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From UFOpaedia
satisfied with experiment for now
m fixed table borders, far less chunky now
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Revision as of 16:01, 1 June 2006


This is the UFOpaedia.org mock main page. Its intention is to function as a duplicate of the main page. Members can fiddle with the structuring and formatting before implementing them on the real page. This page may be deleted in the future.




Welcome to UFOpaedia.org! This site is dedicated to X-COM, a computer game series introduced in 1994 by MicroProse. Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.

If you love the X-COM series and wish to contribute to this site, please see the Community Portal. All newbies are welcome!


Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you've must've taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can Google your way to safety. Happy travels!



UFO Badge UFO: Enemy Unknown (aka X-COM: UFO Defense)
Overview
About X-COM: UFO Defense
The Geoscape
Geoscape Overview
UFO Detection
UFO Interception
The Battlescape (Combat)
Battlescape Overview
Battlescape Combat
Mission Types
Tactics
Scouting
Reaction Fire Triggers
Sweeping the Battlescape
Reaction Training
Alien movement patterns
Time Management
Grenades
Proximity Grenades
Smoke Grenades
Grenade Relay
Stun Rods
Base Defense
Night Missions
Alien Base Assault
UFO Ground Assault
Rear Commander
Category:Field Manual
Aliens
Alien Life Forms
Overview of Aliens
Terror Units
UFOs
UFO Components
Alien Missions
Alien Artefacts
Logistics
Soldiers
Base Facilities
X-COM Craft
Craft Armaments
Equipment
Weapons
Armor
Heavy Weapons Platforms
Miscellaneous Equipment
Miscellaneous Information
Glossary of Terms
XcomUtil - Game Enhancer
UFO Timeline
Realistic Equivalents
Mars
Game Strategies
A Beginner's Guide
Base Management
Base Layout Strategy
Experience Training
Managing the Item Limit
Research
Research Tips
Economics
Buying/Selling/Transferring
Hiring/Firing
UFO Recovery Values
Manufacturing Profitability
Site Information
Community Portal
Contributors
How to Edit This Site
Guidelines to Writing Articles
Links
Technical Information
Game Mechanics
Damage
Explosions
Accuracy Formula
Reaction Fire Formula
Line of Sight
Destroying Terrain
Experience
Psionics
Kill Modelling
Fatal Wounds
Recovery Time
Stun
Unconsciousness
Data Tables
Inventory TU Table
Movement TU Tables
Item Weight
Unit Height
Scoring
Terrain
Tricks, Tips and Hints
Exploits
Saved Game Files
Known Bugs



TFTD Badge X-COM: Terror From the Deep
General
General Information
Geoscape
Base Management
X-COM Subs
Sub Armaments
Unidentified Submerging Objects
USO Components
Base Facilities
Research
Alien Research
Alien Artefacts
Economics
Battlescape
Battlescape overview
Mission Types
Aquanauts
Alien Life Forms
Overviews of Aliens
Terror Units
Equipment
Weapons
Submersible Weapons Systems
Terrain
Scoring
Apocalypse Insignia X-COM: Apocalypse
General
General Information
Cityscape
Mega Primus
Bases

Research:

Vehicles
Battlescape
Agents