Melee Weapons (Piratez): Difference between revisions
Updated quick reference guide to 0.99C.1, using wiki table format now, and default sorting by in-game listOrder |
Bringing entire article up to date, removing categories to reflect in-game organization |
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{{CheckOutdated (Piratez)|0. | {{CheckOutdated (Piratez)|0.99C.1}} | ||
{{tocright}} | {{tocright}} | ||
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= Quick Reference Guide = | = Quick Reference Guide = | ||
<div class="mw-collapsible"> | <div class="mw-collapsible mw-collapsed"> | ||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
| Line 557: | Line 557: | ||
|} | |} | ||
<span>*Unless otherwise noted, melee weapons use the TFTD [50% to 150%] damage formula.</span> | <span>*Unless otherwise noted, melee weapons use the TFTD [50% to 150%] damage formula.</span> | ||
<br /> | <br /> | ||
</div> | </div> | ||
= | = Individual Weapon Entries = | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Fistycuffs_(Piratez) | Fistycuffs]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_Fistycuffs_Floorob_Piratez.gif|left|link=Fistycuffs_(Piratez)|Fistycuffs]] | ||
While not being a particularly potent weapon, these can fit almost anywhere. Most fitting would be some ugly face, naturally. Causes highly random damage.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.6 + MELEE*0.2<br />Special: Extra Damage (Lethal): 35%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 3 | ||
| | | 1x1 | ||
|0. | | Melee - 8 TUs, 2 Energy<br />Throw - 25% base TUs, 6 Energy | ||
| | | Melee - 0.65*(1*Melee) | ||
|Damage+ | | Stun | ||
| | | 0 | ||
| Damage+0.6*Strength+0.2*Melee | |||
| Uses [0% to 200%] Damage Formula, Inflicts 0.35*Dmg to Health<br /> | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 597: | Line 599: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Shock'a'Fist_(Piratez) | Shock'a'Fist]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_ShockaFist_Floorob_Piratez.gif|left|link=Shock'a'Fist_(Piratez)|Shock'a'Fist]] | ||
A dagger is so un-posh in this time and age! This cute little thing improves the ancient art of pugilism with the added excitement of delivering a plasma strike straight to your opponent's jawbone.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.1 + MELEE*0.1<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 3 | ||
| | | 1x1 | ||
|0. | | Melee - 8 TUs, 2 Energy<br />Throw - 25% base TUs, 6 Energy | ||
| | | Melee - 0.8*(1*Melee) | ||
|Damage+ | | Plasma | ||
| | | 50 | ||
|} | | Damage+0.1*Strength+0.1*Melee | ||
<br /> | | Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor<br /> | ||
|} | |||
<br /> | |||
{| | {| | ||
|+ style="text-align:left;"| '''Notes:''' | |+ style="text-align:left;"| '''Notes:''' | ||
| Line 631: | Line 635: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Handle_(Piratez) | Handle]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_melee_Handle_BigOb_PirateZ.gif|left|link=Handle_(Piratez)|Handle]] | ||
As the name implies, its purpose is to handle people.<br />Skill: MELEE/3 + 65<br />POWER Bonus: STRENGTH*0.2 + BRAVERY*0.4<br />Special: Extra Damage (Lethal): 15%; Targets receive Morale on Hit<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 4 | |||
| 2x1 | |||
| Melee - 9 TUs, 3 Energy<br />Throw - 25% base TUs, 8 Energy | |||
| Melee - 0.7*(65+0.34*Melee) | |||
|Damage | | Stun | ||
| 10 | |||
| Damage+0.2*Strength+0.4*Bravery | |||
| Inflicts 0.15*Dmg to Health, -1.0*Dmg to Morale<br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
|4 | |||
|2x1 | |||
| | |||
|0. | |||
| | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 702: | Line 671: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Stun_Baton_(Piratez) | Stun Baton]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: |left|link=Stun_Baton_(Piratez)|Stun Baton]] | ||
Shock people with electric voltage. Usage against armored enemies is not advised. No Health damage.<br />Skill: MELEE/2 + REACTIONS/2<br />POWER Bonus: REACTIONS*0.2<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
|3 | |- | ||
|2x1 | | 3 | ||
| | | 2x1 | ||
|0. | | Melee - 7 TUs, 2 Energy<br />Throw - 25% base TUs, 8 Energy | ||
| | | Melee - 0.8*(50+0.5*Melee) | ||
|Damage+ | | Plasma | ||
| 20 | |||
|} | | Damage+0.2*Reactions | ||
| Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun<br /> | |||
|} | |||
<br /> | <br /> | ||
{| | {| | ||
| Line 736: | Line 707: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Shiv_(Piratez) | Shiv]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: |left|link=Shiv_(Piratez)|Shiv]] | ||
This makeshift weapon is easily concealable and fast to attack with, but the quality of its blade is rather unimpressive.<br />Skill: MELEE/2 + 50<br />POWER Bonus: BRAVERY*0.1 + REACTIONS*0.1<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
|Damage | ! scope="col" | Amount | ||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 2 | |||
| 1x1 | |||
| Melee - 5 TUs, 2 Energy<br />Throw - 25% base TUs, 4 Energy | |||
| Melee - 0.85*(0.5*Melee+0.5*Reactions) | |||
| Cutting | |||
| 15 | |||
| Damage+0.1*Bravery+0.1*Reactions | |||
| <br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
| | |||
| | |||
|0. | |||
| | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 804: | Line 743: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Machete_(Piratez) | Machete]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Machete_Floorob_Piratez.gif|left|link=Machete_(Piratez)|Machete]] | ||
Fast and easy to use, but not very effective against heavy armor. Your choice, Cap'n.<br />Skill: MELEE/2 + 50<br />POWER Bonus: STRENGTH*0.2 + MELEE*0.1<br />Special: Armor +30%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
|3 | |- | ||
|2x1 | | 3 | ||
| | | 2x1 | ||
|0. | | Melee - 6 TUs, 2 Energy<br />Throw - 25% base TUs, 6 Energy | ||
|Cutting | | Melee - 0.8*(50+0.5*Melee) | ||
|Damage+ | | Cutting | ||
| | | 20 | ||
|} | | Damage+0.2*Strength+0.1*Melee | ||
<br /> | | Target's Armor is 30% More Effective<br /> | ||
|} | |||
<br /> | |||
{| | {| | ||
|+ style="text-align:left;"| '''Notes:''' | |+ style="text-align:left;"| '''Notes:''' | ||
| Line 837: | Line 778: | ||
</div> | </div> | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</ | <br /> | ||
{{Ref Open | title = [[Dagger_(Piratez) | Dagger]] }} | |||
{{Ref Open | title = [[ | |||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Dagger_Floorob_Piratez.gif|left|link=Dagger_(Piratez)|Dagger]] | ||
If everything else fails, you can use a dagger. Actually pretty effective even against armored enemies... if you manage to get close enough.<br />Skill: MELEE/2 + REACTIONS/2<br />POWER Bonus: REACTIONS*0.2 + MELEE*0.1<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
|Damage | ! scope="col" | Amount | ||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 3 | |||
| 2x1 | |||
| Melee - 7 TUs, 2 Energy<br />Throw - 25% base TUs, 6 Energy | |||
| Melee - 0.9*(0.5*Melee+0.5*Reactions) | |||
| Cutting | |||
| 20 | |||
| Damage+0.2*Reactions+0.1*Melee | |||
| <br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
| | |||
| | |||
|0. | |||
|Cutting | | |||
| | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 909: | Line 815: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Barbed_Dagger_(Piratez) | Barbed Dagger]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Barbed_Dagger_Floorob_Piratez.gif|left|link=Barbed_Dagger_(Piratez)|Barbed Dagger]] | ||
A | A heavy, vicious dagger which a strong warrior can use to inflict really nasty wounds. Weak warriors will have trouble handling it properly, though.<br />Skill: MELEE/2 + REACTIONS/2<br />POWER Bonus: STRENGTH*0.4 + MELEE*0.1<br />Special: Extra Pain (10), Armor -10%<br /><br /> | ||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 4 | ||
| | | 2x1 | ||
|0. | | Melee - 8 TUs, 3 Energy<br />Throw - 25% base TUs, 8 Energy | ||
|Cutting | | | Melee - 0.85*(0.5*Melee+0.5*Reactions) | ||
| | | Cutting | ||
| | | 20 | ||
| Damage+0.4*Strength+0.1*Melee | |||
| Ignores 10% of Target's Armor, Inflicts 10.0*Dmg to Morale<br /> | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 943: | Line 851: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Poisoned_Dagger_(Piratez) | Poisoned Dagger]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Poisoned_Dagger_Floorob_Piratez.png|left|link=Poisoned_Dagger_(Piratez)|Poisoned Dagger]] | ||
A heavy dagger, coated with vile poison. Very deadly, but takes a lot of skill to use effectively. Causes highly random damage.<br />Skill: MELEE/2 + REACTIONS/2<br />POWER Bonus: REACTIONS*0.2<br />Special: Double Health Damage, Energy Drain (x10)<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 4 | |||
| 2x1 | |||
| Melee - 8 TUs, 3 Energy<br />Throw - 25% base TUs, 8 Energy | |||
| Melee - 0.8*(0.5*Melee+0.5*Reactions) | |||
| Chem | |||
| 20 | |||
| Damage+0.2*Reactions | |||
| Inflicts 2.0*Dmg to Health, 10.0*Dmg to Energy<br /> | |||
|- {{ | |||
|Usage | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
|4 | |||
| | |||
| | |||
|0. | |||
| | |||
|Damage+ | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,013: | Line 887: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Vibro_Blade_(Piratez) | Vibro Blade]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Vibro_Blade_Floorob_Piratez.gif|left|link=Vibro_Blade_(Piratez)|Vibro Blade]] | ||
This weapon sports a thin vibrating blade, cast out of rare-element enhanced plastasteel to better carry its deadly harmonics. With better reach and higher damage potential, it is a clear improvement over a dagger, if costly to make.<br />Skill: MELEE/2 + REACTIONS/2<br />POWER Bonus: REACTIONS*0.2 + MELEE*0.2<br />Special: Armor -20%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 3 | ||
| | | 2x1 | ||
|0. | | Melee - 7 TUs, 2 Energy<br />Throw - 25% base TUs, 6 Energy | ||
|Cutting | | | Melee - 0.95*(0.5*Melee+0.5*Reactions) | ||
|Damage+ | | Cutting | ||
| | | 20 | ||
|} | | Damage+0.2*Reactions+0.2*Melee | ||
| <br /> | |||
|} | |||
<br /> | <br /> | ||
{| | {| | ||
| Line 1,047: | Line 923: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Ghost_Dagger_(Piratez) | Ghost Dagger]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: |left|link=Ghost_Dagger_(Piratez)|Ghost Dagger]] | ||
This ghastly blade is destined for those who trust mages. Perfect for backstabbing, it ignores armor and causes the target to panic, even if he survives. <br />Skill: MELEE<br />POWER Bonus: REACTIONS*0.2 + V.POWER*0.2 + V.SKILL*0.2<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 2 | |||
| 2x1 | |||
| Melee - 7 TUs, 7 Energy<br />Throw - 25% base TUs, 4 Energy | |||
| Melee - 0.9*(1*Melee) | |||
|Damage | | Plasma | ||
| 0 | |||
| Damage+0.2*PsiStrength+0.2*PsiSkill+0.2*Reactions | |||
| Ignores 90% of Target's Armor, Inflicts 7.0*Dmg to Morale<br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
| | |||
| | |||
|0. | |||
| | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,117: | Line 959: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Mono-Claws_(Piratez) | Mono-Claws]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_melee_SClaws_BigOb_PirateZ.gif|left|link=Mono-Claws_(Piratez)|Mono-Claws]] | ||
They look like just some fancy, serrated claws, but the self-sharpening electromagnetic circuitry woven into superconductive plastasteel blades proves their decadent and super-expensive nature. These claws won't simply stay sharp; they're getting ever sharper.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.3 + MELEE*0.3<br />Special: Armor -30%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 7 | |||
| 2x1 | |||
| Melee - 7 TUs, 5 Energy<br />Throw - 25% base TUs, 14 Energy | |||
| Melee - 0.8*(1*Melee) | |||
|Damage | | Cutting | ||
| 25 | |||
| Damage+0.3*Strength+0.3*Melee | |||
| Ignores 30% of Target's Armor<br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
|2x1 | |||
| | |||
|0. | |||
| | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,185: | Line 995: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Pipe_(Piratez) | Pipe]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: Weapon_melee_Pipe_BigOb_PirateZ.gif | [[Image: Weapon_melee_Pipe_BigOb_PirateZ.gif|left|link=Pipe_(Piratez)|Pipe]] | ||
A solid piece of Plastasteel pipe, virtually indestructible hence the stronger the soldier, the harder it hits, with no practical limit.<br | A solid piece of Plastasteel pipe, virtually indestructible hence the stronger the soldier, the harder it hits, with no practical limit.<br />Skill: MELEE/3 + 65<br />POWER Bonus: STRENGTH*0.6<br />Special: Stun x2.5<br /><br /> | ||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
|5 | |- | ||
|2x1 | | 5 | ||
| | | 2x1 | ||
|0. | | Melee - 10 TUs, 3 Energy<br />Throw - 25% base TUs, 10 Energy | ||
|Concussive | | Melee - 0.7*(65+0.34*Melee) | ||
|Damage+ | | Concussive | ||
| | | 15 | ||
| Damage+0.6*Strength | |||
| Inflicts 1.25*Dmg to Stun<br /> | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,219: | Line 1,031: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Ripper_(Piratez) | Ripper]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_melee_Ripper_BigOb_PirateZ.png|left|link=Ripper_(Piratez)|Ripper]] | ||
The whirring, plastasteel teeth of this pocket-sized chainsaw inflict surrealistic wounds.<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 6 | |||
| 2x1 | |||
| Auto - 18% base TUs, 3 Energy<br />Throw - 25% base TUs, 12 Energy | |||
| Auto - 0.6*(1*Melee) | |||
| Cutting | |||
| | | 30 | ||
| None | |||
| Maximum Range (1) | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
| | |||
| | |||
|0. | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,290: | Line 1,067: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Cutlass_(Piratez) | Cutlass]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: |left|link=Cutlass_(Piratez)|Cutlass]] | ||
A | A smaller, nimble blade that can be carried on your belt. Well-liked amongst the Lokk'Narrs, hence the local name of 'Goblin Sword'. As the damage is more dependant on skill than raw power, it is best suited for weaker Hands.<br />Skill: MELEE<br />POWER Bonus: REACTIONS*0.1 + MELEE*0.3<br />Special: Armor +20%<br /><br /> | ||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 5 | ||
| | | 2x2 | ||
|0. | | Melee - 8 TUs, 3 Energy<br />Throw - 25% base TUs, 12 Energy | ||
| | | Melee - 0.85*(1*Melee) | ||
|Damage+ | | Cutting | ||
| | | 25 | ||
|} | | Damage+0.1*Reactions+0.3*Melee | ||
| Target's Armor is 20% More Effective<br /> | |||
|} | |||
<br /> | <br /> | ||
{| | {| | ||
| Line 1,323: | Line 1,102: | ||
</div> | </div> | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</ | <br /> | ||
{{Ref Open | title = [[Rapier_(Piratez) | Rapier]] }} | |||
{{Ref Open | title = [[ | |||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_Rapier_Bigob_Piratez.gif|left|link=Rapier_(Piratez)|Rapier]] | ||
A swift, swashbuckling melee weapon, great for weaker hands since the damage does not depend on Strength.<br />Skill: MELEE<br />POWER Bonus: MELEE*0.4<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
|Damage | ! scope="col" | Amount | ||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 6 | |||
| 3x1 | |||
| Melee - 9 TUs, 4 Energy<br />Throw - 25% base TUs, 12 Energy | |||
| Melee - 0.9*(1*Melee) | |||
| Cutting | |||
| 20 | |||
| Damage+0.4*Melee | |||
| <br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
|3x1 | |||
| | |||
|0. | |||
|Cutting | | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,395: | Line 1,139: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Vibro_Sword_(Piratez) | Vibro Sword]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: |left|link=Vibro_Sword_(Piratez)|Vibro Sword]] | ||
A blade which employs harmonic vibrations to defeat armor.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.1 + MELEE*0.4<br />Special: Armor -30%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
|7 | |- | ||
| | | 7 | ||
| | | 3x1 | ||
| | | Melee - 9 TUs, 5 Energy<br />Throw - 25% base TUs, 14 Energy | ||
| | | Melee - 0.9*(1*Melee) | ||
|Damage+ | | Cutting | ||
| | | 30 | ||
| Damage+0.1*Strength+0.4*Melee | |||
| Ignores 30% of Target's Armor<br /> | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,428: | Line 1,174: | ||
</div> | </div> | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</ | <br /> | ||
{{Ref Open | title = [[Saber_(Piratez) | Saber]] }} | |||
{{Ref Open | title = [[ | |||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: Weapon_Melee_Cutlass_Bigob_Piratez.gif|left|link= | [[Image: Weapon_Melee_Cutlass_Bigob_Piratez.gif|left|link=Saber_(Piratez)|Saber]] | ||
This well-made melee weapon provides an almost-perfect-balance between accuracy, speed and power.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.4 + MELEE*0.2<br />Special: Armor +20%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
|Damage | ! scope="col" | Amount | ||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 7 | |||
| 3x1 | |||
| Melee - 10 TUs, 5 Energy<br />Throw - 25% base TUs, 14 Energy | |||
| Melee - 1*(1*Melee) | |||
| Cutting | |||
| 35 | |||
| Damage+0.4*Strength+0.2*Melee | |||
| Target's Armor is 20% More Effective<br /> | |||
|- {{ | |||
|Usage | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
|3x1 | |||
| | |||
| | |||
|Cutting | | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,500: | Line 1,211: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Longsword_(Piratez) | Longsword]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_Sword_Basic_Bigob_Piratez.png|left|link=Longsword_(Piratez)|Longsword]] | ||
Stronger than a Cutlass, but also slower.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.5 + MELEE*0.2<br />Special: Armor +30%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
|3x1 | | 8 | ||
| | | 3x1 | ||
| | | Melee - 12 TUs, 5 Energy<br />Throw - 25% base TUs, 16 Energy | ||
| | | Melee - 0.9*(1*Melee) | ||
|Damage+ | | Cutting | ||
| | | 35 | ||
| Damage+0.5*Strength+0.2*Melee | |||
| Target's Armor is 30% More Effective<br /> | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,534: | Line 1,247: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Tech_Blade_(Piratez) | Tech Blade]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_PS_Blade_Bigob_Piratez.gif|left|link=Tech_Blade_(Piratez)|Tech Blade]] | ||
This plastasteel weapon strikes as hard as an ax, while being faster and far more accurate.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.5 + MELEE*0.2<br />Special: Armor +15%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
|Damage | ! scope="col" | Amount | ||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 10 | |||
| 3x1 | |||
| Melee - 12 TUs, 7 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 0.95*(1*Melee) | |||
| Cutting | |||
| 45 | |||
| Damage+0.5*Strength+0.2*Melee | |||
| Target's Armor is 15% More Effective<br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
|Cutting | | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,602: | Line 1,283: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Electro-Sword_(Piratez) | Electro-Sword]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_Tesla_Sword_Bigob_Piratez.gif|left|link=Electro-Sword_(Piratez)|Electro-Sword]] | ||
