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Template:Suppression (LW2): Difference between revisions

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m Set default for b_name so that calls don't need to declare it
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| s_descr = Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim.
| s_descr = Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim.
| s_info = {{ Template:Suppression (LW2)/Info }}
| s_info = {{ Template:Suppression (LW2)/Info }}
| b_name = {{{ b_name | 1}}}
| b_name = {{{ b_name | 1 }}}
| b_descr = {{{ b_descr | 1}}}
| b_descr = {{{ b_descr | 1}}}
| b_info = {{{ b_info | 1}}}
| b_info = {{{ b_info | 1}}}

Revision as of 09:11, 31 January 2017

Suppression
* Suppression costs 2 ammo points to use, but has no cooldown. * Suppression will be canceled if the suppressing unit is damaged. * If multiple units suppress a target, the aim penalty will stack. (Note: This information is incorrect as LW2 inherits the properties of suppression not stacking in vanilla, despite vanilla game claiming suppression can stack as well) * May not be used if sniper rifle or shotgun-class weapons are equipped. * Suppression restricts many of the target's abilities, including the use of rockets and grenades.
Suppression
Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim.