Assault (LW2): Difference between revisions
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They begin with the skills: Run And Gun, Stun. | They begin with the skills: Run And Gun, Stun. | ||
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Revision as of 16:17, 21 January 2017
Assault: Primary: Rifle, SMG or Shotgun(default); Secondary: Arc Thrower
They begin with the skills: Run And Gun, Stun.
| Raider | Support | Breacher |
|---|---|---|
| Slug Shot
Special shot for primary-weapon shotguns only: Fire a shot that pierces two armor and has no range penalty. Three turn cooldown. |
Electroshock
Your arc thrower disorients the target when it misses. |
Lightning Reflexes
Reaction fire shots against you have a significantly decreased chance to hit. The bonus goes down with each shot. Specifically: -100 to hit for the first shot, -80 for the second, -60 for the third, -40 for the fourth, and -20 for the fifth. Further reaction shots are at normal to-hit chances. |
| Trench Gun | Arc Pulser | Close and Personal |
| Killer Instinct | Stun Gunner | Fortify |
| Extra Conditioning | Aggression | Formidable |
| Hit and Run | Rapid Fire | Close Encounter |
| Bring 'Em On | Close Combat Specialist | Untouchable |
| Street Sweeper | Chain Lightning | Lethal |