An elegant weapon, accurate and powerful.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.6 + MELEE*0.2<br />Special: Stun x2<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
|Damage | ! scope="col" | Amount | ||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 9 | |||
| 3x1 | |||
| Melee - 10 TUs, 6 Energy<br />Throw - 25% base TUs, 18 Energy | |||
| Melee - 0.95*(1*Melee) | |||
| Cutting | |||
| 60 | |||
| Damage+0.6*Strength+0.2*Melee | |||
| Inflicts 1.0*Dmg to Stun<br /> | |||
|- {{ | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
|3x1 | |||
| | |||
| | |||
|Cutting | | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,670: | Line 1,319: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Ball_Bat_(Piratez) | Ball Bat]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_Baseball_Bat_BigOb_PirateZ.gif|left|link=Ball_Bat_(Piratez)|Ball Bat]] | ||
The origins of this weapon are lost to antiquity, but the name seems pretty self-explanatory.<br />Skill: MELEE/3 + 65<br />POWER Bonus: STRENGTH*0.3<br />Special: Extra Damage (Lethal): 75%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 7 | ||
| | | 3x1 | ||
|0. | | Melee - 12 TUs, 4 Energy<br />Throw - 25% base TUs, 12 Energy | ||
| | | Melee - 0.8*(65+0.34*Melee) | ||
|Damage+ | | Stun | ||
| 25 | |||
|} | | Damage+0.3*Strength | ||
| Inflicts 0.75*Dmg to Health<br /> | |||
|} | |||
<br /> | <br /> | ||
{| | {| | ||
| Line 1,704: | Line 1,355: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Spiked_Mace_(Piratez) | Spiked Mace]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: |left|link=Spiked_Mace_(Piratez)|Spiked Mace]] | ||
A brutal weapon forged to break armor.<br />Skill: MELEE/2 + 50<br />POWER Bonus: STRENGTH*0.7<br />Special: Stun x2.5, Armor -25%, Armor Damage (10%)<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 15 | |||
| 3x1 | |||
| Melee - 15 TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 0.7*(50+0.5*Melee) | |||
|Damage | | Concussive | ||
| 30 | |||
| Damage+0.7*Strength | |||
| Ignores 25% of Target's Armor, Inflicts 1.25*Dmg to Stun, 0.1*Dmg to Armor<br /> | |||
|- {{ | |||
|Usage | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
|3x1 | |||
| | |||
|0. | |||
| | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,775: | Line 1,391: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Billhook_(Piratez) | Billhook]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Melee_Billhook_Bigob_Piratez.png|left|link=Billhook_(Piratez)|Billhook]] | ||
For all your psycho needs, cutting, slashing, disemboweling, you name it.<br />Skill: MELEE/2 + 50<br />POWER Bonus: STRENGTH*0.3 + BRAVERY*0.3<br />Special: Extra Pain (10)<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
|3x1 | | 8 | ||
| | | 3x1 | ||
| | | Melee - 15 TUs, 5 Energy<br />Throw - 25% base TUs, 16 Energy | ||
| | | Melee - 0.75*(50+0.5*Melee) | ||
| | | Cutting | ||
| | | 40 | ||
|} | | Damage+0.3*Strength+0.3*Bravery | ||
| Inflicts 10.0*Dmg to Morale<br /> | |||
|} | |||
<br /> | <br /> | ||
{| | {| | ||
|+ style="text-align:left;"| '''Notes:''' | |+ style="text-align:left;"| '''Notes:''' | ||
| | | Lorem ipsum | ||
|} | |} | ||
</div> | </div> | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Stone_Hatchet_(Piratez) | Stone Hatchet]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Stone_Hatchet_Floorob_Piratez.png|left|link=Stone_Hatchet_(Piratez)|Stone Hatchet]] | ||
Lighter and faster than a standard metal axe, however the primitive material handicaps its combat qualities.<br />Skill: MELEE/2 + THROWING/2<br />POWER Bonus: STRENGTH*0.6 + MELEE*0.1<br />Special: Armor +40%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 10 | |||
| 3x1 | |||
| Melee - 12 TUs, 7 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 1.25*(0.5*Melee+0.5*Throwing) | |||
| Cutting | |||
| 40 | |||
| Damage+0.6*Strength+0.1*Melee | |||
| Target's Armor is 40% More Effective<br /> | |||
<br / | |||
{| {{ | |||
|- {{ | |||
|- {{ | |||
|Weight | |||
|Size | |||
|Usage | |||
|Accuracy Modifier | |||
|Type | |||
|Damage Bonus(es) | |||
|Additional | |||
|- | |||
| | |||
| | |||
| | |||
|0. | |||
| | |||
|Damage+ | |||
| | |||
|} | |} | ||
<br /> | <br /> | ||
| Line 1,879: | Line 1,463: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Ax_(Piratez) | Ax]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: Weapon_Ax_Floorob_Piratez.gif|left|link=Ax_(Piratez)|Ax]] | ||
Simple and brutal. May lack precision and swiftness, but when you'll hit, they'll feel it.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.7 + MELEE*0.1<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 12 | ||
| | | 3x1 | ||
| | | Melee - 14 TUs, 8 Energy<br />Throw - 25% base TUs, 20 Energy | ||
| | | Melee - 0.85*(1*Melee) | ||
|Damage+ | | Cutting | ||
| | | 50 | ||
|} | | Damage+0.7*Strength+0.1*Melee | ||
| <br /> | |||
|} | |||
<br /> | <br /> | ||
{| | {| | ||
| Line 1,913: | Line 1,499: | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
{{Ref Open | title = [[ | {{Ref Open | title = [[Vibro-Ax_(Piratez) | Vibro-Ax]] }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: | [[Image: |left|link=Vibro-Ax_(Piratez)|Vibro-Ax]] | ||
Massive, hi-tech axe that easily cleaves through armor.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.7 + MELEE*0.1<br />Special: Armor -20%<br /><br /> | |||
{| {{ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
|Weight | ! scope="col" | Weight | ||
|Size | ! scope="col" | Size | ||
|Usage | ! scope="col" class="unsortable" | Usage | ||
|Accuracy Modifier | ! scope="col" | Accuracy Modifier | ||
|Type | ! scope="col" | Type | ||
|Damage Bonus(es) | ! scope="col" | Amount | ||
|Additional | ! scope="col" | Damage Bonus(es) | ||
|- | ! scope="col" class="unsortable" | Additional Effects(s) | ||
| | |- | ||
| | | 16 | ||
| | | 3x1 | ||
|0. | | Melee - 14 TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy | ||
| | | Melee - 0.85*(1*Melee) | ||
|Damage+ | | Cutting | ||
| | | 70 | ||
|} | | Damage+0.7*Strength+0.1*Melee | ||
<br /> | | Ignores 20% of Target's Armor<br /> | ||
{| | |} | ||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |+ style="text-align:left;"| '''Notes:''' | ||
| | | Lorem ipsum | ||
|} | |} | ||
</div> | </div> | ||
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | |||
{{Ref Open | title = [[Electro-Claw_(Piratez) | Electro-Claw]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Claw_BigOb_PirateZ.gif|left|link=Electro-Claw_(Piratez)|Electro-Claw]] | |||
Cumbersome but deadly, perfect for gutting your enemies alive and ripping tanks to shreds.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.7 + MELEE*0.2<br />Special: Extra Pain (10), Armor +30%, Armor Damage (10%)<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 15 | |||
| 2x2 | |||
| Melee - 14 TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 0.9*(1*Melee) | |||
| Cutting | |||
| 75 | |||
| Damage+0.7*Strength+0.3*Melee | |||
| Target's Armor is 30% More Effective, Inflicts 10.0*Dmg to Morale, 0.1*Dmg to Armor<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Blood_Ax_(Piratez) | Blood Ax]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Blood_Ax_Floorob_Piratez.gif|left|link=Blood_Ax_(Piratez)|Blood Ax]] | |||
An ax imbued with an essence of a Demon, yearning for blood and fitted with whirly bits. Hits way harder and faster than your ordinary ax, but is heavier as well. Builds up your stamina and rage per every attack. Requires Summoning Circle.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.7 + MELEE*0.1<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 16 | |||
| 3x1 | |||
| Melee - 12 TUs, -4 Energy, -4 Morale<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 0.9*(1*Melee) | |||
| Cutting | |||
| 88 | |||
| Damage+0.7*Strength+0.1*Melee | |||
| <br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Force_Blade_(Piratez) | Force Blade]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Force_Blade_Bigob_Piratez.gif|left|link=Force_Blade_(Piratez)|Force Blade]] | |||
A blade shaped from forcefields, instead of solid matter. Light, fast and lethal. Causes highly random damage. Requires Power Plant.<br />Skill: MELEE<br />POWER Bonus: MELEE*0.4<br />Special: Armor -30%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 4 | |||
| 3x1 | |||
| Melee - 8 TUs, 2 Energy<br />Throw - 25% base TUs, 8 Energy | |||
| Melee - 1.1*(1*Melee) | |||
| Laser | |||
| 50 | |||
| Damage+0.4*Melee | |||
| Ignores 30% of Target's Armor<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Power_Mace_(Piratez) | Power Mace]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_melee_PowerMace_BigOb_PirateZ.gif|left|link=Power_Mace_(Piratez)|Power Mace]] | |||
This heavy mace devised by Church's technomagery smites the offenders with baleful plasma energies. The alternate setting is used for stunning, but it may miss. Rq. Pwr. Plant.<br />POWER Bonus: STRENGTH*0.3 + MELEE*0.3<br />Special: Stun x3, Armor Damage (10%)<br />Swing (Stun dmg = as above, Skill = MA/2+STR/2, Acc = 90%, 20 TUs)<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 16 | |||
| 3x1 | |||
| Snap - 20 TUs, 10 Energy<br />Melee - 20 TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Snap - 0.9*(0.5*Melee+0.5*Strength)<br />Melee - 0.9*(0.5*Melee+0.5*Strength) | |||
| Shot - Plasma<br />Melee - Stun | |||
| Shot - 80<br />Melee - 80 | |||
| Shot - Damage+0.3*Strength+0.3*Melee<br />Melee - Damage+0.3*Strength+0.3*Melee | |||
