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Kestrel Armor (Long War): Difference between revisions

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|health=2
|health=2
|mobility=3
|mobility=3
|defense=5
|defense=4
|will=0
|will=0
|dr=0
|dr=0
|credits=100
|credits=50
|alienaloys=8
|alienaloys=8
|elerium=0
|elerium=0
|meld=0
|meld=0
|build time=10
|build time=10
|quick credits=75
|quick alienaloys=12
|quick elerium=0
|quick meld=3
|quick build time=5
}}
}}


'' The Kestrel suit combines lightweight body armor with an integrated grappling hook for scaling objects in the field.''


 
Mobility, mobility, mobility. The Grapple feature allows soldiers to scale structures and reach positions that were impossible earlier in the campaign. This allows the soldier to gain bonuses from height or reach meld canisters in difficult locations (rooftops and UFOs especially). Keep in mind that using it will consume one of your actions that turn so plan accordingly.
'' The Kestrel suit combines lightweight body armor with an integrated grappling hook for scaling objects in the field.''




Mobility, mobility, mobility. The Grapple feature allows soldiers to scale structures and reach positions that were impossible earlier in the campaign.  This allows the soldier to gain bonuses from height or reach meld canisters in difficult locations (rooftops and UFOs especially).  Keep in mind that using it will consume one of your actions that turn so plan accordingly.




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==Gallery ==
== Gallery ==


<gallery mode=packed-hover heights=320>
<gallery mode=packed-hover heights=320>

Revision as of 23:50, 26 May 2016

Long War Main Page
Prerequisites Advanced Body Armor
Other -
Engineers 22
Special Grapple
Health
| Mobility
| Defense
| Will
| Damage Reduction
Stats
2 | 3 | 4 | 0 | 0
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§50 | 8 | 0 | 0 | 10
Quick
§75 | 12 | 0 | 3 | 5


The Kestrel suit combines lightweight body armor with an integrated grappling hook for scaling objects in the field.

Mobility, mobility, mobility. The Grapple feature allows soldiers to scale structures and reach positions that were impossible earlier in the campaign. This allows the soldier to gain bonuses from height or reach meld canisters in difficult locations (rooftops and UFOs especially). Keep in mind that using it will consume one of your actions that turn so plan accordingly.












Gallery

See also

Long War: Loadout 
Weapons
Weapons

Weapons

Primary
Weapons

Secondary
Weapons
Armor
Armor

Armor

Leather Jacket

Tac Vest

Tac Armor

Phalanx Armor

Kestrel Armor

Carapace Armor

Aurora Armor

Banshee Armor

Corsair Armor

Aegis Armor

Titan Armor

Seraph Armor

Archangel Armor

Shadow Armor

Vortex Armor

MEC-1

MEC-2

MEC-3
Equipment
Equipment

Equipment