Weapons (XCOM2): Difference between revisions
Appearance
| Line 121: | Line 121: | ||
|[[EMP Grenade (XCOM2)|EMP Grenade]] || ? || ? || ? || Any || 0 || ? || Mechs only, Disorients | |[[EMP Grenade (XCOM2)|EMP Grenade]] || ? || ? || ? || Any || 0 || ? || Mechs only, Disorients | ||
|- | |- | ||
|[[Plasma Grenade (XCOM2)|Plasma Grenade]] || 5-6 || 10 || ? || Any || 5-6 || 3 || Shred 2 | |[[Plasma Grenade (XCOM2)|Plasma Grenade]]<sup>1</sup> || 5-6 || 10 || ? || Any || 5-6 || 3 || Shred 2 | ||
|- | |- | ||
|[[Smoke Bomb (XCOM2)|Smoke Bomb]] || 0 || ? || ? || Any || 0 || ? || Grants Defense | |[[Smoke Bomb (XCOM2)|Smoke Bomb]]<sup>1</sup> || 0 || ? || ? || Any || 0 || ? || Grants Defense | ||
|- | |- | ||
|[[Acid Bomb (XCOM2)|Acid Bomb]] || 5-6 || 10 || ? || Any || 0 || 3 || Shred 3, Acid | |[[Acid Bomb (XCOM2)|Acid Bomb]]<sup>1</sup> || 5-6 || 10 || ? || Any || 0 || 3 || Shred 3, Acid | ||
|- | |- | ||
|[[EMP Bomb (XCOM2)|EMP Bomb]] || 10 || 12 || ? || Any || 0 || 5 || Mechs only, Disorients | |[[EMP Bomb (XCOM2)|EMP Bomb]]<sup>1</sup> || 10 || 12 || ? || Any || 0 || 5 || Mechs only, Disorients | ||
|- | |||
| colspan="9" align="left" style="font-size: smaller"|<sup>1</sup> Upgraded from previous version with Advanced Explosives Proving Ground project. | |||
|} | |} | ||
Revision as of 02:21, 9 February 2016
Weapon Stats
Firearms
Pistols
| Weapon | Base Damage | Listed Crit Damage 1 | Actual Crit Damage 2 | Critical Chance | Range | Class | Terrain Damage | Mod Slots |
|---|---|---|---|---|---|---|---|---|
| Pistol | ? | ? | ? | ? | ? | ? | ? | |
| Mag Pistol | ? | ? | ? | ? | ? | ? | ||
| Beam Pistol | ? | ? | ? | ? | ? | ? | ? | |
| 1 Notes. | ||||||||
Rifles
| Weapon | Base Damage | Listed Crit Damage 1 | Actual Crit Damage 2 | Critical Chance | Range | Class | Terrain Damage | Mod Slots |
|---|---|---|---|---|---|---|---|---|
| Assault Rifle | ? | ? | ? | ? | ? | ? | ? | |
| Mag Rifle | ? | ? | ? | ? | ? | ? | ||
| Plasma Rifle | ? | ? | ? | ? | ? | ? | ? | |
| 1 Notes. | ||||||||
Shotguns
| Weapon | Base Damage | Listed Crit Damage 1 | Actual Crit Damage 2 | Critical Chance | Range | Class | Terrain Damage | Mod Slots |
|---|---|---|---|---|---|---|---|---|
| Shotgun | ? | ? | ? | ? | ? | ? | ? | |
| Shard Gun | ? | ? | ? | ? | ? | ? | ||
| Storm Gun | ? | ? | ? | ? | ? | ? | ? | |
| 1 Notes. | ||||||||
Cannons
| Weapon | Base Damage | Listed Crit Damage 1 | Actual Crit Damage 2 | Critical Chance | Range | Class | Terrain Damage | Mod Slots |
|---|---|---|---|---|---|---|---|---|
| Cannon | ? | ? | ? | ? | ? | ? | ? | |
| Mag Cannon | ? | ? | ? | ? | ? | ? | ||
| Beam Cannon | ? | ? | ? | ? | ? | ? | ? | |
| 1 Notes. | ||||||||
Sniper Rifles
| Weapon | Base Damage | Listed Crit Damage 1 | Actual Crit Damage 2 | Critical Chance | Range | Class | Terrain Damage | Mod Slots |
|---|---|---|---|---|---|---|---|---|
| Sniper Rifle | ? | ? | ? | ? | ? | ? | ? | |
| Gauss Rifle | ? | ? | ? | ? | ? | ? | ||
| Plasma Lance | ? | ? | ? | ? | ? | ? | ? | |
| 1 Notes. | ||||||||
Melee Weapons
Swords
| Weapon | Base Damage | Listed Crit Damage 1 | Actual Crit Damage 2 | Critical Chance | Range | Class | Terrain Damage | Mod Slots |
|---|---|---|---|---|---|---|---|---|
| Sword | ? | ? | ? | ? | ? | ? | ? | |
| Arc Blade | ? | ? | ? | ? | ? | ? | ||
| Fusion Blade | ? | ? | ? | ? | ? | ? | ? | |
| 1 Notes. | ||||||||
Thrown
Grenades
| Weapon | Damage | Range1 | Critical Chance | Class | Terrain Damage | Blast Radius | Abilities | |
|---|---|---|---|---|---|---|---|---|
| Frag Grenade | 3-4 | 10 | ? | Any | 3-4 | 3 | Shred 1 | |
| Smoke Grenade | 0 | ? | 0 | Any | 0 | ? | Grants Defense | |
| Flashbang Grenade | 0 | 12 | 0 | Any | 0 | 8 | Disorients | |
| Acid Grenade | 3-4 | ? | ? | Any | 0 | ? | Shred 2, Acid | |
| EMP Grenade | ? | ? | ? | Any | 0 | ? | Mechs only, Disorients | |
| Plasma Grenade1 | 5-6 | 10 | ? | Any | 5-6 | 3 | Shred 2 | |
| Smoke Bomb1 | 0 | ? | ? | Any | 0 | ? | Grants Defense | |
| Acid Bomb1 | 5-6 | 10 | ? | Any | 0 | 3 | Shred 3, Acid | |
| EMP Bomb1 | 10 | 12 | ? | Any | 0 | 5 | Mechs only, Disorients | |
| 1 Upgraded from previous version with Advanced Explosives Proving Ground project. | ||||||||
Heavy Weapons
In order to use a heavy weapon a soldier must be equipped with an EXO or WAR Suit.