| Shot - Inflicts 1.5*Dmg to Stun, 0.1*Dmg to Armor<br />Maximum Range (1), <br />Melee - Inflicts 0.2*Dmg to Health, 0.1*Dmg to Armor | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Short_Bamboo_Combat_Stick_(Piratez) | Short Bamboo Combat Stick]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: |left|link=Short_Bamboo_Combat_Stick_(Piratez)|Short Bamboo Combat Stick]] | |||
One-handed, light spear, useful to handily impale someone, as long as they're not wearing armor. Breaks pretty quickly, though.<br />Skill: MELEE/2 + THROWING/2<br />POWER Bonus: THROWING*0.6<br />Special: Armor +50%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 5 | |||
| 3x1 | |||
| Melee - 14 TUs, 4 Energy<br />Throw - 25% base TUs, 14 Energy | |||
| Melee - 1.3*(0.5*Melee+0.5*Throwing) | |||
| Piercing | |||
| 25 | |||
| Damage+0.6*Throwing | |||
| Target's Armor is 50% More Effective<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Cattle_Prod_(Piratez) | Cattle Prod]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Cattle_Prod_Bigob_Piratez.png|left|link=Cattle_Prod_(Piratez)|Cattle Prod]] | |||
Prod the scurvy land-lubbers like cattle they are!<br />Causes Stun instead of Health damage.<br />Skill: MELEE/2 + 50<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 6 | |||
| 3x1 | |||
| Melee - 20 TUs, 4 Energy<br />Throw - 25% base TUs, 12 Energy | |||
| Melee - 1.1*(50+0.5*Melee) | |||
| Plasma | |||
| 70 | |||
| None | |||
| Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Them Smugglers knows some things. <BR> Like a cattle prod up the jacksie drops just about anyone if you keep pulling the trigger enough..... <BR> | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Impaler_(Piratez) | Impaler]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: |left|link=Impaler_(Piratez)|Impaler]] | |||
A strange spear which fires bolts of Stun energy, which ignore 30% of enemy armor. It would be very accurate and effective in the hands of a trained witch, although it gets 250% long range acc. penalties past its nominal range of 14.<br />Skill: FIRING + V.POWER + V.SKILL<br />POWER Bonus: VooDoo POWER^2 * 0.03<br />When used like a melee weapon, it's basically a better Spear (Piercing = 40+STR*0.2+THR*0.6, Skill = MA/2+TA/2, Acc = 140%, 16 TUs), but ignores 50% of enemy armor and inflicts double extra Stun damage. Both attacks devastate enemy's morale and disrupt their reactions.<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 7 | |||
| 3x1 | |||
| Snap - 30% base TUs, 10 Energy<br />Melee - 16% base TUs, 6 Energy<br />Throw - 25% base TUs, 14 Energy | |||
| Snap - 1*(1*Firing+1*PsiStrength+1*PsiSkill)<br />Melee - 1.4*(0.5*Melee+0.5*Throwing) | |||
| Shot - Plasma<br />Melee - Piercing | |||
| Shot - 0<br />Melee - 40 | |||
| Shot - Damage+0.03*PsiStrength^2<br />Melee - Damage+0.2*Strength+0.6*Throwing | |||
| Shot - Ignores 30% of Target's Armor, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, 1.0*Dmg to TUs, 20.0*Dmg to Morale<br />Melee - Ignores 50% of Target's Armor, Inflicts 1.0*Dmg to Stun, 4.0*Dmg to TUs, 20.0*Dmg to Morale | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Cat_Paws_(Piratez) | Cat Paws]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Claws_BigOb_PirateZ.gif|left|link=Cat_Paws_(Piratez)|Cat Paws]] | |||
These beauties deliver extremely fast attacks, but when used against armored enemies, scratching, so to speak, is all they can achieve.<br />Skill: MELEE/2 + REACTIONS/2<br />POWER Bonus: REACTIONS*0.2 + BRAVERY*0.2<br />Special: Armor +50%; damages armor<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 4 | |||
| 1x2 | |||
| Melee - 5 TUs, 3 Energy<br />Throw - 25% base TUs, 8 Energy | |||
| Melee - 0.9*(0.5*Melee+0.5*Reactions) | |||
| Cutting | |||
| 15 | |||
| Damage+0.2*Bravery+0.2*Reactions | |||
| Target's Armor is 50% More Effective, Inflicts 0.05*Dmg to Armor<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Shovel_(Piratez) | Shovel]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Shovel_Bigob_Piratez.gif|left|link=Shovel_(Piratez)|Shovel]] | |||
The ancient masters of the killing art were known to use this unassuming tool to great effect. Don't laugh, it's true.<br />Skill: MELEE/3 + 65<br />POWER Bonus: STRENGTH*0.5<br />Special: Stun x4, Armor +30%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 8 | |||
| 3x1 | |||
| Melee - 15 TUs, 5 Energy<br />Throw - 25% base TUs, 16 Energy | |||
| Melee - 0.65*(65+0.34*Melee) | |||
| Cutting | |||
| 35 | |||
| Damage+0.5*Strength | |||
| Target's Armor is 30% More Effective, Inflicts 2.0*Dmg to Stun<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Spear_(Piratez) | Spear]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Spear_Bigob_Piratez.png|left|link=Spear_(Piratez)|Spear]] | |||
Lightweight two-handed melee weapon. Not good for prolonged fights, as the attack is concentrated in a single, powerful and accurate thrust.<br />Skill: MELEE/2 + THROWING/2<br />POWER Bonus: STRENGTH*0.2 + THROWING*0.4<br />Special: Armor -20%, Reaction Disrupt (x4)<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 7 | |||
| 3x2 | |||
| Melee - 16 TUs, 5 Energy<br />Throw - 25% base TUs, 14 Energy | |||
| Melee - 1.6*(0.5*Melee+0.5*Throwing) | |||
| Piercing | |||
| 30 | |||
| Damage+0.2*Strength+0.4*Throwing | |||
| Ignores 20% of Target's Armor, Inflicts 4.0*Dmg to TUs<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Barbaric_Sword_(Piratez) | Barbaric Sword]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: |left|link=Barbaric_Sword_(Piratez)|Barbaric Sword]] | |||
A big feisty sword. Takes a strong warrior to handle it.<br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.65 + MELEE*0.2<br />Special: Armor +25%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 20 | |||
| 3x2 | |||
| Melee - 13 TUs, 13 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 0.9*(1*Melee) | |||
| Cutting | |||
| 50 | |||
| Damage+0.65*Strength+0.2*Melee | |||
| Target's Armor is 25% More Effective<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Fuso_Sword_(Piratez) | Fuso Sword]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Katana_Bigob_Piratez.gif|left|link=Fuso_Sword_(Piratez)|Fuso Sword]] | |||
A deadly blade, if unwieldy to carry. Requires two hands. Can break if used haphazardly, hence soldier's Strength is irrelevant.<br />Skill: MELEE<br />POWER Bonus: MELEE*0.5<br />Special: Armor +40%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 11 | |||
| 3x2 | |||
| Melee - 12 TUs, 7 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 1*(1*Melee) | |||
| Cutting | |||
| 50 | |||
| Damage+0.5*Melee | |||
| Target's Armor is 40% More Effective<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Bardiche_(Piratez) | Bardiche]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Bardiche_Bigob_Piratez.png|left|link=Bardiche_(Piratez)|Bardiche]] | |||
If your opponent is a far better speaker than yourself, ax him a question.<br /> - Mun Tzu<br /><br />Skill: MELEE<br />POWER Bonus: STRENGTH*0.9 + MELEE*0.1<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 18 | |||
| 3x2 | |||
| Melee - 18 TUs, 12 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Melee - 0.8*(1*Melee) | |||
| Cutting | |||
| 75 | |||
| Damage+0.9*Strength+0.1*Melee | |||
| <br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Hellblade_(Piratez) | Hellblade]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Deathblade_Bigob_Piratez.gif|left|link=Hellblade_(Piratez)|Hellblade]] | |||
It's a blade that sends you straight to hell. Can shoot blastwaves too. Requires VooDoo training, Summoning Circle, costs a lot of Energy and Morale to use. Melee attacks get +60 extra Power.<br />POWER Bonus: STRENGTH*0.7 + MELEE*0.2 + VPWR*1.0<br />Skill/Melee: MELEE; Skill/Ranged: VPWR*0.65 + VSKL*0.65<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 15 | |||
| 3x2 | |||
| Aimed - 75% base TUs, 60 Energy, 60 Morale<br />Melee - 12% base TUs, 10 Energy, 10 Morale<br />Throw - 25% base TUs, 20 Energy | |||
| Aimed - 1.05*(0.65*PsiStrength+0.65*PsiSkill)<br />Melee - 1.05*(50+1*Melee) | |||
| Shot - Cutting<br />Melee - Cutting | |||
| Shot - 0<br />Melee - 60 | |||
| Shot - Damage+0.7*Strength+0.2*Melee+1*PsiStrength<br />Melee - Damage+0.7*Strength+0.2*Melee+1*PsiStrength | |||
| Reduced Accurate Aimed Range (20) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Hammer_(Piratez) | Hammer]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_melee_Hammer_BigOb_PirateZ.gif|left|link=Hammer_(Piratez)|Hammer]] | |||
A two handed weapon useful for cracking open walls and skulls alike through the direct application of massive blunt trauma.<br />POWER Bonus: STRENGTH*0.5 + MELEE*0.3<br />Special: Stun x3, Armor Damage (10%)<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 24 | |||
| 3x1 | |||
| Snap - 28 TUs, 16 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Snap - 0.6*(50+0.5*Melee) | |||
| Concussive | |||
| 60 | |||
| Damage+0.5*Strength+0.3*Melee | |||
| Inflicts 1.5*Dmg to Stun, 0.1*Dmg to Armor<br />Maximum Range (1) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| The Hammer boasts concussive damage (explosive) and as such is capable of destroying terrain. Its a great way to bust in a wall and surprise the enemy. Its range of one means that it can only strike in the cardinal directions and not on the diagonals. Its heavy hitting power makes it a decent counter to armored enemies if you bash them from behind. The hammer is also unique among melee weapons in that it allows you to clear out enemies in elevators as you can target the tile above your gal with this beauty. Its also useful for targeting stunned enemies on the ground at your feet. One good whack may put them away for good if you aren't interested in taking them captive. Be aware that the heavy weight of this awesome implement can tire gals quickly when they are swinging it in battle. A good stock of Atom Beer or other stimulants may just keep you in the fight. | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Pickaxe_(Piratez) | Pickaxe]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Pickaxe_Bigob_Piratez.png|left|link=Pickaxe_(Piratez)|Pickaxe]] | |||
