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| | Second Lieutentant | | | Second Lieutenant |
| | {{ Template: Oscar Mike (LW2) |text=1}} | | | {{ Template: Oscar Mike (LW2) |text=1}} |
| | {{ Template: Focus Fire (LW2) |text=1}} | | | {{ Template: Focus Fire (LW2) |text=1}} |
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Revision as of 16:16, 22 January 2017
Officers are automatically granted the following perks:
| Ability |
Description
|
 Command |
End your turn to grant a bonus action to any visible member of the squad. The number of charges is dependent on the officer's rank. Second and first lieutenants have one charge; captains and majors have two charges; lieutenants and full colonels have three charges; and field commanders have four charges. Cannot be used on units on overwatch or suppressing another target.
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 Commissar |
Pistol shots against allies who have been mind-controlled by enemies have +50 to hit, cannot be dodged, and automatically kill the target if a hit occurs.
|
 You'll Need This |
Anytime you equip a pistol (of any technology level), you carry a spare conventional pistol that you can hand to any adjacent civilian ally who does not already have a pistol. The spare pistol does not impose a weight penalty on this soldier, but the ally will incur a one-mobility penalty when receiving the sidearm.
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Officers can gain the following abilities:
| Rank |
Ability |
Description
|
| Second Lieutenant
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