Medi-Kit (EU): Difference between revisions
Appearance
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body. | |||
The | |||
==Uses== | |||
The Medi-Kit has three functions: | |||
== Tips == | ; HEALING : Red body parts show fatal wounds. Click on a body part that is wounded. Click on the 'Heal' button. One fatal wound will be cured and some health restored. | ||
* | ; STIMULANT : This will restore energy and revive unconscious (stunned) soldiers. In order to revive an unconscious soldier you must stand directly over the body. | ||
* | ; PAIN KILLER : This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health. | ||
==TUs== | |||
Each dose from the Medi-Kit uses up '''10TUs'''. | |||
== Tips & Tricks == | |||
* Works on Aliens too. | |||
* Can operate through walls, thus usable as a 1-square Alien detector. | |||
== Notes == | == Notes == | ||
* Stimulants actually DO come in handy, when you want to bring someone back to consciousness (whether human or alien). It's a LOT faster than waiting for them to wake on their own. | * Stimulants actually DO come in handy, when you want to bring someone back to consciousness (whether human or alien). It's a LOT faster than waiting for them to wake on their own. | ||
* Painkillers! The person undergoing it needs to have a critical wound, if I'm not sorely mistaken! | * Painkillers! The person undergoing it needs to have a critical wound, if I'm not sorely mistaken! | ||
Revision as of 15:06, 6 September 2005
The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body.
Uses
The Medi-Kit has three functions:
- HEALING
- Red body parts show fatal wounds. Click on a body part that is wounded. Click on the 'Heal' button. One fatal wound will be cured and some health restored.
- STIMULANT
- This will restore energy and revive unconscious (stunned) soldiers. In order to revive an unconscious soldier you must stand directly over the body.
- PAIN KILLER
- This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health.
TUs
Each dose from the Medi-Kit uses up 10TUs.
Tips & Tricks
- Works on Aliens too.
- Can operate through walls, thus usable as a 1-square Alien detector.
Notes
- Stimulants actually DO come in handy, when you want to bring someone back to consciousness (whether human or alien). It's a LOT faster than waiting for them to wake on their own.
- Painkillers! The person undergoing it needs to have a critical wound, if I'm not sorely mistaken!