Not as mighty in combat as a Hammer but not as cumbersome either. Much more efficient in hacking apart walls and other terrain features.<br />POWER Bonus: STRENGTH*0.4<br />Special: Armor -30%, Armor Damage (10%), Demolition +100%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 15 | |||
| 2x2 | |||
| Snap - 26 TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Snap - 0.4*(75+0.25*Melee) | |||
| Piercing | |||
| 30 | |||
| Damage+0.4*Strength | |||
| Ignores 30% of Target's Armor, Inflicts 0.1*Dmg to Armor, 1.0*Dmg to Terrain<br />Maximum Range (1) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Chainsaw_(Piratez) | Chainsaw]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Chainsaw_BigOb_.gif|left|link=Chainsaw_(Piratez)|Chainsaw]] | |||
Groovie.<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 9 | |||
| 3x1 | |||
| Auto - 30% base TUs, 6 Energy<br />Throw - 25% base TUs, 18 Energy | |||
| Auto - 0.4*(75+0.25*Melee) | |||
| Cutting | |||
| 35 | |||
| None | |||
| On Auto: Confers 5 Attacks, Maximum Range (1) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Auto-Ax_(Piratez) | Auto-Ax]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Auto_Axe_Floorob_Piratez.png|left|link=Auto-Ax_(Piratez)|Auto-Ax]] | |||
Perfectly capable of going through brick walls. Yet another proof that anything can be weaponized... as if any was needed.<br />Special: Armor Damage (5%)<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 16 | |||
| 3x2 | |||
| Auto - 30% base TUs, 8 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Auto - 0.5*(75+0.25*Melee) | |||
| Cutting | |||
| 65 | |||
| None | |||
| Inflicts 0.05*Dmg to Armor<br />On Auto: Confers 4 Attacks, Maximum Range (1) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Heavy_Chainsaw_(Piratez) | Heavy Chainsaw]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_melee_Heavy_Chainsaw_BigOb_PirateZ.png|left|link=Heavy_Chainsaw_(Piratez)|Heavy Chainsaw]] | |||
A nuclear-powered industrial-grade chainsaw. It will persuade anyone to cease blocking your way. Unless that someone is made of several-inches thick plastasteel, that is.<br />Special: Armor Damage (5%)<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 24 | |||
| 3x2 | |||
| Auto - 30% base TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy | |||
| Auto - 0.5*(75+0.25*Melee) | |||
| Cutting | |||
| 100 | |||
| None | |||
| Inflicts 0.05*Dmg to Armor<br />On Auto: Confers 5 Attacks, Maximum Range (1) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Rope_(Piratez) | Rope]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Noose_Bigob_Piratez.png|left|link=Rope_(Piratez)|Rope]] | |||
Some say it brings bad luck, some say they want to be extra sure the captive is properly pacified. Just don't squeeze too much... if ye want 'em alive that is!<br />Skill: MELEE/4 + STRENGTH*3/4<br />POWER Bonus: STRENGTH*0.3 + BRAVERY*0.2<br />Special: Extra Damage (Lethal: 20%, Stamina: 200%)<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 4 | |||
| 2x1 | |||
| Melee - 55% base TUs, 16 Energy<br />Throw - 25% base TUs, 8 Energy | |||
| Melee - 2*(0.25*Melee+0.75*Strength) | |||
| Stun | |||
| 5 | |||
| Damage+0.3*Strength+0.2*Bravery | |||
| Uses Choking Resistance, Ignores 100% of Target's Armor, Inflicts 0.2*Dmg to Health, 2.0*Dmg to Energy<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Leather_Whip_(Piratez) | Leather Whip]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: |left|link=Leather_Whip_(Piratez)|Leather Whip]] | |||
While the damage seems unimpressive, if the target takes any, they will lose Morale and Time Units, preventing them from fighting back. The whip has a maximum range of 3.<br />Skill: MELEE/2 + THROWING/2<br />POWER Bonus: THROWING*0.2<br />Special: Reaction Disrupt (x3), Extra Pain (15), Extra Damage (Lethal): 10%<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 3 | |||
| 2x1 | |||
| Snap - 14 TUs, 4 Energy<br />Throw - 25% base TUs, 8 Energy | |||
| Snap - 1.25*(0.5*Throwing+0.5*Melee) | |||
| Stun | |||
| 5 | |||
| Damage+0.2*Throwing | |||
| Inflicts 0.1*Dmg to Health, 3.0*Dmg to TUs, 15.0*Dmg to Morale<br />Maximum Range (3) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Electro-Whip_(Piratez) | Electro-Whip]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Whip_Bigob_Piratez.gif|left|link=Electro-Whip_(Piratez)|Electro-Whip]] | |||
Lash those unwashed brutes into submission! Highly random damage. Max range: 3.<br />Skill: MELEE/2 + THROWING/2<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 4 | |||
| 2x1 | |||
| Snap - 15 TUs, 6 Energy<br />Throw - 25% base TUs, 8 Energy | |||
| Snap - 1*(0.5*Throwing+0.5*Melee) | |||
| Plasma | |||
| 70 | |||
| None | |||
| Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun<br />Maximum Range (3) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Tesla_Coil_(Piratez) | Tesla Coil]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: |left|link=Tesla_Coil_(Piratez)|Tesla Coil]] | |||
Fries your enemies with powerful electric discharges, how cool is that? Doesn't really require aiming, but the maximum range is very limited (4).<br />Special: Stun x6<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 12 | |||
| 3x1 | |||
| Snap - 16% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy | |||
| Snap - 1.25*Firing<br />Auto - 1.25*Firing | |||
| Plasma | |||
| 62 | |||
| None | |||
| Uses Gaussian Damage Formula, Inflicts 3.0*Dmg to Stun<br />Maximum Range (4) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Tear_Gas_Can_(Piratez) | Tear Gas Can]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: |left|link=Tear_Gas_Can_(Piratez)|Tear Gas Can]] | |||
Go for their eyes! An amazing solution for boarding actions! Any target caught in the attack zone has their TUs reduced by 24-48 (assuming standard 400% smoke vulnerability), and suffers half as much Stun damage. The can is good for 2 attacks, and has an effective attack range of 2.<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 3 | |||
| 1x1 | |||
| Aimed - 25% base TUs | |||
| Aimed - 1.5*Firing | |||
| Choking | |||
| 20 | |||
| None | |||
| Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Stun, 1.2*Dmg to TUs<br />Maximum Range (2) | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Torch_(Piratez) | Torch]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: |left|link=Torch_(Piratez)|Torch]] | |||
Throw it on the ground to provide night-time lighting. Alternatively, smash nasty types with it to set them on fire (deals 5-10 Fire damage and incurs Morale and TU losses). The terrain won't catch fire from it. I'm sure there is a scientific explanation to this phenomenon.<br />Melee Attack: Skill = MA/2+50, Acc = 80%, 12 TUs)<br />>WARNING: Torches last only for a single mission, so don't load your craft up with more than you intend to use.<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 5 | |||
| 3x1 | |||
| Melee - 12 TUs, 4 Energy<br />Throw - 25% base TUs, 10 Energy | |||
| Melee - 0.8*(0.5*Melee+50) | |||
| Incendiary | |||
| 10 | |||
| None | |||
| Inflicts 2.0*Dmg to TUs, 15.0*Dmg to Morale | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Lorem ipsum | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
{{Ref Open | title = [[Tower_Shield_(Piratez) | Tower Shield]] }} | |||
<div class="mw-collapsible"> | |||
[[Image: Weapon_Melee_Shield_Bigob_Piratez.png|left|link=Tower_Shield_(Piratez)|Tower Shield]] | |||
<br /><br /> | |||
{| {{StdCenterTable}} class="sortable" style="text-align: center" | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" colspan="4" class="unsortable" | | |||
! scope="col" colspan="2" class="unsortable" | Damage | |||
! scope="col" colspan="2" class="unsortable" | | |||
|- {{StdDescTable_Heading}} style="background: #c0c0c0;" | |||
! scope="col" | Weight | |||
! scope="col" | Size | |||
! scope="col" class="unsortable" | Usage | |||
! scope="col" | Accuracy Modifier | |||
! scope="col" | Type | |||
! scope="col" | Amount | |||
! scope="col" | Damage Bonus(es) | |||
! scope="col" class="unsortable" | Additional Effects(s) | |||
|- | |||
| 12 | |||
| 3x2 | |||
| Melee - 14 TUs, 5 Energy | |||
| Melee - 0.9*Firing | |||
| Stun | |||
| 20 | |||
| Damage+0.8*Strength | |||
| Inflicts 0.25*Dmg to Health<br /> | |||
|} | |||
<br /> | |||
{| | |||
|+ style="text-align:left;"| '''Notes:''' | |||
| Melee item exclusive to the [[Armor (Piratez)#Plate Mail S|Plate Mail S]] uniform. | |||
|} | |||
</div> | |||
{{Ref Close | source = Piratez Bootypedia}} | |||
<br /> | |||
</div> | </div> | ||
Revision as of 17:00, 19 October 2016
| This page may be outdated. It is up-to-date for version 0.99C.1. The latest version is v.N1. |
Melee weapons are a crucial part of swashbuckling for your hands, especially during the early part of your piracy career. You'll find yourself lacking any real firearms that pack a decent punch or constantly low on ammunition. Your hands can utilize most firearms found on incapacitated or dead enemies, you'll quickly discover a lack of clips or magazines.
This is where melee weapons come in, and they can pack a whollop of pain at the cost of closing range with the opposing forces. Most melee weapons scale with your hands' statistics, so once you find a good fit for a pirate, they can stick with it until you have access to upgraded forms. Most melee weapons can inflict wounds, so keep this in mind if you are trying to stun enemies because they may bleed out while incapacitated.
Notable mentions regarding close combat is some enemies may be capable of dodging a portion of melee, so accuracy % may not always be completely accurate. Lastly, striking a foe is highly dependent on armor and direction; hitting an enemy in power armor right in the chest is not wise, whereas charging them from behind is much more successful.
Quick Reference Guide
| Damage | ||||||||
|---|---|---|---|---|---|---|---|---|
| Weapon | Weight | Size | Usage | Accuracy Modifier | Type | Amount | Damage Bonus(es) | Additional Effects(s) |
| Fistycuffs | 3 | 1x1 | Melee - 8 TUs, 2 Energy Throw - 25% base TUs, 6 Energy |
Melee - 0.65*(1*Melee) | Stun | 0 | Damage+0.6*Strength+0.2*Melee | Uses [0% to 200%] Damage Formula, Inflicts 0.35*Dmg to Health |
| Shock'a'Fist | 3 | 1x1 | Melee - 8 TUs, 2 Energy Throw - 25% base TUs, 6 Energy |
Melee - 0.8*(1*Melee) | Plasma | 50 | Damage+0.1*Strength+0.1*Melee | Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor |
| Handle | 4 | 2x1 | Melee - 9 TUs, 3 Energy Throw - 25% base TUs, 8 Energy |
Melee - 0.7*(65+0.34*Melee) | Stun | 10 | Damage+0.2*Strength+0.4*Bravery | Inflicts 0.15*Dmg to Health, -1.0*Dmg to Morale |
| Stun Baton | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 25% base TUs, 8 Energy |
Melee - 0.8*(50+0.5*Melee) | Plasma | 20 | Damage+0.2*Reactions | Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun |
| Shiv | 2 | 1x1 | Melee - 5 TUs, 2 Energy Throw - 25% base TUs, 4 Energy |
Melee - 0.85*(0.5*Melee+0.5*Reactions) | Cutting | 15 | Damage+0.1*Bravery+0.1*Reactions | |
| Machete | 3 | 2x1 | Melee - 6 TUs, 2 Energy Throw - 25% base TUs, 6 Energy |
Melee - 0.8*(50+0.5*Melee) | Cutting | 20 | Damage+0.2*Strength+0.1*Melee | Target's Armor is 30% More Effective |
| Dagger | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 25% base TUs, 6 Energy |
Melee - 0.9*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.2*Reactions+0.1*Melee | |
| Barbed Dagger | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 25% base TUs, 8 Energy |
Melee - 0.85*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.4*Strength+0.1*Melee | Ignores 10% of Target's Armor, Inflicts 10.0*Dmg to Morale |
| Poisoned Dagger | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 25% base TUs, 8 Energy |
Melee - 0.8*(0.5*Melee+0.5*Reactions) | Chem | 20 | Damage+0.2*Reactions | Inflicts 2.0*Dmg to Health, 10.0*Dmg to Energy |
| Vibro Blade | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 25% base TUs, 6 Energy |
Melee - 0.95*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.2*Reactions+0.2*Melee | |
| Ghost Dagger | 2 | 2x1 | Melee - 7 TUs, 7 Energy Throw - 25% base TUs, 4 Energy |
Melee - 0.9*(1*Melee) | Plasma | 0 | Damage+0.2*PsiStrength+0.2*PsiSkill+0.2*Reactions | Ignores 90% of Target's Armor, Inflicts 7.0*Dmg to Morale |
| Mono-Claws | 7 | 2x1 | Melee - 7 TUs, 5 Energy Throw - 25% base TUs, 14 Energy |
Melee - 0.8*(1*Melee) | Cutting | 25 | Damage+0.3*Strength+0.3*Melee | Ignores 30% of Target's Armor |
| Pipe | 5 | 2x1 | Melee - 10 TUs, 3 Energy Throw - 25% base TUs, 10 Energy |
Melee - 0.7*(65+0.34*Melee) | Concussive | 15 | Damage+0.6*Strength | Inflicts 1.25*Dmg to Stun |
| Ripper | 6 | 2x1 | Auto - 18% base TUs, 3 Energy Throw - 25% base TUs, 12 Energy |
Auto - 0.6*(1*Melee) | Cutting | 30 | None | Maximum Range (1) |
| Cutlass | 5 | 2x2 | Melee - 8 TUs, 3 Energy Throw - 25% base TUs, 12 Energy |
Melee - 0.85*(1*Melee) | Cutting | 25 | Damage+0.1*Reactions+0.3*Melee | Target's Armor is 20% More Effective |
| Rapier | 6 | 3x1 | Melee - 9 TUs, 4 Energy Throw - 25% base TUs, 12 Energy |
Melee - 0.9*(1*Melee) | Cutting | 20 | Damage+0.4*Melee | |
| Vibro Sword | 7 | 3x1 | Melee - 9 TUs, 5 Energy Throw - 25% base TUs, 14 Energy |
Melee - 0.9*(1*Melee) | Cutting | 30 | Damage+0.1*Strength+0.4*Melee | Ignores 30% of Target's Armor |
| Saber | 7 | 3x1 | Melee - 10 TUs, 5 Energy Throw - 25% base TUs, 14 Energy |
Melee - 1*(1*Melee) | Cutting | 35 | Damage+0.4*Strength+0.2*Melee | Target's Armor is 20% More Effective |
| Longsword | 8 | 3x1 | Melee - 12 TUs, 5 Energy Throw - 25% base TUs, 16 Energy |
Melee - 0.9*(1*Melee) | Cutting | 35 | Damage+0.5*Strength+0.2*Melee | Target's Armor is 30% More Effective |
| Tech Blade | 10 | 3x1 | Melee - 12 TUs, 7 Energy Throw - 25% base TUs, 20 Energy |
Melee - 0.95*(1*Melee) | Cutting | 45 | Damage+0.5*Strength+0.2*Melee | Target's Armor is 15% More Effective |
| Electro-Sword | 9 | 3x1 | Melee - 10 TUs, 6 Energy Throw - 25% base TUs, 18 Energy |
Melee - 0.95*(1*Melee) | Cutting | 60 | Damage+0.6*Strength+0.2*Melee | Inflicts 1.0*Dmg to Stun |
| Ball Bat | 7 | 3x1 | Melee - 12 TUs, 4 Energy Throw - 25% base TUs, 12 Energy |
Melee - 0.8*(65+0.34*Melee) | Stun | 25 | Damage+0.3*Strength | Inflicts 0.75*Dmg to Health |
| Spiked Mace | 15 | 3x1 | Melee - 15 TUs, 10 Energy Throw - 25% base TUs, 20 Energy |
Melee - 0.7*(50+0.5*Melee) | Concussive | 30 | Damage+0.7*Strength | Ignores 25% of Target's Armor, Inflicts 1.25*Dmg to Stun, 0.1*Dmg to Armor |
| Billhook | 8 | 3x1 | Melee - 15 TUs, 5 Energy Throw - 25% base TUs, 16 Energy |
Melee - 0.75*(50+0.5*Melee) | Cutting | 40 | Damage+0.3*Strength+0.3*Bravery | Inflicts 10.0*Dmg to Morale |
| Stone Hatchet | 10 | 3x1 | Melee - 12 TUs, 7 Energy Throw - 25% base TUs, 20 Energy |
Melee - 1.25*(0.5*Melee+0.5*Throwing) | Cutting | 40 | Damage+0.6*Strength+0.1*Melee | Target's Armor is 40% More Effective |
| Ax | 12 | 3x1 | Melee - 14 TUs, 8 Energy Throw - 25% base TUs, 20 Energy |
Melee - 0.85*(1*Melee) | Cutting | 50 | Damage+0.7*Strength+0.1*Melee | |
| Vibro-Ax | 16 | 3x1 | Melee - 14 TUs, 10 Energy Throw - 25% base TUs, 20 Energy |
Melee - 0.85*(1*Melee) | Cutting | 70 | Damage+0.7*Strength+0.1*Melee | Ignores 20% of Target's Armor |
| Electro-Claw | 15 | 2x2 | Melee - 14 TUs, 10 Energy Throw - 25% base TUs, 20 Energy |
Melee - 0.9*(1*Melee) | Cutting | 75 | Damage+0.7*Strength+0.3*Melee | Target's Armor is 30% More Effective, Inflicts 10.0*Dmg to Morale, 0.1*Dmg to Armor |
| Blood Ax | 16 | 3x1 | Melee - 12 TUs, -4 Energy, -4 Morale Throw - 25% base TUs, 20 Energy |
Melee - 0.9*(1*Melee) | Cutting | 88 | Damage+0.7*Strength+0.1*Melee | |
| Force Blade | 4 | 3x1 | Melee - 8 TUs, 2 Energy Throw - 25% base TUs, 8 Energy |
Melee - 1.1*(1*Melee) | Laser | 50 | Damage+0.4*Melee | Ignores 30% of Target's Armor |
| Power Mace | 16 | 3x1 | Snap - 20 TUs, 10 Energy Melee - 20 TUs, 10 Energy Throw - 25% base TUs, 20 Energy |
Snap - 0.9*(0.5*Melee+0.5*Strength) Melee - 0.9*(0.5*Melee+0.5*Strength) |
Shot - Plasma Melee - Stun |
Shot - 80 Melee - 80 |
Shot - Damage+0.3*Strength+0.3*Melee Melee - Damage+0.3*Strength+0.3*Melee |
Shot - Inflicts 1.5*Dmg to Stun, 0.1*Dmg to Armor Maximum Range (1), Melee - Inflicts 0.2*Dmg to Health, 0.1*Dmg to Armor |
| Short Bamboo Combat Stick | 5 | 3x1 | Melee - 14 TUs, 4 Energy Throw - 25% base TUs, 14 Energy |
