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SPARK (LW2): Difference between revisions

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This class also gains 3 points of strength, though it's not clear what that does.
This class also gains 3 points of strength, though it's not clear what that does.


Though SPARK units don't gain health from leveling, they do start with a high health pool of 12
Though SPARK units don't gain health from leveling, they do start with a high health pool of 12 normal HP and 5 ablative HP.


==See Also==
==See Also==

Revision as of 17:24, 31 January 2017

Sparks are 100% more expensive for infiltration.

Stat Progression

Rank Health Offense Mobility Dodge Hacking
Squaddie 0 2 0 0 5
Lance Corporal 0 2 0 0 0
Corporal 0 2 0 0 0
Sergeant 0 2 0 0 0
Staff Sergeant 0 2 0 0 0
Tech Sergeant 0 2 0 0 0
Gunnery Sergeant 0 2 0 0 0
Master Sergeant 0 2 0 0 0
Total 0 16 0 0 5

This class also gains 3 points of strength, though it's not clear what that does.

Though SPARK units don't gain health from leveling, they do start with a high health pool of 12 normal HP and 5 ablative HP.

See Also

XCOM Units in Long War 2
Starting

Soldiers

Assault

Grenadier

Gunner

Ranger

Sharpshooter

Shinobi

Specialist

Technical
Unlockable

Psi Operative

SPARK

Officers