range penalties beyond 5 tiles of squadsight range on all shots.
| s_info = {{ Template:Snap Shot (LW2)/Info }}
  | s_info = {{ Template:Snap Shot (LW2)/Info }}
| b_name = {{{ b_name | 1 }}}
  | b_name = {{{ b_name | 1 }}}
| b_descr = {{{ b_descr | 1 }}}
  | b_descr = {{{ b_descr | 1 }}}
| b_info = {{{ b_info | 1 }}}
  | b_info = {{{ b_info | 1 }}}
}}
}}<noinclude>
 


<noinclude>
[[Category: Templates]]
[[Category: Templates]]
[[Category: Perks (Long War 2)]]
[[Category: Perks (Long War 2)]]
[[Category: Templates (Long War 2)]]
[[Category: Templates (Long War 2)]]
</noinclude>
</noinclude>

Revision as of 07:17, 3 February 2017

Snap Shot
* Only works with Sniper Rifles. * After 5 tiles of squadsight, suffer an additional -10 aim per tile. * Certain special shots and Long Watch still require both actions to use. Long Watch enables squadsight overwatch fire, but the range penalties still apply. * The solder will not take an overwatch or Kill Zone shot without at least a 1% chance to hit.
Snap Shot
You may take standard shots and enter standard overwatch with your sniper rifle after moving, but you suffer severe range penalties beyond 5 tiles of squadsight range on all shots.