Melee - 1.3*(0.5*Melee+0.5*Throwing) | Piercing | 25 | Damage+0.6*Throwing | Target's Armor is 50% More Effective |
| Cattle Prod | 6 | 3x1 | Melee - 20 TUs, 4 Energy Throw - 25% base TUs, 12 Energy |
Melee - 1.1*(50+0.5*Melee) | Plasma | 70 | None | Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun |
| Impaler | 7 | 3x1 | Snap - 30% base TUs, 10 Energy Melee - 16% base TUs, 6 Energy Throw - 25% base TUs, 14 Energy |
Snap - 1*(1*Firing+1*PsiStrength+1*PsiSkill) Melee - 1.4*(0.5*Melee+0.5*Throwing) |
Shot - Plasma Melee - Piercing |
Shot - 0 Melee - 40 |
Shot - Damage+0.03*PsiStrength^2 Melee - Damage+0.2*Strength+0.6*Throwing |
Shot - Ignores 30% of Target's Armor, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, 1.0*Dmg to TUs, 20.0*Dmg to Morale Melee - Ignores 50% of Target's Armor, Inflicts 1.0*Dmg to Stun, 4.0*Dmg to TUs, 20.0*Dmg to Morale |
| Cat Paws | 4 | 1x2 | Melee - 5 TUs, 3 Energy Throw - 25% base TUs, 8 Energy |
Melee - 0.9*(0.5*Melee+0.5*Reactions) | Cutting | 15 | Damage+0.2*Bravery+0.2*Reactions | Target's Armor is 50% More Effective, Inflicts 0.05*Dmg to Armor |
| Shovel | 8 | 3x1 | Melee - 15 TUs, 5 Energy Throw - 25% base TUs, 16 Energy |
Melee - 0.65*(65+0.34*Melee) | Cutting | 35 | Damage+0.5*Strength | Target's Armor is 30% More Effective, Inflicts 2.0*Dmg to Stun |
| Spear | 7 | 3x2 | Melee - 16 TUs, 5 Energy Throw - 25% base TUs, 14 Energy |
Melee - 1.6*(0.5*Melee+0.5*Throwing) | Piercing | 30 | Damage+0.2*Strength+0.4*Throwing | Ignores 20% of Target's Armor, Inflicts 4.0*Dmg to TUs |
| Barbaric Sword | 20 | 3x2 | Melee - 13 TUs, 13 Energy Throw - 25% base TUs, 20 Energy |
Melee - 0.9*(1*Melee) | Cutting | 50 | Damage+0.65*Strength+0.2*Melee | Target's Armor is 25% More Effective |
| Fuso Sword | 11 | 3x2 | Melee - 12 TUs, 7 Energy Throw - 25% base TUs, 20 Energy |
Melee - 1*(1*Melee) | Cutting | 50 | Damage+0.5*Melee | Target's Armor is 40% More Effective |
| Bardiche | 18 | 3x2 | Melee - 18 TUs, 12 Energy Throw - 25% base TUs, 20 Energy |
Melee - 0.8*(1*Melee) | Cutting | 75 | Damage+0.9*Strength+0.1*Melee | |
| Hellblade | 15 | 3x2 | Aimed - 75% base TUs, 60 Energy, 60 Morale Melee - 12% base TUs, 10 Energy, 10 Morale Throw - 25% base TUs, 20 Energy |
Aimed - 1.05*(0.65*PsiStrength+0.65*PsiSkill) Melee - 1.05*(50+1*Melee) |
Shot - Cutting Melee - Cutting |
Shot - 0 Melee - 60 |
Shot - Damage+0.7*Strength+0.2*Melee+1*PsiStrength Melee - Damage+0.7*Strength+0.2*Melee+1*PsiStrength |
Reduced Accurate Aimed Range (20) |
| Hammer | 24 | 3x1 | Snap - 28 TUs, 16 Energy Throw - 25% base TUs, 20 Energy |
Snap - 0.6*(50+0.5*Melee) | Concussive | 60 | Damage+0.5*Strength+0.3*Melee | Inflicts 1.5*Dmg to Stun, 0.1*Dmg to Armor Maximum Range (1) |
| Pickaxe | 15 | 2x2 | Snap - 26 TUs, 10 Energy Throw - 25% base TUs, 20 Energy |
Snap - 0.4*(75+0.25*Melee) | Piercing | 30 | Damage+0.4*Strength | Ignores 30% of Target's Armor, Inflicts 0.1*Dmg to Armor, 1.0*Dmg to Terrain Maximum Range (1) |
| Chainsaw | 9 | 3x1 | Auto - 30% base TUs, 6 Energy Throw - 25% base TUs, 18 Energy |
Auto - 0.4*(75+0.25*Melee) | Cutting | 35 | None | On Auto: Confers 5 Attacks, Maximum Range (1) |
| Auto-Ax | 16 | 3x2 | Auto - 30% base TUs, 8 Energy Throw - 25% base TUs, 20 Energy |
Auto - 0.5*(75+0.25*Melee) | Cutting | 65 | None | Inflicts 0.05*Dmg to Armor On Auto: Confers 4 Attacks, Maximum Range (1) |
| Heavy Chainsaw | 24 | 3x2 | Auto - 30% base TUs, 10 Energy Throw - 25% base TUs, 20 Energy |
Auto - 0.5*(75+0.25*Melee) | Cutting | 100 | None | Inflicts 0.05*Dmg to Armor On Auto: Confers 5 Attacks, Maximum Range (1) |
| Rope | 4 | 2x1 | Melee - 55% base TUs, 16 Energy Throw - 25% base TUs, 8 Energy |
Melee - 2*(0.25*Melee+0.75*Strength) | Stun | 5 | Damage+0.3*Strength+0.2*Bravery | Uses Choking Resistance, Ignores 100% of Target's Armor, Inflicts 0.2*Dmg to Health, 2.0*Dmg to Energy |
| Leather Whip | 3 | 2x1 | Snap - 14 TUs, 4 Energy Throw - 25% base TUs, 8 Energy |
Snap - 1.25*(0.5*Throwing+0.5*Melee) | Stun | 5 | Damage+0.2*Throwing | Inflicts 0.1*Dmg to Health, 3.0*Dmg to TUs, 15.0*Dmg to Morale Maximum Range (3) |
| Electro-Whip | 4 | 2x1 | Snap - 15 TUs, 6 Energy Throw - 25% base TUs, 8 Energy |
Snap - 1*(0.5*Throwing+0.5*Melee) | Plasma | 70 | None | Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun Maximum Range (3) |
| Tesla Coil | 12 | 3x1 | Snap - 16% base TUs Auto - 32% base TUs Throw - 25% base TUs, 20 Energy |
Snap - 1.25*Firing Auto - 1.25*Firing |
Plasma | 62 | None | Uses Gaussian Damage Formula, Inflicts 3.0*Dmg to Stun Maximum Range (4) |
| Tear Gas Can | 3 | 1x1 | Aimed - 25% base TUs | Aimed - 1.5*Firing | Choking | 20 | None | Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Stun, 1.2*Dmg to TUs Maximum Range (2) |
| Torch | 5 | 3x1 | Melee - 12 TUs, 4 Energy Throw - 25% base TUs, 10 Energy |
Melee - 0.8*(0.5*Melee+50) | Incendiary | 10 | None | Inflicts 2.0*Dmg to TUs, 15.0*Dmg to Morale |
| Tower Shield | 12 | 3x2 | Melee - 14 TUs, 5 Energy | Melee - 0.9*Firing | Stun | 20 | Damage+0.8*Strength | Inflicts 0.25*Dmg to Health |
*Unless otherwise noted, melee weapons use the TFTD [50% to 150%] damage formula.
Individual Weapon Entries
| Fistycuffs | |||||||||||||||||||||||||
|
While not being a particularly potent weapon, these can fit almost anywhere. Most fitting would be some ugly face, naturally. Causes highly random damage.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Shock'a'Fist | |||||||||||||||||||||||||
|
A dagger is so un-posh in this time and age! This cute little thing improves the ancient art of pugilism with the added excitement of delivering a plasma strike straight to your opponent's jawbone.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Handle | |||||||||||||||||||||||||
|
As the name implies, its purpose is to handle people.
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Source: Piratez Bootypedia
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| Stun Baton | |||||||||||||||||||||||||
|
[[Image: |left|link=Stun_Baton_(Piratez)|Stun Baton]]
Shock people with electric voltage. Usage against armored enemies is not advised. No Health damage.
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Source: Piratez Bootypedia
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| Shiv | |||||||||||||||||||||||||
|
[[Image: |left|link=Shiv_(Piratez)|Shiv]]
This makeshift weapon is easily concealable and fast to attack with, but the quality of its blade is rather unimpressive.
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Source: Piratez Bootypedia
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| Machete | |||||||||||||||||||||||||
|
Fast and easy to use, but not very effective against heavy armor. Your choice, Cap'n.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Dagger | |||||||||||||||||||||||||
|
If everything else fails, you can use a dagger. Actually pretty effective even against armored enemies... if you manage to get close enough.
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Source: Piratez Bootypedia
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| Barbed Dagger | |||||||||||||||||||||||||
|
A heavy, vicious dagger which a strong warrior can use to inflict really nasty wounds. Weak warriors will have trouble handling it properly, though.
