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Layout mostly done - still need to fill in quick reference table and rest of the armors
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*Categories: Outfits, Armored, Power Armor
*Materials, research, items from enemies
*Status: Flying, NV, Psi, resistances, alter stats, "weight", X-Size
*Not always direct upgrades like vanilla X-Com; dependent on hands - Power Armor is generally the most protective but at a cost of other areas (Also enemies may have weapons that counter Power Armor / e.g., the Power Armor's vulnerabilities)


== Quick Reference Guide ==
<div class="mw-collapsible">
<table {{StdCenterTable}} class="sortable">
<tr {{StdDescTable_Heading}}>
    <th colspan="2"></th>
    <th colspan="4">Armor</th>
    <th colspan="10">Damage Modifiers</th>
<th colspan="4"></th>
<tr {{StdDescTable_Heading}}>
<th>Uniform</th>
<th>Type</th>
<th>Front</th>
<th>Sides</th>
<th>Rear</th>
<th>Under</th>
<th>None</th>
<th>Piercing</th>
<th>Incendiary</th>
<th>Concussive</th>
<th>Laser</th>
<th>Plasma</th>
<th>Stun</th>
<th>Cutting</th>
<th>Acid</th>
<th>Smoke</th>
<th>Weight *</th>
<th>Size **</th>
<th>Night Vision ***</th>
<th>Can Fly?</th>
</tr>
<tr>
<td align="left">[[User:DracoGriffin/Sandbox/Unarmored (Piratez)|Unarmored]]</td>
<td>Outfit</td>
<td>20</td><td>20</td><td>20</td><td>20</td>
<td>60%</td><td>100%</td><td>100%</td><td>100%</td><td>80%</td>
<td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>400%</td>
<td>0</td>
<td>Medium</td>
<td>12</td>
<td>No</td>
</tr>
<tr>
<td align="left">[[User:DracoGriffin/Sandbox/Leathers (Piratez)|Leathers]]</td>
<td>Armored</td>
<td>25</td><td>25</td><td>25</td><td>25</td>
<td>70%</td><td>100%</td><td>100%</td><td>100%</td><td>70%</td>
<td>100%</td><td>100%</td><td>90%</td><td>70%</td><td>400%</td>
<td>3</td>
<td>Medium</td>
<td>12</td>
<td>No</td>
</tr>
<tr>
<td align="left">[[User:DracoGriffin/Sandbox/Superhero (Piratez)|Superhero]]</td>
<td>Power Armor</td>
<td>85</td><td>70</td><td>60</td><td>50</td>
<td>120%</td><td>100%</td><td>0%</td><td>100%</td><td>100%</td>
<td>100%</td><td>80%</td><td>90%</td><td>120%</td><td>0%</td>
<td>0</td>
<td>Large</td>
<td>16</td>
<td>Yes</td>
</tr>
<tr>
<td align="left">[[User:DracoGriffin/Sandbox/Loader (Piratez)|Loader]]</td>
<td>Power Armor</td>
<td>70</td><td>75</td><td>75</td><td>70</td>
<td>100%</td><td>100%</td><td>0%</td><td>80%</td><td>100%</td>
<td>100%</td><td>80%</td><td>80%</td><td>80%</td><td>0%</td>
<td>-50</td>
<td>Huge</td>
<td>12</td>
<td>No</td>
</tr>
<tr>
<td align="left">[[User:DracoGriffin/Sandbox/Juggernaut (Piratez)|Juggernaut]]</td>
<td>Power Armor</td>
<td>100</td><td>85</td><td>70</td><td>65</td>
<td>70%</td><td>100%</td><td>100%</td><td>100%</td><td>70%</td>
<td>100%</td><td>100%</td><td>90%</td><td>70%</td><td>400%</td>
<td>-30</td>
<td>Extra Large</td>
<td>9</td>
<td>No</td>
</tr>
<tr>
<td align="left">[[User:DracoGriffin/Sandbox/Harbinger (Piratez)|Harbinger]]</td>
<td>Power Armor</td>
<td>110</td><td>100</td><td>85</td><td>70</td>
<td>130%</td><td>110%</td><td>0%</td><td>100%</td><td>110%</td>
<td>70%</td><td>80%</td><td>100%</td><td>70%</td><td>0%</td>
<td>-30</td>
<td>Extra Large</td>
<td>16</td>
<td>No</td>
</tr>
<tr>
<td align="left">[[User:DracoGriffin/Sandbox/Annihilator (Piratez)|Annihilator]]</td>
