Template:Class Tree (LW2)/doc: Difference between revisions
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Created page with "==Skeleton== <pre> {{Class Tree (LW2)| |Squaddie1= |Squaddie2= |Squaddie3= |Subclass1= '''Sub-class1''' |Subclass2= '''Sub-class2''' |LCorporal1= |LCorporal2= |LCorporal3= |C..." |
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|Squaddie2= | |Squaddie2= | ||
|Squaddie3= | |Squaddie3= | ||
|Subclass1= | |Subclass1= | ||
|Subclass2= | |Subclass2= | ||
|LCorporal1= | |LCorporal1= | ||
|LCorporal2= | |LCorporal2= | ||
Revision as of 02:36, 28 January 2017
Skeleton
{{Class Tree (LW2)|
|Squaddie1=
|Squaddie2=
|Squaddie3=
|Subclass1=
|Subclass2=
|LCorporal1=
|LCorporal2=
|LCorporal3=
|Corporal1=
|Corporal2=
|Corporal3=
|Sergeant1=
|Sergeant2=
|Sergeant3=
|StaffSgt1=
|StaffSgt2=
|StaffSgt3=
|TechSgt1=
|TechSgt2=
|TechSgt3=
|GunSgt1=
|GunSgt2=
|GunSgt3=
|MSgt1=
|MSgt2=
|MSgt3=
}}
Perks _must_ be in the following format:
{{Kill Zone (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}
Do not omit any of the booleans. The templates will almost certainly break. (Not in the permanent damage sense, but you will see parse errors.)