Template:UBK Piratez: Difference between revisions
IvanDogovich (talk | contribs) →Usage: Updated Default layout with corridor from .97D |
IvanDogovich (talk | contribs) →Usage: Broke up modules into categories and better spacing, added Extractor (well) from 98B |
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Replace "dirt" with the following possible entries: | Replace "dirt" with the following possible entries: | ||
===General Modules=== | |||
<gallery | <gallery widths = "64" heights = "64" perrow = "3"> | ||
file:base-dirt.gif | [[dirt]] | file:base-dirt.gif | [[dirt]] | ||
file:base-lift.gif | lift | file:base-lift.gif | lift | ||
file:base-corridor.gif | corridor | file:base-corridor.gif | corridor | ||
</gallery> | |||
===Storage Modules=== | |||
<gallery widths = "64" heights = "64" perrow = "3"> | |||
file:base-stores.gif | vaults | file:base-stores.gif | vaults | ||
file:Base-ArmoredVaults.gif | ArmoredVaults | file:Base-ArmoredVaults.gif | ArmoredVaults | ||
file:base-prison.gif | prison | |||
</gallery> | |||
===Large Storage Modules=== | |||
<gallery widths = "64" heights = "64" perrow = "2"> | |||
file:Base-LargeVaults1.gif | LargeVaults1 | file:Base-LargeVaults1.gif | LargeVaults1 | ||
file:base-l_stores2.gif | LargeVaults2 | file:base-l_stores2.gif | LargeVaults2 | ||
file:base-l_stores3.gif | LargeVaults3 | file:base-l_stores3.gif | LargeVaults3 | ||
file:base-l_stores4.gif | LargeVaults4 | file:base-l_stores4.gif | LargeVaults4 | ||
</gallery> | |||
===Habitation Modules=== | |||
<gallery widths = "64" heights = "64" perrow = "2"> | |||
file:base-quarters.gif | barracks | file:base-quarters.gif | barracks | ||
file:base-luxuryquarters.gif | luxuryquarters | file:base-luxuryquarters.gif | luxuryquarters | ||
</gallery> | |||
===Large Habitation Modules=== | |||
<gallery widths = "64" heights = "64" perrow = "2"> | |||
file:base-LargeQuarters1.gif | LargeQuarters1 | file:base-LargeQuarters1.gif | LargeQuarters1 | ||
file:base-LargeQuarters2.gif | LargeQuarters2 | file:base-LargeQuarters2.gif | LargeQuarters2 | ||
file:base-LargeQuarters3.gif | LargeQuarters3 | file:base-LargeQuarters3.gif | LargeQuarters3 | ||
file:base-LargeQuarters4.gif | LargeQuarters4 | file:base-LargeQuarters4.gif | LargeQuarters4 | ||
</gallery> | |||
===Research Modules=== | |||
<gallery widths = "64" heights = "64" perrow = "5"> | |||
file:base-lab.gif | lab | file:base-lab.gif | lab | ||
file:base-library.gif | library | file:base-library.gif | library | ||
file:base-study.gif | study | |||
file:base-surgery.gif | surgery | file:base-surgery.gif | surgery | ||
file:base-CPU.gif | CPU | file:base-CPU.gif | CPU | ||
</gallery> | |||
===Manufacturing=== | |||
<gallery widths = "64" heights = "64" perrow = "4" align = "left"> | |||
file:base-workshop.gif | workshop | file:base-workshop.gif | workshop | ||
file:base-still.gif | still | file:base-still.gif | still | ||
file:base-well.gif | well | |||
file:base-mint.gif | mint | |||
file:base-power.gif | power | |||
file:base-reactor.gif | reactor | |||
file:base-summoningcircle.gif | summoningcircle | |||
file:base-surgery.gif | surgery | |||
</gallery> | |||
===Large Manufacturing=== | |||
<gallery widths = "64" heights = "64" perrow = "2"> | |||
file:base-printer1.gif | printer1 | file:base-printer1.gif | printer1 | ||
file:base-printer2.gif | printer2 | file:base-printer2.gif | printer2 | ||
file:base-printer3.gif | printer3 | file:base-printer3.gif | printer3 | ||
file:base-printer4.gif | printer4 | file:base-printer4.gif | printer4 | ||
</gallery> | |||
===Huge Manufacturing=== | |||
<gallery widths = "64" heights = "64" perrow = "3"> | |||
file:Base-Factory1.gif | factory1 | file:Base-Factory1.gif | factory1 | ||
file:base-factory2.gif | factory2 | file:base-factory2.gif | factory2 | ||
| Line 105: | Line 137: | ||
file:base-factory8.gif | factory8 | file:base-factory8.gif | factory8 | ||
file:base-factory9.gif | factory9 | file:base-factory9.gif | factory9 | ||
</gallery> | |||
===Training=== | |||
<gallery widths = "64" heights = "64" perrow = "2"> | |||
