Jump to content

Weapons (XCOM2): Difference between revisions

From UFOpaedia
No edit summary
Line 6: Line 6:
|+ Pistols
|+ Pistols
|-  
|-  
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Abilities
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Mod Slots
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|-
|-
Line 23: Line 23:
|+ Rifles
|+ Rifles
|-  
|-  
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Abilities
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Mod Slots
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|-
|-
Line 40: Line 40:
|+ Shotguns
|+ Shotguns
|-  
|-  
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Abilities
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Mod Slots
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|-
|-
Line 56: Line 56:
|+ Cannons
|+ Cannons
|-  
|-  
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Abilities
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Mod Slots
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|-
|-
Line 72: Line 72:
|+ Sniper Rifles
|+ Sniper Rifles
|-  
|-  
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Abilities
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Mod Slots
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|-
|-
Line 90: Line 90:
|+ Swordss
|+ Swordss
|-  
|-  
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Abilities
! Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! Class !! Terrain Damage !! Mod Slots
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|-
|-
Line 113: Line 113:
|[[Frag Grenade (EU2012)|Frag Grenade]]|| 3-4  || ? || ? || ? || ? || ? ||
|[[Frag Grenade (EU2012)|Frag Grenade]]|| 3-4  || ? || ? || ? || ? || ? ||
|-
|-
|}
===Heavy Weapons===
In order to use a heavy weapon a soldier must be equipped with an [[EXO Suit (XCOM2)|EXO]] or [[WAR Suit (XCOM2)|WAR Suit]].
==Weapon Parts==

Revision as of 10:37, 8 February 2016

Weapon Stats

Firearms

Pistols

Pistols
Weapon Base Damage Listed Crit Damage 1 Actual Crit Damage 2 Critical Chance Range Class Terrain Damage Mod Slots
Pistol ? ? ? ? ? ? ?
Mag Pistol ? ? ? ? ? ?
Beam Pistol ? ? ? ? ? ? ?
1 Notes.

Rifles

Rifles
Weapon Base Damage Listed Crit Damage 1 Actual Crit Damage 2 Critical Chance Range Class Terrain Damage Mod Slots
Assault Rifle ? ? ? ? ? ? ?
Mag Rifle ? ? ? ? ? ?
Plasma Rifle ? ? ? ? ? ? ?
1 Notes.

Shotguns

Shotguns
Weapon Base Damage Listed Crit Damage 1 Actual Crit Damage 2 Critical Chance Range Class Terrain Damage Mod Slots
Shotgun ? ? ? ? ? ? ?
Shard Gun ? ? ? ? ? ?
Storm Gun ? ? ? ? ? ? ?
1 Notes.

Cannons

Cannons
Weapon Base Damage Listed Crit Damage 1 Actual Crit Damage 2 Critical Chance Range Class Terrain Damage Mod Slots
Cannon ? ? ? ? ? ? ?
Mag Cannon ? ? ? ? ? ?
Beam Cannon ? ? ? ? ? ? ?
1 Notes.

Sniper Rifles

Sniper Rifles
Weapon Base Damage Listed Crit Damage 1 Actual Crit Damage 2 Critical Chance Range Class Terrain Damage Mod Slots
Sniper Rifle ? ? ? ? ? ? ?
Gauss Rifle ? ? ? ? ? ?
Plasma Lance ? ? ? ? ? ? ?
1 Notes.

Melee Weapons

Swords

Swordss
Weapon Base Damage Listed Crit Damage 1 Actual Crit Damage 2 Critical Chance Range Class Terrain Damage Mod Slots
Sword ? ? ? ? ? ? ?
Arc Blade ? ? ? ? ? ?
Plasma Sword? ? ? ? ? ? ? ?
1 Notes.

Thrown

Grenades

Grenades
Weapon Damage Range1 Critical Chance Class Terrain Damage Blast Radius Abilities
Frag Grenade 3-4 ? ? ? ? ?

Heavy Weapons

In order to use a heavy weapon a soldier must be equipped with an EXO or WAR Suit.

Weapon Parts