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Created page with "{| class="wikitable" ! !!Rookie!!Veteran!!Commander!!Legend |- |Base Evac Delay|| 1 || 3 || 3 || 4 |} Category: XCOM2" |
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! !!Rookie!!Veteran!!Commander!!Legend | ! !!Rookie!!Veteran!!Commander!!Legend | ||
|- | |- | ||
|Base Evac Delay|| 1 || 3 || 3 || 4 | |Base Evac Delay || 1 || 3 || 3 || 4 | ||
|- | |||
|Max Engaged Enemies || 12 || unlimited || unlimited || unlimited | |||
|- | |||
|Region Intel Cost || 60 || 80 || 80 || 80 | |||
|- | |||
|Communication Tower cost || 100 || 150 || 150 || 150 | |||
|- | |||
|Rebels Awarded by Missions || 2-4 || 2-3 || 2-3 || 2-3 | |||
|- | |||
|Global Aim Modifier || 120% || 100% || 100% || 100% | |||
|- | |||
|Max Rank Soldier Exp Cost || 276/100% || 304/110% || 332/120% || 332/120% | |||
|- | |||
|Starting Supplies || 325 || 175 || 150 || 150 | |||
|- | |||
|Starting Intel || 150 || 125 || 100 || 100 | |||
|- | |||
|GTS Train Rookie Days || 3 || 7 || 10 || 10 | |||
|- | |||
|AWS Retain Soldier Days per Rank || 2 || 4 || 4 || 5 | |||
|- | |||
|Research Time Scalar || 100% || 100% || 110% || 120% | |||
|- | |||
|Clear Avenger Room Scalar || 100% || 150% || 150% || 150% | |||
|- | |||
|Build Avenger Facility Scalar || 80% || 100% || 100% || 100% | |||
|- | |||
|Avatar Project Starts on Day || 28 || 21 || 14 || 14 | |||
|- | |||
|Avatar Project Days Per Advance || 45 || 45 || 40 || 40 | |||
|- | |||
|Blacksite, Forge, Psi Gate Avatar Setback || 4 || 3 || 3 || 3 | |||
|- | |||
|Starting Number of Available Recruits || 5 || 5 || 3 || 2 | |||
|- | |||
|Intel Mission Rewards || 38-42 || 24-36 || 24-36 || 20-30 | |||
|- | |||
|Alloys Mission Rewards || 12-18 || 9-15 || 9-1 5|| 8-12 | |||
|- | |||
|Elerium Mission Rewards || 12-18 || 9-15 || 9-1 5|| 8-12 | |||
|- | |||
|Engineering/Basic Research Scalar || 50% || 75% || 75% || 75% | |||
|- | |||
|Reduced Contact Cost Reward Scalar || 50% || 66% || 66% || 66% | |||
|- | |||
|Mission Timer Extra Turns || 4 || 1 || 0 || 0 | |||
|} | |} | ||
== Aim Assist == | |||
Rookie difficulty only includes the XCom aim assist system which gives you hidden bonuses to aim each time an attack misses and after soldiers die. | |||
[[Category: XCOM2]] | [[Category: XCOM2]] | ||
Revision as of 20:35, 22 January 2017
| Rookie | Veteran | Commander | Legend | |
|---|---|---|---|---|
| Base Evac Delay | 1 | 3 | 3 | 4 |
| Max Engaged Enemies | 12 | unlimited | unlimited | unlimited |
| Region Intel Cost | 60 | 80 | 80 | 80 |
| Communication Tower cost | 100 | 150 | 150 | 150 |
| Rebels Awarded by Missions | 2-4 | 2-3 | 2-3 | 2-3 |
| Global Aim Modifier | 120% | 100% | 100% | 100% |
| Max Rank Soldier Exp Cost | 276/100% | 304/110% | 332/120% | 332/120% |
| Starting Supplies | 325 | 175 | 150 | 150 |
| Starting Intel | 150 | 125 | 100 | 100 |
| GTS Train Rookie Days | 3 | 7 | 10 | 10 |
| AWS Retain Soldier Days per Rank | 2 | 4 | 4 | 5 |
| Research Time Scalar | 100% | 100% | 110% | 120% |
| Clear Avenger Room Scalar | 100% | 150% | 150% | 150% |
| Build Avenger Facility Scalar | 80% | 100% | 100% | 100% |
| Avatar Project Starts on Day | 28 | 21 | 14 | 14 |
| Avatar Project Days Per Advance | 45 | 45 | 40 | 40 |
| Blacksite, Forge, Psi Gate Avatar Setback | 4 | 3 | 3 | 3 |
| Starting Number of Available Recruits | 5 | 5 | 3 | 2 |
| Intel Mission Rewards | 38-42 | 24-36 | 24-36 | 20-30 |
| Alloys Mission Rewards | 12-18 | 9-15 | 9-1 5 | 8-12 |
| Elerium Mission Rewards | 12-18 | 9-15 | 9-1 5 | 8-12 |
| Engineering/Basic Research Scalar | 50% | 75% | 75% | 75% |
| Reduced Contact Cost Reward Scalar | 50% | 66% | 66% | 66% |
| Mission Timer Extra Turns | 4 | 1 | 0 | 0 |
Aim Assist
Rookie difficulty only includes the XCom aim assist system which gives you hidden bonuses to aim each time an attack misses and after soldiers die.