file:base-dojo.gif | dojo | file:base-dojo.gif | dojo | ||
file:base-psi.gif | voodoo | |||
file:base-spa1.gif | spa1 | file:base-spa1.gif | spa1 | ||
file:base-spa2.gif | spa2 | file:base-spa2.gif | spa2 | ||
file:base-spa3.gif | spa3 | file:base-spa3.gif | spa3 | ||
file:base-spa4.gif | spa4 | file:base-spa4.gif | spa4 | ||
</gallery> | </gallery> | ||
===Radar Modules=== | |||
<gallery | <gallery widths = "64" heights = "64" perrow = "4"> | ||
file:base-outpost.gif | outpost | file:base-outpost.gif | outpost | ||
file:base-small_radar.gif | hires_radar | file:base-small_radar.gif | hires_radar | ||
| Line 125: | Line 157: | ||
</gallery> | </gallery> | ||
===Defense Modules=== | |||
<gallery | <gallery widths = "64" heights = "64" perrow = "4"> | ||
file:base-grav.gif | grav | file:base-grav.gif | grav | ||
file:base-mind.gif | hideout | file:base-mind.gif | hideout | ||
| Line 140: | Line 172: | ||
</gallery> | </gallery> | ||
===Hangar Modules=== | |||
<gallery | <gallery widths = "64" heights = "64" perrow = "2"> | ||
file:base-hangar1.gif | hangar1 | file:base-hangar1.gif | hangar1 | ||
file:base-hangar2.gif | hangar2 | file:base-hangar2.gif | hangar2 | ||
| Line 148: | Line 180: | ||
</gallery> | </gallery> | ||
==Sample Layouts== | |||
===Default Hideout Layout=== | |||
<table border="0"> | <table border="0"> | ||
<caption></caption> | <caption></caption> | ||
<tr><td> | <tr><td> | ||
{{UBK_Piratez|= | {{UBK_Piratez|= | ||
|dirt|dirt|hangar1|hangar2|dirt|dirt|= | |dirt|dirt|hangar1|hangar2|dirt|dirt|= | ||
| Line 163: | Line 194: | ||
</td> | </td> | ||
</tr><tr> | </tr> | ||
</table> | |||
===Sample Industrial Base=== | |||
<table border="0"> | |||
<tr> | |||
<td> | <td> | ||
{{UBK_Piratez|= | {{UBK_Piratez|= | ||
|factory1|factory2|factory3|lift|LargeQuarters1|LargeQuarters2|= | |factory1|factory2|factory3|lift|LargeQuarters1|LargeQuarters2|= | ||
Revision as of 16:12, 5 April 2016
Template Documentation
Note: Altered to allow for Piratez layouts. (This is up to .95C)
The UBK is short for UFO Base Kit. This transclusion template is designed to let you insert your own custom X-PirateZ base layouts into your discussions or articles.
Usage
The easiest way to include it in your article is to copy the following:
{{UBK_Piratez|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=
|dirt|dirt|dirt|dirt|dirt|dirt|=}}
Replace "dirt" with the following possible entries:
General Modules
-
lift
-
corridor
Storage Modules
-
vaults
-
ArmoredVaults
-
prison
Large Storage Modules
-
LargeVaults1
-
LargeVaults2
-
LargeVaults3
-
LargeVaults4
Habitation Modules
-
barracks
-
luxuryquarters
Large Habitation Modules
-
LargeQuarters1
-
LargeQuarters2
-
LargeQuarters3
-
LargeQuarters4
Research Modules
-
lab
-
library
-
study
-
surgery
-
CPU
Manufacturing
-
workshop
-
still
-
well
-
mint
-
power
-
reactor
-
summoningcircle
-
surgery
Large Manufacturing
-
printer1
-
printer2
-
printer3
-
printer4
Huge Manufacturing
-
factory1
-
factory2
-
factory3
-
factory4
-
factory5
-
factory6
-
factory7
-
factory8
-
factory9
Training
-
dojo
-
voodoo
-
spa1
-
spa2
-
spa3
-
spa4
Radar Modules
-
outpost
-
hires_radar
-
long_radar
-
hyperwave
Defense Modules
-
grav
-
hideout
-
flak
-
SAM
-
laser
-
gauss
-
missile
-
plasma
-
fusion
-
firepit
-
GasChamber
Hangar Modules
-
hangar1
-
hangar2
-
hangar3
-
hangar4
Sample Layouts
Default Hideout Layout
|
|
Sample Industrial Base
|
This base has room for 450 Runts, 10 guards, 1 hangar, Power to lower costs, Reactor for advanced manufacturing. |
Note: If you've completing your layout manually by hand, remember that a base is 6×6 modules, so you will need to specify all 36 tiles. You can enter everything sequentially, but it easier to manage when entering 6 arguments per line to match the in-game layout.
If you have already completed your layout and the rest consists of dirt blocks, just close off the braces. All remaining entries that are not filled in at the end will default to dirt blocks. Entering {{UBK_Piratez}} by itself for example will generate a a 6×6 block of dirt.

































































