Jump to content

Template:Shredder Ammo (Long War): Difference between revisions

From UFOpaedia
Ucross (talk | contribs)
No edit summary
DjinnFor (talk | contribs)
m Rewording the description to be more clear and to prioritize specific information
 
Line 1: Line 1:
[[File:HEAVY SHREDDER.png|32px|{{{align|center}}}|Shredder Ammo]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (Long War)#Shredder Ammo|Shredder Ammo]]'''<br/>{{#if:{{{text|}}}|''Gunner and MEC primary weapons cause any unit hit to take 40% additional damage (after DR, rounded down) from all sources for the current turn and the next 3 turns. Rocketeers get an extra rocket that is weaker than a standard rocket (60% rounded down), cannot penetrate cover, has a larger area of effect, and causes any unit hit to take 40% additional damage (after DR, rounded down) from all sources for the current turn.''}}
[[File:HEAVY SHREDDER.png|32px|{{{align|center}}}|Shredder Ammo]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (Long War)#Shredder Ammo|Shredder Ammo]]'''<br/>{{#if:{{{text|}}}|''The Shredder debuff causes any unit hit to take 40% additional damage (after DR, rounded down) from all sources.  Gunners and MECs apply the Shredder debuff for the remainder of the current turn to any target struck by their primary weapon. Rocketeers get an extra rocket that is weaker than a standard rocket (60% rounded down), cannot penetrate cover, has a +50% larger blast radius, and applies the Shredder debuff to all targets struck by the rocket for the next 3 turns.''}}


<noinclude>
<noinclude>

Latest revision as of 12:45, 23 September 2016

Shredder Ammo
Shredder Ammo