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Source: Piratez Bootypedia
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| Poisoned Dagger | |||||||||||||||||||||||||
|
A heavy dagger, coated with vile poison. Very deadly, but takes a lot of skill to use effectively. Causes highly random damage.
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Source: Piratez Bootypedia
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| Vibro Blade | |||||||||||||||||||||||||
|
This weapon sports a thin vibrating blade, cast out of rare-element enhanced plastasteel to better carry its deadly harmonics. With better reach and higher damage potential, it is a clear improvement over a dagger, if costly to make.
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Source: Piratez Bootypedia
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| Ghost Dagger | |||||||||||||||||||||||||
|
[[Image: |left|link=Ghost_Dagger_(Piratez)|Ghost Dagger]]
This ghastly blade is destined for those who trust mages. Perfect for backstabbing, it ignores armor and causes the target to panic, even if he survives.
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Source: Piratez Bootypedia
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| Mono-Claws | |||||||||||||||||||||||||
|
They look like just some fancy, serrated claws, but the self-sharpening electromagnetic circuitry woven into superconductive plastasteel blades proves their decadent and super-expensive nature. These claws won't simply stay sharp; they're getting ever sharper.
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Source: Piratez Bootypedia
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| Pipe | |||||||||||||||||||||||||
|
A solid piece of Plastasteel pipe, virtually indestructible hence the stronger the soldier, the harder it hits, with no practical limit.
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Source: Piratez Bootypedia
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| Ripper | |||||||||||||||||||||||||
|
The whirring, plastasteel teeth of this pocket-sized chainsaw inflict surrealistic wounds.
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Source: Piratez Bootypedia
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| Cutlass | |||||||||||||||||||||||||
|
[[Image: |left|link=Cutlass_(Piratez)|Cutlass]]
A smaller, nimble blade that can be carried on your belt. Well-liked amongst the Lokk'Narrs, hence the local name of 'Goblin Sword'. As the damage is more dependant on skill than raw power, it is best suited for weaker Hands.
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Source: Piratez Bootypedia
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| Rapier | |||||||||||||||||||||||||
|
A swift, swashbuckling melee weapon, great for weaker hands since the damage does not depend on Strength.
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Source: Piratez Bootypedia
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| Vibro Sword | |||||||||||||||||||||||||
|
[[Image: |left|link=Vibro_Sword_(Piratez)|Vibro Sword]]
A blade which employs harmonic vibrations to defeat armor.
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Source: Piratez Bootypedia
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| Saber | |||||||||||||||||||||||||
|
This well-made melee weapon provides an almost-perfect-balance between accuracy, speed and power.
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Source: Piratez Bootypedia
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| Longsword | |||||||||||||||||||||||||
|
Stronger than a Cutlass, but also slower.
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Source: Piratez Bootypedia
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| Tech Blade | |||||||||||||||||||||||||
|
This plastasteel weapon strikes as hard as an ax, while being faster and far more accurate.
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Source: Piratez Bootypedia
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| Electro-Sword | |||||||||||||||||||||||||
|
An elegant weapon, accurate and powerful.
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Source: Piratez Bootypedia
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| Ball Bat | |||||||||||||||||||||||||
|
The origins of this weapon are lost to antiquity, but the name seems pretty self-explanatory.
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Source: Piratez Bootypedia
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| Spiked Mace | |||||||||||||||||||||||||
|
[[Image: |left|link=Spiked_Mace_(Piratez)|Spiked Mace]]
A brutal weapon forged to break armor.
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Source: Piratez Bootypedia
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| Billhook | |||||||||||||||||||||||||
|
For all your psycho needs, cutting, slashing, disemboweling, you name it.
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Source: Piratez Bootypedia
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| Stone Hatchet | |||||||||||||||||||||||||
|
Lighter and faster than a standard metal axe, however the primitive material handicaps its combat qualities.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Ax | |||||||||||||||||||||||||
|
Simple and brutal. May lack precision and swiftness, but when you'll hit, they'll feel it.
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Source: Piratez Bootypedia
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| Vibro-Ax | |||||||||||||||||||||||||
|
[[Image: |left|link=Vibro-Ax_(Piratez)|Vibro-Ax]]
Massive, hi-tech axe that easily cleaves through armor.
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Source: Piratez Bootypedia
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| Electro-Claw | |||||||||||||||||||||||||
|
Cumbersome but deadly, perfect for gutting your enemies alive and ripping tanks to shreds.
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Source: Piratez Bootypedia
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| Blood Ax | |||||||||||||||||||||||||
|
An ax imbued with an essence of a Demon, yearning for blood and fitted with whirly bits. Hits way harder and faster than your ordinary ax, but is heavier as well. Builds up your stamina and rage per every attack. Requires Summoning Circle.
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Source: Piratez Bootypedia
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| Force Blade | |||||||||||||||||||||||||
|
A blade shaped from forcefields, instead of solid matter. Light, fast and lethal. Causes highly random damage. Requires Power Plant.
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Source: Piratez Bootypedia
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| Power Mace | |||||||||||||||||||||||||
|
This heavy mace devised by Church's technomagery smites the offenders with baleful plasma energies. The alternate setting is used for stunning, but it may miss. Rq. Pwr. Plant.
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Source: Piratez Bootypedia
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| Short Bamboo Combat Stick | |||||||||||||||||||||||||
|
[[Image: |left|link=Short_Bamboo_Combat_Stick_(Piratez)|Short Bamboo Combat Stick]]
One-handed, light spear, useful to handily impale someone, as long as they're not wearing armor. Breaks pretty quickly, though.
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Source: Piratez Bootypedia
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| Cattle Prod | |||||||||||||||||||||||||
|
Prod the scurvy land-lubbers like cattle they are!
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
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| Impaler | |||||||||||||||||||||||||
|
[[Image: |left|link=Impaler_(Piratez)|Impaler]]
A strange spear which fires bolts of Stun energy, which ignore 30% of enemy armor. It would be very accurate and effective in the hands of a trained witch, although it gets 250% long range acc. penalties past its nominal range of 14.
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Source: Piratez Bootypedia
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| Cat Paws | |||||||||||||||||||||||||
|
These beauties deliver extremely fast attacks, but when used against armored enemies, scratching, so to speak, is all they can achieve.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Shovel | |||||||||||||||||||||||||
|
The ancient masters of the killing art were known to use this unassuming tool to great effect. Don't laugh, it's true.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Spear | |||||||||||||||||||||||||
|
Lightweight two-handed melee weapon. Not good for prolonged fights, as the attack is concentrated in a single, powerful and accurate thrust.
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Source: Piratez Bootypedia
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| Barbaric Sword | |||||||||||||||||||||||||
|
[[Image: |left|link=Barbaric_Sword_(Piratez)|Barbaric Sword]]
A big feisty sword. Takes a strong warrior to handle it.
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Source: Piratez Bootypedia
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| Fuso Sword | |||||||||||||||||||||||||
|
A deadly blade, if unwieldy to carry. Requires two hands. Can break if used haphazardly, hence soldier's Strength is irrelevant.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Bardiche | |||||||||||||||||||||||||
|
If your opponent is a far better speaker than yourself, ax him a question.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
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| Hellblade | |||||||||||||||||||||||||
|
It's a blade that sends you straight to hell. Can shoot blastwaves too. Requires VooDoo training, Summoning Circle, costs a lot of Energy and Morale to use. Melee attacks get +60 extra Power.
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Source: Piratez Bootypedia
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| Hammer | |||||||||||||||||||||||||
|
A two handed weapon useful for cracking open walls and skulls alike through the direct application of massive blunt trauma.
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Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Pickaxe | |||||||||||||||||||||||||
|
Not as mighty in combat as a Hammer but not as cumbersome either. Much more efficient in hacking apart walls and other terrain features.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
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| Chainsaw |
Source: Piratez Bootypedia
|
| Auto-Ax | |||||||||||||||||||||||||
|
Perfectly capable of going through brick walls. Yet another proof that anything can be weaponized... as if any was needed.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
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| Heavy Chainsaw | |||||||||||||||||||||||||
|
A nuclear-powered industrial-grade chainsaw. It will persuade anyone to cease blocking your way. Unless that someone is made of several-inches thick plastasteel, that is.
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Source: Piratez Bootypedia
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| Rope | |||||||||||||||||||||||||
|
Some say it brings bad luck, some say they want to be extra sure the captive is properly pacified. Just don't squeeze too much... if ye want 'em alive that is!
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Leather Whip | |||||||||||||||||||||||||
|
[[Image: |left|link=Leather_Whip_(Piratez)|Leather Whip]]
While the damage seems unimpressive, if the target takes any, they will lose Morale and Time Units, preventing them from fighting back. The whip has a maximum range of 3.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Electro-Whip | |||||||||||||||||||||||||
|
Lash those unwashed brutes into submission! Highly random damage. Max range: 3.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Tesla Coil | |||||||||||||||||||||||||
|
[[Image: |left|link=Tesla_Coil_(Piratez)|Tesla Coil]]
Fries your enemies with powerful electric discharges, how cool is that? Doesn't really require aiming, but the maximum range is very limited (4).
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Tear Gas Can | |||||||||||||||||||||||||
|
[[Image: |left|link=Tear_Gas_Can_(Piratez)|Tear Gas Can]]
Go for their eyes! An amazing solution for boarding actions! Any target caught in the attack zone has their TUs reduced by 24-48 (assuming standard 400% smoke vulnerability), and suffers half as much Stun damage. The can is good for 2 attacks, and has an effective attack range of 2.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
| |||||||||||||||||||||||||
| Torch | |||||||||||||||||||||||||
|
[[Image: |left|link=Torch_(Piratez)|Torch]]
Throw it on the ground to provide night-time lighting. Alternatively, smash nasty types with it to set them on fire (deals 5-10 Fire damage and incurs Morale and TU losses). The terrain won't catch fire from it. I'm sure there is a scientific explanation to this phenomenon.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
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| Tower Shield | |||||||||||||||||||||||||
|
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Source: Piratez Bootypedia
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