<td>Power Armor</td>
<td>130</td><td>110</td><td>90</td><td>80</td>
<td>100%</td><td>80%</td><td>0%</td><td>80%</td><td>110%</td>
<td>100%</td><td>60%</td><td>100%</td><td>100%</td><td>0%</td>
<td>10</td>
<td>Extra Large</td>
<td>20</td>
<td>Yes</td>
</tr>
</table>
</div>
<nowiki>*</nowiki> The amount of weight the uniform imposes on the hand; greater than 0 indicates the actual weight the hand will carry, whereas less than 0 indicates the hand's weight limit will be increased instead. Values are used to indicate lack of storage (e.g., uniforms with little apparel) or increased carrying ability (e.g., uniforms with ammo pouches, power armors).<br />
<nowiki>**</nowiki> Size of uniforms, which can decrease or increase the hand's hitbox, making it more or less difficult to hit your hand.<br />
<nowiki>***</nowiki> Default Night Vision value is 12; less than 12 indicates reduced night vision whereas higher than 12 indicates improved night vision.<br />
== Outfits ==
<div class="mw-collapsible mw-collapsed">
{{Ref Open | title = [[User:DracoGriffin/Sandbox/Unarmored (Piratez)|Unarmored]] }}
<div class="mw-collapsible">
[[Image: PirateHand_Piratez.gif|120px|left|link=User:DracoGriffin/Sandbox/Unarmored (Piratez)|Unarmored]]
Running around without any armor on has its perks - like being unburdened. Or not having to pay for armor. Or having the greatest potential for creating a fine-looking corpse. Our mutant's skin is almost as tough as body armor anyway! Melee Dodge %: REACTIONS*0.4.<br><br>
{| {{StdTable}} border = "1" cellpadding = "2"
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
| colspan="4" |Armor
| colspan="10"|Damage Modifiers
| colspan="4" |
|- {{StdTable Sub Heading}} align = "center"
|Front || Sides || Rear || Under
|None || Piercing || Incendiary || Concussive || Laser || Plasma || Stun || Cutting || Acid || Smoke
|Weight
|Size
|Night Vision
|Can Fly?
|- align="center" style="background-color: white;"
| 20 || 20 || 20 || 20
| 60% || 100% || 100% || 100% || 80% || 100% || 100% || 100% || 100% || 400%
| 0
| Medium
| 12
| No
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
| colspan="11" |Statistic Modifiers
| colspan="7" |
|- {{StdTable Sub Heading}} align = "center"
|Time Units || Energy/Stamina || Health || Bravery || Reactions || Firing Accuracy || Throwing Accuracy || Melee Accuracy || Strength || VooDoo Power
| VooDoo Skill
| Melee Dodge
| Energy Recovery
| Stun Recovery
| VooDoo Modifiers
| Combat Stress
| colspan="4" | Additional Effects
|- align="center" style="background-color: white;"
|0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| Reactions*0.4
| 10+Health*0.25
| None
| None
| Normal
| colspan="4" | None
|}
<br />
{|
|+ style="text-align:left;"| '''Notes:'''
| Lorem ipsum
|}
</div>
{{Ref Close | source = Piratez Bootypedia}}
</div>
== Armored Uniforms ==
<div class="mw-collapsible mw-collapsed">
{{Ref Open | title = [[User:DracoGriffin/Sandbox/Leathers (Piratez)|Leathers]] }}
<div class="mw-collapsible">
[[Image: Uniform_Leathers_Piratez.gif|120px|left|link=User:DracoGriffin/Sandbox/Leathers (Piratez)|Leathers]]
This fashionable and unique outfit can be worn for some extra protection or sold for a nice profit. Wt: 3. Melee Dodge %: REACTIONS*0.5<br><br>
