Infiltration (LW2): Difference between revisions
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== Readiness == | == Readiness == | ||
:Readiness measures the effect of your infiltration on Advent activity level. | :Readiness measures the effect of your infiltration on Advent activity level. In other words, it measures how the much change to the current activity level is being caused by your % infiltrated. | ||
:Advent has 5 levels of preparedness: | :Advent has 5 levels of preparedness: | ||
:1. Vulnerable | :1. Vulnerable | ||
| Line 8: | Line 8: | ||
:4. ? | :4. ? | ||
:5. ? | :5. ? | ||
== Enemy Activity levels == | == Enemy Activity levels == | ||
Revision as of 19:03, 20 January 2017
Readiness
- Readiness measures the effect of your infiltration on Advent activity level. In other words, it measures how the much change to the current activity level is being caused by your % infiltrated.
- Advent has 5 levels of preparedness:
- 1. Vulnerable
- 2. Normal
- 3. Guarded
- 4. ?
- 5. ?
Enemy Activity levels
- Each mission will show a "baseline" activity level which will be the number of aliens at 100% infiltration based on the metrics below. Below 100%, you will have more enemies on the mission. Above 100%, you will have less enemies to the minimum of 'Extremely Light'.
| Enemy Activity Levels | aliens |
| Extremely Light | 6-9 |
| Very Light | 10-12 |
| Light | 13-15 |
| Light-Moderate | 16-18 |
| Moderate | 19-21 |
| Moderate-Heavy | 22-24 |
| Heavy | 25-27 |
| Very Heavy | 28-30 |
| Extremely Heavy | 30-32 |
| Swarming | 33+ |
Infiltration Level
Determines what percent of expected enemies will be on the mission. Anything below 100% will have more aliens at the following levels.
| 92% | 84% | 75% | 67% | 59% | 50% | 42% | 34% | 25% | 17% | 9% | 0% |
Anything above 100% will have fewer aliens at the following levels.
| 125% | 150% | 200% |
Boost Infiltration
- You can spend Intel to increase Infiltration level.