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Template:Heavy Weapons (LW2)/Info: Difference between revisions

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Tvol (talk | contribs)
Nope. Nada. Nuffin works.
Binkyuk (talk | contribs)
see if this does multiline.
Line 1: Line 1:
* The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.<br>
* The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.<br>
* It may target anything in sight range.
It may target anything in sight range.<br>
* Damage from rockets falls off from the point of impact.
Damage from rockets falls off from the point of impact.<br>
* The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.
The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.<br>
* The flamethrower has two uses per battle.  It does not damage mechanical units without upgrades.
The flamethrower has two uses per battle.  It does not damage mechanical units without upgrades.<br>
* Using either gautlet ability requires one action and ends your turn.
Using either gautlet ability requires one action and ends your turn.

Revision as of 16:26, 30 January 2017

The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
It may target anything in sight range.
Damage from rockets falls off from the point of impact.
The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.
The flamethrower has two uses per battle. It does not damage mechanical units without upgrades.
Using either gautlet ability requires one action and ends your turn.