{| {{StdTable}} border = "1" cellpadding = "2"
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
| colspan="4" |Armor
| colspan="10"|Damage Modifiers
| colspan="4" |
|- {{StdTable Sub Heading}} align = "center"
|Front || Sides || Rear || Under
|None || Piercing || Incendiary || Concussive || Laser || Plasma || Stun || Cutting || Acid || Smoke
|Weight
|Size
|Night Vision
|Can Fly?
|- align="center" style="background-color: white;"
| 25 || 25 || 25 || 25
| 70% || 100% || 100% || 100% || 70% || 100% || 100% || 90% || 70% || 400%
| 3
| Medium
| 12
| No
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
| colspan="11" |Statistic Modifiers
| colspan="7" |
|- {{StdTable Sub Heading}} align = "center"
|Time Units || Energy/Stamina || Health || Bravery || Reactions || Firing Accuracy || Throwing Accuracy || Melee Accuracy || Strength || VooDoo Power
| VooDoo Skill
| Melee Dodge
| Energy Recovery
| Stun Recovery
| VooDoo Modifiers
| Combat Stress
| colspan="4" | Additional Effects
|- align="center" style="background-color: white;"
|0 || -5 || 0 || 0 || 0 || 0 || +5 || +5 || 0 || 0 || 0
| Reactions*0.5
| 10+Health*0.25
| None
| None
| Normal
| colspan="4" | None
|}
<br />
{|
|+ style="text-align:left;"| '''Notes:'''
| Lorem ipsum
|}
</div>
{{Ref Close | source = Piratez Bootypedia}}
</div>
== Power Armor ==
<div class="mw-collapsible mw-collapsed">
{{Ref Open | title = [[User:DracoGriffin/Sandbox/Annihilator (Piratez)|Annihilator]] }}
<div class="mw-collapsible">
[[Image: Uniform_Annihilator_Piratez.gif|120px|left|link=User:DracoGriffin/Sandbox/Annihilator (Piratez)|Annihilator]]
We have achieved the pinnacle in powered armor technology. This suit is protected by massive Plastasteel plates and combines all the features of the best armor available up to date, including the ability to fly, while being relatively unburdening (Effective Wt: 10). X-Large Target. NV: 20. Stun Recovery = HEALTH*0.1.<br><br>
{| {{StdTable}} border = "1" cellpadding = "2"
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
| colspan="4" |Armor
| colspan="10"|Damage Modifiers
| colspan="4" |
|- {{StdTable Sub Heading}} align = "center"
|Front || Sides || Rear || Under
|None || Piercing || Incendiary || Concussive || Laser || Plasma || Stun || Cutting || Acid || Smoke
|Weight
|Size
|Night Vision
|Can Fly?
|- align="center" style="background-color: white;"
| 130 || 110 || 90 || 80
| 100% || 80% || 0% || 80% || 110% || 100% || 60% || 100% || 100% || 0%
| 10
| Extra Large
| 20
| Yes
|- {{StdTable Sub Heading}} align = "center" style="font-weight: bolder;background: #c0c0c0;"
| colspan="11" |Statistic Modifiers
| colspan="7" |
|- {{StdTable Sub Heading}} align = "center"
|Time Units || Energy/Stamina || Health || Bravery || Reactions || Firing Accuracy || Throwing Accuracy || Melee Accuracy || Strength || VooDoo Power
| VooDoo Skill
| Melee Dodge
| Energy Recovery
| Stun Recovery
| VooDoo Modifiers
| Combat Stress
| colspan="4" | Additional Effects
|- align="center" style="background-color: white;"
|0 || +10 || 0 || +30 || +20 || +20 || 0 || 0 || +35 || 0 || 0
| None
| 10+Health*0.25
| Health*0.1
| None
| Normal
| colspan="4" | None
|}
<br />
{|
|+ style="text-align:left;"| '''Notes:'''
| Lorem ipsum
|}
</div>
{{Ref Close | source = Piratez Bootypedia}}
</div>


[[Category: Piratez]]
[[Category: Piratez]]

Revision as of 02:38, 25 October 2015

This page may be outdated. It is up-to-date for version 0.95A. The latest version is v.N1.


  • Categories: Outfits, Armored, Power Armor
  • Materials, research, items from enemies
  • Status: Flying, NV, Psi, resistances, alter stats, "weight", X-Size
  • Not always direct upgrades like vanilla X-Com; dependent on hands - Power Armor is generally the most protective but at a cost of other areas (Also enemies may have weapons that counter Power Armor / e.g., the Power Armor's vulnerabilities)

Quick Reference Guide

Armor Damage Modifiers
Uniform Type Front Sides Rear Under None Piercing Incendiary Concussive Laser Plasma Stun Cutting Acid Smoke Weight * Size ** Night Vision *** Can Fly?
Unarmored Outfit 20202020 60%100%100%100%80% 100%100%100%100%400% 0 Medium 12 No
Leathers Armored 25252525 70%100%100%100%70% 100%100%90%70%400% 3 Medium 12 No
Superhero Power Armor 85706050 120%100%0%100%100% 100%80%90%120%0% 0 Large 16 Yes
Loader Power Armor 70757570 100%100%0%80%100% 100%80%80%80%0% -50 Huge 12 No
Juggernaut Power Armor 100857065 70%100%100%100%70% 100%100%90%70%400% -30 Extra Large 9 No
Harbinger Power Armor 1101008570 130%110%0%100%110% 70%80%100%70%0% -30 Extra Large 16 No
Annihilator Power Armor 1301109080 100%80%0%80%110% 100%60%100%100%0% 10 Extra Large 20 Yes

* The amount of weight the uniform imposes on the hand; greater than 0 indicates the actual weight the hand will carry, whereas less than 0 indicates the hand's weight limit will be increased instead. Values are used to indicate lack of storage (e.g., uniforms with little apparel) or increased carrying ability (e.g., uniforms with ammo pouches, power armors).
** Size of uniforms, which can decrease or increase the hand's hitbox, making it more or less difficult to hit your hand.
*** Default Night Vision value is 12; less than 12 indicates reduced night vision whereas higher than 12 indicates improved night vision.

Outfits

Unarmored
Unarmored
Unarmored

Running around without any armor on has its perks - like being unburdened. Or not having to pay for armor. Or having the greatest potential for creating a fine-looking corpse. Our mutant's skin is almost as tough as body armor anyway! Melee Dodge %: REACTIONS*0.4.

Armor Damage Modifiers
Front Sides Rear Under None Piercing Incendiary Concussive Laser Plasma Stun Cutting Acid Smoke Weight Size Night Vision Can Fly?
20 20 20 20 60% 100% 100% 100% 80% 100% 100% 100% 100% 400% 0 Medium 12 No
Statistic Modifiers
Time Units Energy/Stamina Health Bravery Reactions Firing Accuracy Throwing Accuracy Melee Accuracy Strength VooDoo Power VooDoo Skill Melee Dodge Energy Recovery Stun Recovery VooDoo Modifiers Combat Stress Additional Effects
0 0 0 0 0 0 0 0 0 0 0 Reactions*0.4 10+Health*0.25 None None Normal None


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Armored Uniforms

Leathers
Leathers
Leathers

This fashionable and unique outfit can be worn for some extra protection or sold for a nice profit. Wt: 3. Melee Dodge %: REACTIONS*0.5

Armor Damage Modifiers
Front Sides Rear Under None Piercing Incendiary Concussive Laser Plasma Stun Cutting Acid Smoke Weight Size Night Vision Can Fly?
25 25 25 25 70% 100% 100% 100% 70% 100% 100% 90% 70% 400% 3 Medium 12 No
Statistic Modifiers
Time Units Energy/Stamina Health Bravery Reactions Firing Accuracy Throwing Accuracy Melee Accuracy Strength VooDoo Power VooDoo Skill Melee Dodge Energy Recovery Stun Recovery VooDoo Modifiers Combat Stress Additional Effects
0 -5 0 0 0 0 +5 +5 0 0 0 Reactions*0.5 10+Health*0.25 None None Normal None


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Power Armor

Annihilator
Annihilator
Annihilator

We have achieved the pinnacle in powered armor technology. This suit is protected by massive Plastasteel plates and combines all the features of the best armor available up to date, including the ability to fly, while being relatively unburdening (Effective Wt: 10). X-Large Target. NV: 20. Stun Recovery = HEALTH*0.1.

Armor Damage Modifiers
Front Sides Rear Under None Piercing Incendiary Concussive Laser Plasma Stun Cutting Acid Smoke Weight Size Night Vision Can Fly?
130 110 90 80 100% 80% 0% 80% 110% 100% 60% 100% 100% 0% 10 Extra Large 20 Yes
Statistic Modifiers
Time Units Energy/Stamina Health Bravery Reactions Firing Accuracy Throwing Accuracy Melee Accuracy Strength VooDoo Power VooDoo Skill Melee Dodge Energy Recovery Stun Recovery VooDoo Modifiers Combat Stress Additional Effects
0 +10 0 +30 +20 +20 0 0 +35 0 0 None 10+Health*0.25 Health*0.1 None Normal None


Notes:
Lorem ipsum
Source: Piratez Bootypedia